https://orcedinburgh.co.uk/wiki/api.php?action=feedcontributions&user=Bill&feedformat=atomORC Edinburgh RPG Wiki - User contributions [en-gb]2024-03-29T06:32:42ZUser contributionsMediaWiki 1.41.0https://orcedinburgh.co.uk/wiki/index.php?title=Main_Page&diff=5383Main Page2023-08-17T19:47:49Z<p>Bill: </p>
<hr />
<div>[[File:ORClogo.png|center]]<br />
<br />
<center><big>'''Welcome to the ORC Wiki'''</big></center><br />
<br />
This is the ORC wiki for ORC members, whether they are players or GMs. It is designed to be of use to all members of ORC and elsewhere. While the wiki itself can be Googled and viewed by the rest of the web, only registered ORC Members can edit the pages (and only administrators, like Bill, can modify this page or other "protected" pages). If you're not an ORC member already, visit the [http://www.orcedinburgh.co.uk/ ORC website] and register.<br />
<br />
"[[New to ORC?]]" details what you can do to participate as a player or GM. Many of our members have never tried RPGs before they came to ORC Edinburgh!<br />
<br />
If you're a visitor to Edinburgh for the first time you may want to check [https://orcedinburgh.co.uk/edinburgh-gaming/ the Edinburgh Gaming page]<br />
<br />
*GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc.<br />
*Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc.<br />
*The site can also be used for other RPG or game-related projects.<br />
*There's also links to a series of articles that ORC members have written for new GMs, or those preparing for a game.<br />
<br />
If you'd like a section for your own campaign, see [[How to request a namespace on the Wiki]]. Before using the wiki please make sure you read [[How to use the ORC Wiki]]. Consult the MediaWiki [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on how to use the wiki software (this will redirect your browser to a site outside ORC though). If you'd like to run a game at ORC, there's some guidelines here: [[Running a game at ORC]]<br />
<br />
=RPG Campaigns=<br />
Campaigns that are run by ORC members (on Saturday afternoons or otherwise).<br />
<br />
===Black Crusade===<br />
The WH40k RPG where PCs are some of the forces of Chaos.<br />
*[[Pillars of Society]] - Adams game<br />
<br />
===Call of Cthulhu===<br />
*[[eBranch]] - Bill's occasional Call of Cthulhu game based on Brian Lumley's ''Necroscope'' series.<br />
*[[The End of 1920's and Beyond]] - John's (Tolsarose v2) Call of Cthulhu game.<br />
*[[A Scream Cast in Silver]] - killitwithdice's non-mythos game<br />
*[[Auld Reekie]] - Fraser's (fraser30) CoC game set in the Edinburgh University Cryptozoology Dept.<br />
*[[Zero_Point]] - Bill's Achtung! Cthulhu game.<br />
<br />
===Cthulhutech===<br />
Games set in Wildfire's [http://www.cthulhutech.com Cthulhutech] universe.<br />
*[[Through the Looking Glass]] - Bill's game set in Edinburgh in 2085 when the stars are right!<br />
<br />
===D&D===<br />
Games using the popular Dungeons and Dragons game system.<br />
*[[Against the Odds]]. Bills campaign setting for D&D set in the Ashes of Freedom world.<br />
*[[Ashes_of_Freedom]]. Bill's home-brew game set in Volkrania.<br />
*[[Ashes of Freedom: Rebirth]]. Bills's redoing of classic AD&D adventures.<br />
*[[Escape from UnderMountain]] Alex's (Jabbuk) 5th Ed. Forgotten Realms game<br />
*[[Fledgling Empires]]. Adam's D&D game based on and old campaign.<br />
*[[Ind&deed]]. Charkomangus' D&D 5e campaign.<br />
*[[Melestrua's Mystara]]. Melestrua's 5th Edition D&D game.<br />
*[[Mists of Moray]]. Filip Eski's 5e game set in the Forgotten Realms.<br />
*[[RDG's Original Dungeons & Dragons Game]]<br />
*[[The New World setting]] created by Bill and others (the ORC Shared Campaign), and can be used by anyone. The New World is a high fantasy Dungeons & Dragons 3.5 setting, reminiscent of the time of the Conquistadors discovering the Americas. It's a jungle world of lost ruins, dinosaurs, strange civilisations (LizardFolk), and lurking evil. Originally designed to be part of a shared campaign, the New World setting was the work of various GMs: Benn Beaton, Bill Heron, Fraser Ramsay, Robert Stewart, Nick Layden, Alasdair Macleod, David Wright, and Chris Furness.<br />
*[[Scales of War]]. Ernest's (Radonir's) 4e campaign.<br />
*[[Shapes Of Grey]]. Nuno's D&D 3.G campaign setting.<br />
*[[Tyranny of Dragons]]. Bill's D&D 5e campaign set in Forgotten Realms setting.<br />
*[[Viewcraigians]]. Charkomangus' 2nd D&D 5e campaign.<br />
*[[War of the Burning Sky]]. Jill's D&D game.<br />
*[[World of Enea]]. RDG's play-by-post D&D game set in his homebrew world.<br />
<br />
===Dark Heresy===<br />
Games set in the Dark Heresy setting of the Warhammer 40000 (wh40k) universe.<br />
*[[Highest Noon, Lowest Dawn]] - Craig's (Embracraig) campaign.<br />
*[[Shadow on the Warp]] - Bill's game set on a world under attack by a [[Tyranid]] Hive fleet.<br />
*[[The Triplet Cities]] - Gabriel's (Loki) Wednesday night game, focusing on a more gritty sci-fi theme.<br />
<br />
===DC Heroes===<br />
*[[DC Heroes]] - Adam's DC Heroes game set in an alternate future during an alien invasion.<br />
<br />
===Deathwatch===<br />
The Warhammer 40,000 (wh40k) RPG revolving around the Adeptus Astartes (Space Marines) in the grim war-torn 41st Millennium.<br />
*[[The Doom of Jericho]] - The campaign run by Ross (Xarlaxas).<br />
