Dinosaur, Saurolophus

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Huge Animal

Hit Dice: 16d8+172 (244 hp)

Initiative: +4

Speed: 30 ft. (6 squares)

AC: 15 (-2 size, +7 natural), touch 8, flat-footed 15

Attacks: Slam +18 melee

Damage: Slam (2d6+12)

Face/Reach: 15 ft./10 ft.

Special Attacks: Trample 2d12+12

Special Qualities: Low-light vision, scent

Saves: Fort +20, Ref +10, Will +6

Abilities: Str 26, Dex 11, Con 30,Int 1, Wis 12, Cha 10

Skills: Listen +14, Spot +15

Feats Improved Initiative, Toughness (4), Run

Climate/Terrain: Temperate plains

Organization: Solitary, pair, or herd (20-40)

Challenge Rating: 8

Treasure: None

Alignment: Always neutral

Advancement: 17-24 HD (Huge)

Level Adjustment: -

These large herbivores stand about 12 feet tall, measure about 40 feet long, and weigh about 3 tons.


Trample (Ex): Reflex half DC 26. The save DC is Strength-based.

Skills: A saurolophus has a +4 racial bonus on Spot and Listen checks.