Dinosaur, Meiolania
Medium Animal

Hit Dice: 6d8+45 (72 hp)
Initiative: +0
Speed: 10 ft. (2 squares), swim 20 ft. (4 squares)
AC: 18 (+8 natural), touch 10, flat-footed 18
Attacks: Slam +10 melee and tail +5 melee
Damage: Slam (1d6 +6) and (1d8 +3)
Face/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: Low-light vision, low-light vision
Saves: Fort +14, Ref +5, Will +2
Abilities: Str 22, Dex 10, Con 25, Int 2, Wis 6, Cha 5
Skills: Hide +5, Listen -2, Spot -2, Survival +2
Feats: Great Fortitude, Iron Will, Toughness
Climate/Terrain: Temperate plains
Organization: Solitary, or Pair
Challenge Rating: 5
Treasure: None
Alignment: Always neutral
Advancement: 7-12 HD (Medium); 13-18 HD (Large)
Level Adjustment: -
Meiolania graze amongst the dry plains. Despite their lesser size compared to some great monstrosities, these turtles have a tough shell for protection. Stubby spines adorn the tail, making it a biological mace.