Dinosaur, Oviraptor
Medium Animal
Hit Dice: 2d8+4 (16 hp)
Initiative: +3
Speed: 50 ft. (10 squares)
AC: 15 (+3 Dex, +2 natural), touch 13, flat-footed 12
Attacks: Bite +5 melee (1d6+3)
Damage: Bite +5 melee (1d6+3) and 2 claws +0 melee (1d4+1)
Face/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: Low-light vision, scent
Saves: Fort +6 Ref +4, Will +0
Abilities: Str 15, Dex 17, Con 14, Int 2, Wis 15, Cha 9
Skills: Hide +2, Jump +15, Listen +3, Spot +3
Feats: Toughness
Climate/Terrain: Temperate plains
Organization: Solitary, pair, or pack (3-6)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: -
Level Adjustment: -
This strange, crested creature stands 2 feet tall, measures 6 feet long, and weighs approximately 70 pounds.
COMBAT
An oviraptor’s strategy is simple; charge and bite.
Skills: An oviraptor has a +4 racial bonus on Jump checks.