*[[The Emperor Protects]] - Grant's DW campaign.<br />
<br />
===Dungeon Crawl Classics (DCC)===<br />
*[[Peril on the Purple Planet]]<br />
<br />
===GURPS===<br />
The Generic Universal RolePlaying System<br />
*[[Vice_and_Virtue]] - Peter's (Peter the Sane's) Victoriana game.<br />
<br />
===Legend of the Five Rings===<br />
Also known as LOT5R, it is set in Rokugan. "Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Role-Playing Game. Legend of the Five Rings was also the "featured campaign setting" of the Oriental Adventures expansion to the third edition of Dungeons & Dragons, though this book is now out of print."<br />
*[[Blood and Enlightment]] - Dean's (Wild_Cat's) game.<br />
<br />
===Marvel Super Heroes RPG===<br />
RPGs set in the Marvel comic book universe<br />
*[[Vegas, baby!]] - Bill's Marvel Superheroes game in the [[Nightmares of Futures Past]] setting using the FASERIP (MSH) system.<br />
<br />
===Only War===<br />
The new wh40k RPG of brotherhood and honour within the Imperial Guard of the wh40k Universe.<br />
*[[Task Force Adamantium]] Adam's game<br />
*[[Fires of Perdition]] - Bill's Dark Heresy/Only War mashup game of Adeptus Arbites in the Hive city of Perdition.<br />
*[[Operation Brass Harvest]] - Rod's forthcoming Only War game..<br />
<br />
===Other Games===<br />
Games created by ORC members that use their own rule system.<br />
*[[Adam's Games]] - Adam's other games that use his own rule system.<br />
*[[Pantheon]] - Playtest information for Ross Pearson's (Rossatdi) game.<br />
*[[After London]] - Ross (Rossatdi) Pearson's post-apocalyptic game using his own system.<br />
*[[Nihon]] - Vince (VinceF1) Fitzpatrick's ruleset.<br />
===Pathfinder===<br />
Games using Paizo's Pathfinder system based on the OGL.<br />
*[[City of Nodea]] - Evgeni's Pathfinder game.<br />
*[[The Lost Province]] - Gavin's Pathfinder hexcrawl in a homebrew setting.<br />
*[[The Ninth Kingdom]] - Markish's homebrew setting.<br />
*[[Sands of Time]] - Bill's PF game set in Hykaria for beginning Pathfinder players.<br />
*[[Shadows of Thassilon]] - Gavin's Rise of the Runelords: Anniversary Edition game.<br />
<br />
===Pendragon===<br />
An Arthurian role-playing game where you play Knights completing quests and meeting people like Merlin, Uther, and eventually Arthur and the knights of the Round Table.<br />
*[[The Great Pendragon Campaign]] - Ross' (Xarlaxas) game.<br />
<br />
===Rogue Trader===<br />
*[[Conflicts of Interest]] - Stephen's (El Kapitan) Rogue Trader game running on Thursday nights.<br />
*[[Shadow of the Abyss]] - Adam's game of Rogue Trader set in the war-torn Warhammer 40,000 setting.<br />
*[[The Laughing Emperor]] Ross' (Xarlaxas) new Rogue Trader game: a "tapestry of history and intrigue".<br />
<br />
===Savage Worlds===<br />
*[[Champions of Tomorrow]] - Markish's pulp game.<br />
*[[The Four Colours of Azoth]] - Peter's game set in the world of Robert E Howard's Solomon Kane.<br />
<br />
===Scion===<br />
The Scion RPG from White Wolf.<br />
*[[Shadowed Dreams]] - Rafael's (Rafotron) Scion game.<br />
*[[Hammer of the Gods]] - McFaolan's Aesir game.<br />
<br />
===Serenity===<br />
*[[Out in the Black]] - Euan's Serenity mini-campaign running on Tuesday nights.<br />
<br />
<br />
===Star Trek Adventures===<br />
The best-selling 2d20 version of Star Trek (and one Bill did some work on)<br />
*[[USS Resolute]] - Resources for Grant's Star Trek Adventures Campaign.<br />
<br />
===Traveller===<br />
[[Traveller SD2018]] - PB66's Traveller game<br />
<br />
===Vampire===<br />
[http://www.white-wolf.com White Wolf's] Vampire RPG (both old and new) and World of Darkness.<br />
<br />
*[[Vampire Summer]] - Ross (Xarlaxas) MacKenzie's Original World of Darkness game.<br />
<br />
===Warhammer Fantasy RolePlay (WFRP)===<br />
Games set in the Warhammer World of Games Workshop and Fantasy Flight Games.<br />
*[[The Enemy Within]] - Bill's WFRP 1e game.<br />
*[[Kingdom Under Siege]] - Matt's 2nd Edition game set in the Border Princes.<br />
<br />
=The ORC Website=<br />
*[[ORC Forum]]<br />
*[[Site Maintenance]]<br />
*[[Quotes]]<br />
*[[ORC Edinburgh's History]]<br />
*[[ORC_FAQ]] - Frequently Asked Questions about ORC.<br />
<br />
=Articles=<br />
Articles created by ORC members that may be of use to starting GMs.<br />
*[http://www.themandragora.com/the-world-is-not-enough/ The world is not enough] - how to create a decent setting.<br />
*[http://www.themandragora.com/how-to-gm/ How to GM without going insane] - how to prepare and run games.<br />
*[http://www.themandragora.com/rpging-on-a-budget/ RPGing on a budget] - how to run an RPG if your finances are tight!<br />
*[http://www.themandragora.com/designing-a-fantasy-city/ Building a city] - building a fantasy city.<br />
*[http://www.themandragora.com/pc-groups/ PC groups] - how a group of PCs might get together.<br />
*[http://www.themandragora.com/joining-the-dark-side/ Joining the Dark Side] - how to play bad guys.<br />
*[http://www.themandragora.com/narrative-games/ Narrative Games] - how to make your games run smoothly.<br />
*[http://www.themandragora.com/gm-burnout/ GM Burnout] - what GM burnout is.<br />
*[http://www.themandragora.com/winging-it/ The Art of Winging It] - how to improvise.<br />
<br />
=The ORC Wiki=<br />
*[[How to use the ORC Wiki]]<br />
