Dinosaur, Oviraptor

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Medium Animal

Hit Dice: 2d8+4 (16 hp)

Initiative: +3

Speed: 50 ft. (10 squares)

AC: 15 (+3 Dex, +2 natural), touch 13, flat-footed 12

Attacks: Bite +5 melee (1d6+3)

Damage: Bite +5 melee (1d6+3) and 2 claws +0 melee (1d4+1)

Face/Reach: 5 ft./5 ft.

Special Attacks: -

Special Qualities: Low-light vision, scent

Saves: Fort +6 Ref +4, Will +0

Abilities: Str 15, Dex 17, Con 14, Int 2, Wis 15, Cha 9

Skills: Hide +2, Jump +15, Listen +3, Spot +3

Feats: Toughness

Climate/Terrain: Temperate plains

Organization: Solitary, pair, or pack (3-6)

Challenge Rating: 3

Treasure: None

Alignment: Always neutral

Advancement: -

Level Adjustment: -

This strange, crested creature stands 2 feet tall, measures 6 feet long, and weighs approximately 70 pounds.

COMBAT

An oviraptor’s strategy is simple; charge and bite.

Skills: An oviraptor has a +4 racial bonus on Jump checks.