Traveller SD2018 Session9Finances: Difference between revisions

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(Created page with "Party funds {| |- | Initial balance || || 2,192,620 |- | Basic manufactured Goods || -504,000 || 1,688,620 |- | Unrefined fuel ||-2,000 || 1,686,620 |- | Berthing at Ghost |...")
 
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{|
{|
|-
|-
| No change || Day 73
| Start || Day 73
 
|-
| Recruitment, brokering, and trade || Night 74
|-
| Jump to Ghost || Night 81
|-
| Jump to Spinning Skull || Night 88
|-
| Travel in system || Day 93
|-
| Recruitment, broker, trade || Day 98
|-
| Jump to Lagging Skull || Day 105
|-
| Travel in system || Day 109
|-
| Recruitment, brokering to sell, brokering to buy, and trade || Day 120
|-
| Jump to shimmer || Day 127
|-
| Travel in system || Night 131
|}
|}

Latest revision as of 22:47, 9 June 2018

Party funds

Initial balance 2,192,620
Basic manufactured Goods -504,000 1,688,620
Unrefined fuel -2,000 1,686,620
Berthing at Ghost -3,000 1,683,620
Berthing at Spinner Skull -600 1,683,020
Mortgage payment -120,237 1,562,783
Maintenance -3,118 1,559,665
Life support -22,000 1,537,665
Unrefined fuel -2,200 1,535,465
High passengers 60,000 1,595,465
Middle passengers 6,000 1,601,465
Low passengers 8,400 1,609,865
Sell basic manugactured goods 926,100 2,535,965
Broker to find contacts -500 2,535,465
Illegal biochemicals -225,000 2,310,465
Advanced Electronics -1,800,000 510,465
Mortgage payment -120,237 390,228
Maintenance -3,118 387,110
Life support -22,000 365,110
Chips -10,000 2 -20,000 345,110
High passengers 36,000 381,110
Low passengers 15,000 396,110
Broker for illegal contacts 1,000 397,110
Sell illegal bichemicals 735,000 1,132,110
Sell advanced electronics 3,000,000 4,132,110
Textiles -78,000 4,054,110
Polymers -52,500 4,001,610
Berthing at Lagging Skull -500 4,001,110
Refined fuel -10,500 3,990,610
Unrefined fuel -2,100 3,988,510
High passengers 36,000 4,024,510
Low passengers 19,000 4,043,510


Calendar

Start Day 73
Recruitment, brokering, and trade Night 74
Jump to Ghost Night 81
Jump to Spinning Skull Night 88
Travel in system Day 93
Recruitment, broker, trade Day 98
Jump to Lagging Skull Day 105
Travel in system Day 109
Recruitment, brokering to sell, brokering to buy, and trade Day 120
Jump to shimmer Day 127
Travel in system Night 131