*[[How to request a namespace on the Wiki]]<br />
*[[Reporting a problem]]<br />
*[[User Pages]]<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=MediaWiki:Sidebar&diff=5382MediaWiki:Sidebar2023-08-17T19:46:20Z<p>Bill: </p>
<hr />
<div>* Wiki Navigation<br />
** mainpage|mainpage-description<br />
** recentchanges-url|recentchanges<br />
** randompage-url|randompage<br />
** helppage|help<br />
*Main Menu<br />
**http://orcedinburgh.co.uk/|ORC Site<br />
**http://orcedinburgh.co.uk/forum|ORC Forum<br />
* SEARCH<br />
* TOOLBOX<br />
* LANGUAGES</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Running_a_game_at_ORC&diff=5373Running a game at ORC2023-01-13T14:45:32Z<p>Bill: </p>
<hr />
<div>The following could be considered a "best practice" guide - not just for games running at ORC but in general. There's also a useful thread on the forum: https://orcedinburgh.co.uk/forum/ORC-Chat/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
=Choosing a System=<br />
Here's where you need to self-promote. By far the most popular systems at ORC are D&D, Pathfinder, and Call of Cthulhu. These games are always popular, although GMs may need to be strict as to what particular ruleset mods or PC types are allowed (e.g. PHB only, core rulebook only, etc.). If your game is little known, try promoting it on the forums - talk about it: the setting, the PCs, ruleset, etc. Beginning GMs often find that some players know the rules extremely well, so they can let these players help provide advice to those less sure of themselves (including the GM). See if there is anyone interested among your friends or societies you are already a member of - even online forums for the games themselves.<br />
<br />
=Finding Players=<br />
Aim for six players. Most games have 3-6 at ORC. That way GMs can cover the occasional absence, without the game becoming overcrowded. Bill estimates that in any game you'll likely lose 1/3rd of any players in the first few sessions as well. You can use the '''Looking to Run A Game''' area of the forum https://orcedinburgh.co.uk/index.php?option=com_kunena&view=category&catid=82&Itemid=2240.<br />
<br />
Choose and day and venue for you to run as a GM. <br />
<br />
It's best to talk about the game in the forum and give yourself about a month or so to run up to this. Smaller and lesser known system you may have to go into depth about the settings and rules! Put an event in the [http://orcedinburgh.co.uk/orc-events Calendar] when you're ready. Folk can register for it at that point. The event is also published on the ORC Facebook [http://facebook.com/orcedinburgh page]. There's also an ORC [https://www.facebook.com/groups/605318762823146/ Facebook group], but that's barely used now..<br />
<br />
Talk to folk in other games, or at the occasional pub meets or games, but don't set out to "steal" players from established games. You can also contact players directly - check the [http://orcedinburgh.co.uk/forum/Introductions Introductions] section of the Forum for new players and send them a PM. Also spread the word outside ORC and get other folk onto the site if they are interested.<br />
<br />
=Session 0 and Social Contracts=<br />
Social Contracts allow GMs and players to work out what is acceptable in a game and what the group as a whole looks for. In can be as simple as kick-in-the-door-dungeoneering or a high-end political shenanigans. Everybody gets to start from the same page. '''Session 0''' is when this happens, often along with character creation.<br />
There's absolutely no problem with running a session 0 at Roleplay Haven nights. They often do games pitches the week before each quarter although tchnically you can begin any time. Aim for 4-6 players, and give yourself two weeks or so to allow RolePlay Haven and ORC to get the message out there on social media (Facebook, Discords etc). A Session 0 at the Mercat or any venue is best. D&D games will fill up fast - others require a bit more talking up by the GM (think marketing), <br />
<br />
Give yourself a few sessions to get to know the players before commiting yourself to a long campaign. It's better to do that and come back later with a different group if things aren't working out.<br />
<br />
Create your characters in Session 0, make sure the players know the starting level etc. If you need extra PHB etc. just ask me - I have two I can lend out<br />
<br />
Don't worry about party balance - contrary to popular belief it's not necessary to have a healer or rogue etc. <br />
<br />
Also, it's OK for PCs to run away - old-school D&D could be lethal and "Challenge Rating" is a guideline for GMs, not a hard rule. If low-level PCs encounter a dragon, they're wise to run!<br />
<br />
At Session 0, layout some basic expectations - e.g. No evil alignments, possible content (grimdark etc.), dungeon bash or poltical etc. Also, what rulebooks and any optional rules are OK - some D&D races an be problematic in certain settings. Monte Cook's checklist might be of use - see https://mcpl.info/sites/default/files/images/consent-in-gaming-form-fillable-checklist-2019-09-13.pdf - it gives some basic themes that might be triggers.<br />
<br />
