Dinosaur, Saurolophus

Huge Animal
Hit Dice: 16d8+172 (244 hp)
Initiative: +4
Speed: 30 ft. (6 squares)
AC: 15 (-2 size, +7 natural), touch 8, flat-footed 15
Attacks: Slam +18 melee
Damage: Slam (2d6+12)
Face/Reach: 15 ft./10 ft.
Special Attacks: Trample 2d12+12
Special Qualities: Low-light vision, scent
Saves: Fort +20, Ref +10, Will +6
Abilities: Str 26, Dex 11, Con 30,Int 1, Wis 12, Cha 10
Skills: Listen +14, Spot +15
Feats Improved Initiative, Toughness (4), Run
Climate/Terrain: Temperate plains
Organization: Solitary, pair, or herd (20-40)
Challenge Rating: 8
Treasure: None
Alignment: Always neutral
Advancement: 17-24 HD (Huge)
Level Adjustment: -
These large herbivores stand about 12 feet tall, measure about 40 feet long, and weigh about 3 tons.
COMBAT
Trample (Ex): Reflex half DC 26. The save DC is Strength-based.
Skills: A saurolophus has a +4 racial bonus on Spot and Listen checks.