Category:New World Explorers Guide
The New World Awaits...
The nation of Estavania is still in shock. It has been ten years since the war ended. Ten years since the Orc-kin forces were beaten back across the border. Ten years of famine, hunger, and want.
The scars have not yet healed. Even the land seems weary, with farmers eking out a frugal existence from a land that can barely support their crops.
Plague has spread like wildfire, leaving whole villages deserted and silent but for the harsh croaks of carrion crows. Veterans beg on the streets, proudly showing their scars and missing limbs in exchange for a few coppers. Every day, more beggars appear on the streets and the City Watch remove more bodies from the gutter in what has become a daily ritual.
However, the wheels of commerce and achievement never stop turning. Printing presses turn out new books that would have taken weeks to transcribe. A new type of magic is taught in colleges across the land, more disciplined than sorcery: that of Wizardry. On a darker note, alchemy has now added the deadly power of blasting powder to the arsenal of modern warfare.
Although the New World was discovered just over a century ago, very little of it is explored. The trading companies who make their living from there would have you believe it’s a tropical paradise where gold lies for the taking. Grizzled mariners speak of vast beasts whose footsteps shake the earth. Traders talk of meetings with brightly coloured LizardFolk. Dwarves talk of vast gem deposits.
Regardless of the truth, many have left these shores seeking a new life elsewhere and the New World offers them something sadly lacking in Estavania: hope...
For the Dungeons & Dragons RPG.
Pages in category ‘New World Explorers Guide’
The following 10 pages are in this category, out of 10 total.