If you do want to go ahead let Bill know what the blurb is for the game - around 250 words with an introductory hook. Give a little background about the setting and campaign. Enough to get players hooked and interested - the RPH as a venue is sorted (or others such as Red Dice etc., and you can also post here in https://orcedinburgh.co.uk/forum/looking-to-run-a-game and on the RolePlayHaven (https://discord.gg/Tyz2pQS) and ORC (https://discord.gg/tUHcSeP) Discords.<br />
<br />
When you're ready, put the game on the RolePlay Haven website - you'll need to let Bill know the email when you're signed up with so he can arrange GM-level access to submit your game.<br />
<br />
=When to Run= <br />
Pick a date that works for you as a GM, not just the players. Weekly or fortnightly works best (e.g. Wednesday nights at the RolePlay Haven) . Too often, and a GM will likely "burn out", and players will often have scheduling conflicts. Too long between games, and players may lose interest or the game drops its drive and energy (not to mention folks remembering what happened!). If you're gaming on a week-night allow time for people to get to the venue, especially from work, and try and finish at a reasonable hour. If you're playing on a weekend, try and keep the game to 4-6 hours. Stop at a cliff-hanger moment! <br />
<br />
=How to run/Be a GM or DM=<br />
There's whole podcasts dedicated to being a GM/DM. Most say you need to do x or y, otherwise you're doomed. That's nonsense. As a GM, it's your story. Never forget its about having fun. As a new GM you'll forget stuff, have to look it up, make mistakes and 'fess up to them when you do.<br />
<br />
=Finding a Venue=<br />
Always a tricky point to bring up. A lot of ORC games happen at peoples homes, but there's a number of venues to use as well. It's a good idea to check with the owners of these venues regarding bookings, and remember: if they sell food or drink, they expect you to buy stuff there. DON'T bring your own. Bill's web page lists some of these places at https://www.themandragora.com/edinburgh-gaming/ Make sure everyone feels safe in the environment you're playing in - be considerate of boundaries and common courtesy.<br />
<br />
=Safety=<br />
Let's be honest here - gaming does not always have a good rep regarding safe spaces and harassment. If you see anything untoward happening, speak out - whether your are the subject of it or not. As a new GM, make sure your players - and venue - are comfortable with certain topics, especially in horror games. Some games may prefer their players (or GM) to have a card they can hold up if a subject is making them uncomfortable. Use the X card if necessary.<br />
<br />
There's also a forum thread for GM suggestions here: https://orcedinburgh.co.uk/kunena/Community-Specific/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Main_Page&diff=5372Main Page2023-01-13T14:43:53Z<p>Bill: /* The ORC Website */</p>
<hr />
<div>[[File:ORClogo.png|center]]<br />
<br />
<center><big>'''Welcome to the ORC Wiki'''</big></center><br />
<br />
This is the ORC wiki for ORC members, whether they are players or GMs. It is designed to be of use to all members of ORC and elsewhere. While the wiki itself can be Googled and viewed by the rest of the web, only registered ORC Members can edit the pages (and only administrators, like Bill, can modify this page or other "protected" pages). If you're not an ORC member already, visit the [http://www.orcedinburgh.co.uk/ ORC website] and register.<br />
<br />
"[[New to ORC?]]" details what you can do to participate as a player or GM. Many of our members have never tried RPGs before they came to ORC Edinburgh!<br />
<br />
If you're a visitor to Edinburgh for the first time you may want to check [https://www.themandragora.com/edinburgh-gaming/ Bill's Edinburgh Gaming page]<br />
<br />
*GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc.<br />
*Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc.<br />
*The site can also be used for other RPG or game-related projects.<br />
*There's also links to a series of articles that ORC members have written for new GMs, or those preparing for a game.<br />
<br />
If you'd like a section for your own campaign, see [[How to request a namespace on the Wiki]]. Before using the wiki please make sure you read [[How to use the ORC Wiki]]. Consult the MediaWiki [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on how to use the wiki software (this will redirect your browser to a site outside ORC though). If you'd like to run a game at ORC, there's some guidelines here: [[Running a game at ORC]]<br />
<br />
=RPG Campaigns=<br />
Campaigns that are run by ORC members (on Saturday afternoons or otherwise).<br />
<br />
===Black Crusade===<br />
The WH40k RPG where PCs are some of the forces of Chaos.<br />
*[[Pillars of Society]] - Adams game<br />
<br />
===Call of Cthulhu===<br />
*[[eBranch]] - Bill's occasional Call of Cthulhu game based on Brian Lumley's ''Necroscope'' series.<br />
*[[The End of 1920's and Beyond]] - John's (Tolsarose v2) Call of Cthulhu game.<br />
*[[A Scream Cast in Silver]] - killitwithdice's non-mythos game<br />
*[[Auld Reekie]] - Fraser's (fraser30) CoC game set in the Edinburgh University Cryptozoology Dept.<br />
*[[Zero_Point]] - Bill's Achtung! Cthulhu game.<br />
<br />
===Cthulhutech===<br />
Games set in Wildfire's [http://www.cthulhutech.com Cthulhutech] universe.<br />
*[[Through the Looking Glass]] - Bill's game set in Edinburgh in 2085 when the stars are right!<br />
