Demon, Abyssal Maw

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Medium-Size Outsider (Chaotic, Evil, Tanar’ri)


Hit Dice: 2d8+2 (11 hp)

Initiative: 0

Speed: 30 ft.

AC: 15 (+5 natural), touch 10, flat-footed 15

Attacks: Bite +5 melee

Damage: Bite 2d8+4

Face/Reach: 5 ft. /5 ft.

Special Attacks: Rend fallen

Special Qualities: Outsider traits

Saves: Fort +4, Ref +3, Will +2

Abilities: Str 17, Dex 10, Con 13, Int 6, Wis 9, Cha 8

Skills: Climb +8, Intimidate +4, Jump +8, Listen +6, Spot +6, Swim +8

Feats: Alertness

Climate/Terrain: Any land and underground

Organization: Solitary, pair, or gang (3-5)

Challenge Rating: 2

Treasure: None

Alignment: Always chaotic evil

Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)

Level Adjustment: +2

In the countless, nearly infinite realms of the Abyss, demons grow numerous and varied. Though all embrace the path of evil, the tanar’ri stand as the supreme villains within the Abyssal hierarchy of iniquity. These creatures are constantly in conflict with every force of good in the universe, as well as with the lawful evil devils and baatezu of the Nine Hells.

The abyssal maw, abyssal skulker, and abyssal ravager are vicious but servile demons that can be found in the service of more powerful demons, or of evil mortals who treat with such beings. All three creatures speak Abyssal and Common, though abyssal maws and abyssal ravagers speak none too clearly, thanks to their low Intelligence scores and toothy maws.

The jovoc, palrethee, jarilith, and kelvezu appear wherever their demonic masters see fit to make use of them, be it the hidden reaches of their personal domains or out among mortals on the Material Plane. The zovvut, though not a tanar’ri itself, serves under and alongside those creatures.

All five of these demons speak Abyssal, Celestial, and Draconic.

An abyssal maw is a disgusting creature consisting mainly of teeth. Its appetite is legendary; one maw has been known to consume the better part of a centaur in less than a minute.

An abyssal maw looks like a huge, toothy mouth perched on a few stubby appendages. Its hide is a dull brown shade.


Demons are ferocity personified. They are willing to attack any creatures—even other demons—just for the sheer fun of it. Demons enjoy terrifying their victims before slaying them, and they often devour the slain. Many demons can create darkness, so they frequently blanket their enemies with it before joining battle.

Abyssal maws serve as shock troops in evil armies. Since they lack ranged attacks, they usually rush into melee combat as soon as possible, where their gnashing teeth do the rest.

Rend Fallen (Ex): An abyssal maw loves to tear into its downed foes. It automatically deals an additional 2d8+4 points of damage to any foe it drops with a melee attack.