<br />
===D&D===<br />
Games using the popular Dungeons and Dragons game system.<br />
*[[Against the Odds]]. Bills campaign setting for D&D set in the Ashes of Freedom world.<br />
*[[Ashes_of_Freedom]]. Bill's home-brew game set in Volkrania.<br />
*[[Ashes of Freedom: Rebirth]]. Bills's redoing of classic AD&D adventures.<br />
*[[Escape from UnderMountain]] Alex's (Jabbuk) 5th Ed. Forgotten Realms game<br />
*[[Fledgling Empires]]. Adam's D&D game based on and old campaign.<br />
*[[Ind&deed]]. Charkomangus' D&D 5e campaign.<br />
*[[Melestrua's Mystara]]. Melestrua's 5th Edition D&D game.<br />
*[[Mists of Moray]]. Filip Eski's 5e game set in the Forgotten Realms.<br />
*[[RDG's Original Dungeons & Dragons Game]]<br />
*[[The New World setting]] created by Bill and others (the ORC Shared Campaign), and can be used by anyone. The New World is a high fantasy Dungeons & Dragons 3.5 setting, reminiscent of the time of the Conquistadors discovering the Americas. It's a jungle world of lost ruins, dinosaurs, strange civilisations (LizardFolk), and lurking evil. Originally designed to be part of a shared campaign, the New World setting was the work of various GMs: Benn Beaton, Bill Heron, Fraser Ramsay, Robert Stewart, Nick Layden, Alasdair Macleod, David Wright, and Chris Furness.<br />
*[[Scales of War]]. Ernest's (Radonir's) 4e campaign.<br />
*[[Shapes Of Grey]]. Nuno's D&D 3.G campaign setting.<br />
*[[Tyranny of Dragons]]. Bill's D&D 5e campaign set in Forgotten Realms setting.<br />
*[[Viewcraigians]]. Charkomangus' 2nd D&D 5e campaign.<br />
*[[War of the Burning Sky]]. Jill's D&D game.<br />
*[[World of Enea]]. RDG's play-by-post D&D game set in his homebrew world.<br />
<br />
===Dark Heresy===<br />
Games set in the Dark Heresy setting of the Warhammer 40000 (wh40k) universe.<br />
*[[Highest Noon, Lowest Dawn]] - Craig's (Embracraig) campaign.<br />
*[[Shadow on the Warp]] - Bill's game set on a world under attack by a [[Tyranid]] Hive fleet.<br />
*[[The Triplet Cities]] - Gabriel's (Loki) Wednesday night game, focusing on a more gritty sci-fi theme.<br />
<br />
===DC Heroes===<br />
*[[DC Heroes]] - Adam's DC Heroes game set in an alternate future during an alien invasion.<br />
<br />
===Deathwatch===<br />
The Warhammer 40,000 (wh40k) RPG revolving around the Adeptus Astartes (Space Marines) in the grim war-torn 41st Millennium.<br />
*[[The Doom of Jericho]] - The campaign run by Ross (Xarlaxas).<br />
*[[The Emperor Protects]] - Grant's DW campaign.<br />
<br />
===Dungeon Crawl Classics (DCC)===<br />
*[[Peril on the Purple Planet]]<br />
<br />
===GURPS===<br />
The Generic Universal RolePlaying System<br />
*[[Vice_and_Virtue]] - Peter's (Peter the Sane's) Victoriana game.<br />
<br />
===Legend of the Five Rings===<br />
Also known as LOT5R, it is set in Rokugan. "Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Role-Playing Game. Legend of the Five Rings was also the "featured campaign setting" of the Oriental Adventures expansion to the third edition of Dungeons & Dragons, though this book is now out of print."<br />
*[[Blood and Enlightment]] - Dean's (Wild_Cat's) game.<br />
<br />
===Marvel Super Heroes RPG===<br />
RPGs set in the Marvel comic book universe<br />
*[[Vegas, baby!]] - Bill's Marvel Superheroes game in the [[Nightmares of Futures Past]] setting using the FASERIP (MSH) system.<br />
<br />
===Only War===<br />
The new wh40k RPG of brotherhood and honour within the Imperial Guard of the wh40k Universe.<br />
*[[Task Force Adamantium]] Adam's game<br />
*[[Fires of Perdition]] - Bill's Dark Heresy/Only War mashup game of Adeptus Arbites in the Hive city of Perdition.<br />
*[[Operation Brass Harvest]] - Rod's forthcoming Only War game..<br />
<br />
===Other Games===<br />
Games created by ORC members that use their own rule system.<br />
*[[Adam's Games]] - Adam's other games that use his own rule system.<br />
*[[Pantheon]] - Playtest information for Ross Pearson's (Rossatdi) game.<br />
*[[After London]] - Ross (Rossatdi) Pearson's post-apocalyptic game using his own system.<br />
*[[Nihon]] - Vince (VinceF1) Fitzpatrick's ruleset.<br />
===Pathfinder===<br />
Games using Paizo's Pathfinder system based on the OGL.<br />
*[[City of Nodea]] - Evgeni's Pathfinder game.<br />
*[[The Lost Province]] - Gavin's Pathfinder hexcrawl in a homebrew setting.<br />
*[[The Ninth Kingdom]] - Markish's homebrew setting.<br />
*[[Sands of Time]] - Bill's PF game set in Hykaria for beginning Pathfinder players.<br />
*[[Shadows of Thassilon]] - Gavin's Rise of the Runelords: Anniversary Edition game.<br />
<br />
===Pendragon===<br />
An Arthurian role-playing game where you play Knights completing quests and meeting people like Merlin, Uther, and eventually Arthur and the knights of the Round Table.<br />
*[[The Great Pendragon Campaign]] - Ross' (Xarlaxas) game.<br />
<br />
===Rogue Trader===<br />
*[[Conflicts of Interest]] - Stephen's (El Kapitan) Rogue Trader game running on Thursday nights.<br />
*[[Shadow of the Abyss]] - Adam's game of Rogue Trader set in the war-torn Warhammer 40,000 setting.<br />
*[[The Laughing Emperor]] Ross' (Xarlaxas) new Rogue Trader game: a "tapestry of history and intrigue".<br />
<br />
===Savage Worlds===<br />
*[[Champions of Tomorrow]] - Markish's pulp game.<br />
*[[The Four Colours of Azoth]] - Peter's game set in the world of Robert E Howard's Solomon Kane.<br />
<br />
===Scion===<br />
The Scion RPG from White Wolf.<br />
*[[Shadowed Dreams]] - Rafael's (Rafotron) Scion game.<br />
*[[Hammer of the Gods]] - McFaolan's Aesir game.<br />
<br />
===Serenity===<br />
*[[Out in the Black]] - Euan's Serenity mini-campaign running on Tuesday nights.<br />
<br />
<br />
===Star Trek Adventures===<br />
The best-selling 2d20 version of Star Trek (and one Bill did some work on)<br />
*[[USS Resolute]] - Resources for Grant's Star Trek Adventures Campaign.<br />
<br />
===Traveller===<br />
[[Traveller SD2018]] - PB66's Traveller game<br />
<br />
===Vampire===<br />
[http://www.white-wolf.com White Wolf's] Vampire RPG (both old and new) and World of Darkness.<br />
<br />
*[[Vampire Summer]] - Ross (Xarlaxas) MacKenzie's Original World of Darkness game.<br />
<br />
===Warhammer Fantasy RolePlay (WFRP)===<br />
Games set in the Warhammer World of Games Workshop and Fantasy Flight Games.<br />
*[[The Enemy Within]] - Bill's WFRP 1e game.<br />
*[[Kingdom Under Siege]] - Matt's 2nd Edition game set in the Border Princes.<br />
<br />
=The ORC Website=<br />
*[[ORC Forum]]<br />
*[[Site Maintenance]]<br />
*[[Quotes]]<br />
*[[ORC Edinburgh's History]]<br />
*[[ORC_FAQ]] - Frequently Asked Questions about ORC.<br />
<br />
=Articles=<br />
Articles created by ORC members that may be of use to starting GMs.<br />
*[http://www.themandragora.com/the-world-is-not-enough/ The world is not enough] - how to create a decent setting.<br />
*[http://www.themandragora.com/how-to-gm/ How to GM without going insane] - how to prepare and run games.<br />
*[http://www.themandragora.com/rpging-on-a-budget/ RPGing on a budget] - how to run an RPG if your finances are tight!<br />
*[http://www.themandragora.com/designing-a-fantasy-city/ Building a city] - building a fantasy city.<br />
*[http://www.themandragora.com/pc-groups/ PC groups] - how a group of PCs might get together.<br />
*[http://www.themandragora.com/joining-the-dark-side/ Joining the Dark Side] - how to play bad guys.<br />
*[http://www.themandragora.com/narrative-games/ Narrative Games] - how to make your games run smoothly.<br />
*[http://www.themandragora.com/gm-burnout/ GM Burnout] - what GM burnout is.<br />
*[http://www.themandragora.com/winging-it/ The Art of Winging It] - how to improvise.<br />
<br />
=The ORC Wiki=<br />
*[[How to use the ORC Wiki]]<br />
*[[How to request a namespace on the Wiki]]<br />
*[[Reporting a problem]]<br />
*[[User Pages]]<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Running_a_game_at_ORC&diff=5369Running a game at ORC2022-08-14T11:23:26Z<p>Bill: </p>
<hr />
<div>The following could be considered a "best practice" guide - not just for games running at ORC but in general. There's also a useful thread on the forum: https://orcedinburgh.co.uk/forum/ORC-Chat/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
=Choosing a System=<br />
Here's where you need to self-promote. By far the most popular systems at ORC are D&D, Pathfinder, and Call of Cthulhu. These games are always popular, although GMs may need to be strict as to what particular ruleset mods or PC types are allowed (e.g. PHB only, core rulebook only, etc.). If your game is little known, try promoting it on the forums - talk about it: the setting, the PCs, ruleset, etc. Beginning GMs often find that some players know the rules extremely well, so they can let these players help provide advice to those less sure of themselves (including the GM). See if there is anyone interested among your friends or societies you are already a member of - even online forums for the games themselves.<br />
<br />
=Finding Players=<br />
Aim for six players. Most games have 3-6 at ORC. That way GMs can cover the occasional absence, without the game becoming overcrowded. Bill estimates that in any game you'll likely lose 1/3rd of any players in the first few sessions as well. You can use the '''Looking to Run A Game''' area of the forum http://orcedinburgh.co.uk/kunena/looking-to-run-a-game and also the LookingForAGame PM list on the ORC site for this. Use the ORC Messaging system to contact the list - in the '''To:''' field use '''#LookingForAGame''' or select it from the '''Contacts''' drop-down list. ORC always needs GMs to run.<br />
<br />
Choose and day and venue for you to run as a GM. <br />
<br />
It's best to talk about the game in the forum and give yourself about a month or so to run up to this. Smaller and lesser known system you may have to go into depth about the settings and rules! Put an event in the [http://orcedinburgh.co.uk/orc-events Calendar] when you're ready. Folk can register for it at that point. The event is also published on the ORC Facebook [http://facebook.com/orcedinburgh page]. There's also an ORC [https://www.facebook.com/groups/605318762823146/ Facebook group], but that's barely used now..<br />
<br />
Talk to folk in other games, or at the occasional pub meets or games, but don't set out to "steal" players from established games. You can also contact players directly - check the [http://orcedinburgh.co.uk/forum/Introductions Introductions] section of the Forum for new players and send them a PM. Also spread the word outside ORC and get other folk onto the site if they are interested.<br />
<br />
=Session 0 and Social Contracts=<br />
Social Contracts allow GMs and players to work out what is acceptable in a game and what the group as a whole looks for. In can be as simple as kick-in-the-door-dungeoneering or a high-end political shenanigans. Everybody gets to start from the same page. '''Session 0''' is when this happens, often along with character creation.<br />
There's absolutely no problem with running a session 0 at Roleplay Haven nights. They often do games pitches the week before each quarter although tchnically you can begin any time. Aim for 4-6 players, and give yourself two weeks or so to allow RolePlay Haven and ORC to get the message out there on social media (Facebook, Discords etc). A Session 0 at the Mercat or any venue is best. D&D games will fill up fast - others require a bit more talking up by the GM (think marketing), <br />
<br />
Give yourself a few sessions to get to know the players before commiting yourself to a long campaign. It's better to do that and come back later with a different group if things aren't working out.<br />
<br />
Create your characters in Session 0, make sure the players know the starting level etc. If you need extra PHB etc. just ask me - I have two I can lend out<br />
<br />
Don't worry about party balance - contrary to popular belief it's not necessary to have a healer or rogue etc. <br />
<br />
Also, it's OK for PCs to run away - old-school D&D could be lethal and "Challenge Rating" is a guideline for GMs, not a hard rule. If low-level PCs encounter a dragon, they're wise to run!<br />
<br />
At Session 0, layout some basic expectations - e.g. No evil alignments, possible content (grimdark etc.), dungeon bash or poltical etc. Also, what rulebooks and any optional rules are OK - some D&D races an be problematic in certain settings. Monte Cook's checklist might be of use - see https://mcpl.info/sites/default/files/images/consent-in-gaming-form-fillable-checklist-2019-09-13.pdf - it gives some basic themes that might be triggers.<br />
<br />
If you do want to go ahead let Bill know what the blurb is for the game - around 250 words with an introductory hook. Give a little background about the setting and campaign. Enough to get players hooked and interested - the RPH as a venue is sorted (or others such as Red Dice etc., and you can also post here in https://orcedinburgh.co.uk/forum/looking-to-run-a-game and on the RolePlayHaven (https://discord.gg/Tyz2pQS) and ORC (https://discord.gg/tUHcSeP) Discords.<br />
<br />
When you're ready, put the game on the RolePlay Haven website - you'll need to let Bill know the email when you're signed up with so he can arrange GM-level access to submit your game.<br />
<br />
=When to Run= <br />
Pick a date that works for you as a GM, not just the players. Weekly or fortnightly works best (e.g. Wednesday nights at the RolePlay Haven) . Too often, and a GM will likely "burn out", and players will often have scheduling conflicts. Too long between games, and players may lose interest or the game drops its drive and energy (not to mention folks remembering what happened!). If you're gaming on a week-night allow time for people to get to the venue, especially from work, and try and finish at a reasonable hour. If you're playing on a weekend, try and keep the game to 4-6 hours. Stop at a cliff-hanger moment! <br />
<br />
=How to run/Be a GM or DM=<br />
There's whole podcasts dedicated to being a GM/DM. Most say you need to do x or y, otherwise you're doomed. That's nonsense. As a GM, it's your story. Never forget its about having fun. As a new GM you'll forget stuff, have to look it up, make mistakes and 'fess up to them when you do.<br />
<br />
=Finding a Venue=<br />
Always a tricky point to bring up. A lot of ORC games happen at peoples homes, but there's a number of venues to use as well. It's a good idea to check with the owners of these venues regarding bookings, and remember: if they sell food or drink, they expect you to buy stuff there. DON'T bring your own. Bill's web page lists some of these places at https://www.themandragora.com/edinburgh-gaming/ Make sure everyone feels safe in the environment you're playing in - be considerate of boundaries and common courtesy.<br />
<br />
=Safety=<br />
Let's be honest here - gaming does not always have a good rep regarding safe spaces and harassment. If you see anything untoward happening, speak out - whether your are the subject of it or not. As a new GM, make sure your players - and venue - are comfortable with certain topics, especially in horror games. Some games may prefer their players (or GM) to have a card they can hold up if a subject is making them uncomfortable. Use the X card if necessary.<br />
<br />
There's also a forum thread for GM suggestions here: https://orcedinburgh.co.uk/kunena/Community-Specific/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Running_a_game_at_ORC&diff=5366Running a game at ORC2021-12-06T12:53:14Z<p>Bill: </p>
<hr />
<div>The following could be considered a "best practice" guide - not just for games running at ORC but in general. There's also a useful thread on the forum: https://orcedinburgh.co.uk/forum/ORC-Chat/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
=Choosing a System=<br />
Here's where you need to self-promote. By far the most popular systems at ORC are D&D, Pathfinder, and Call of Cthulhu. These games are always popular, although GMs may need to be strict as to what particular ruleset mods or PC types are allowed (e.g. PHB only, core rulebook only, etc.). If your game is little known, try promoting it on the forums - talk about it: the setting, the PCs, ruleset, etc. Beginning GMs often find that some players know the rules extremely well, so they can let these players help provide advice to those less sure of themselves (including the GM). See if there is anyone interested among your friends or societies you are already a member of - even online forums for the games themselves.<br />
<br />
=Finding Players=<br />
Aim for six players. Most games have 3-6 at ORC. That way GMs can cover the occasional absence, without the game becoming overcrowded. Bill estimates that in any game you'll likely lose 1/3rd of any players in the first few sessions as well. You can use the '''Looking to Run A Game''' area of the forum http://orcedinburgh.co.uk/kunena/looking-to-run-a-game and also the LookingForAGame PM list on the ORC site for this. Use the ORC Messaging system to contact the list - in the '''To:''' field use '''#LookingForAGame''' or select it from the '''Contacts''' drop-down list. ORC always needs GMs to run.<br />
<br />
Choose and day and venue for you to run as a GM. <br />
<br />
It's best to talk about the game in the forum and give yourself about a month or so to run up to this. Smaller and lesser known system you may have to go into depth about the settings and rules! Put an event in the [http://orcedinburgh.co.uk/orc-events Calendar] when you're ready. Folk can register for it at that point. The event is also published on the ORC Facebook [http://facebook.com/orcedinburgh page]. There's also an ORC [https://www.facebook.com/groups/605318762823146/ Facebook group], but that's barely used now..<br />
<br />
Talk to folk in other games, or at the occasional pub meets or games, but don't set out to "steal" players from established games. You can also contact players directly - check the [http://orcedinburgh.co.uk/forum/Introductions Introductions] section of the Forum for new players and send them a PM. Also spread the word outside ORC and get other folk onto the site if they are interested.<br />
<br />
=Session 0 and Social Contracts=<br />
Social Contracts allow GMs and players to work out what is acceptable in a game and what the group as a whole looks for. In can be as simple as kick-in-the-door-dungeoneering or a high-end political shenanigans. Everybody gets to start from the same page. '''Session 0''' is when this happens, often along with character creation.<br />
<br />
=When to Run= <br />
Pick a date that works for you as a GM, not just the players. Weekly or fortnightly works best. Too often, and a GM will likely "burn out", and players will often have scheduling conflicts. Too long between games, and players may lose interest or the game drops its drive and energy (not to mention folks remembering what happened!). If you're gaming on a week-night allow time for people to get to the venue, especially from work, and try and finish at a reasonable hour. If you're playing on a weekend, try and keep the game to 4-6 hours. Stop at a cliff-hanger moment! <br />
<br />
=How to run/Be a GM or DM=<br />
There's whole podcasts dedicated to being a GM/DM. Most say you need to do x or y, otherwise you're doomed. That's nonsense. As a GM, it's your story. never forget its about having fun. As a new GM you'll forget stuff, have to look it up, make mistakes and 'fess up to them when you do.<br />
<br />
=Finding a Venue=<br />
Always a tricky point to bring up. A lot of ORC games happen at peoples homes, but there's a number of venues to use as well. It's a good idea to check with the owners of these venues regarding bookings, and remember: if they sell food or drink, they expect you to buy stuff there. DON'T bring your own. Bill's web page lists some of these places at https://www.themandragora.com/edinburgh-gaming/ Make sure everyone feels safe in the environment you're playing in - be considerate of boundaries and common courtesy.<br />
<br />
=Safety=<br />
Let's be honest here - gaming does not always have a good rep regarding safe spaces and harassment. If you see anything untoward happening, speak out - whether your are the subject of it or not. As a new GM, make sure your players - and venue - are comfortable with certain topics, especially in horror games. Some games may prefer their players (or GM) to have a card they can hold up if a subject is making them uncomfortable. Use the X card if necessary.<br />
<br />
There's also a forum thread for GM suggestions here: https://orcedinburgh.co.uk/kunena/Community-Specific/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Main_Page&diff=5365Main Page2021-07-09T14:00:33Z<p>Bill: </p>
<hr />
<div>[[File:ORClogo.png|center]]<br />
<br />
<center><big>'''Welcome to the ORC Wiki'''</big></center><br />
<br />
This is the ORC wiki for ORC members, whether they are players or GMs. It is designed to be of use to all members of ORC and elsewhere. While the wiki itself can be Googled and viewed by the rest of the web, only registered ORC Members can edit the pages (and only administrators, like Bill, can modify this page or other "protected" pages). If you're not an ORC member already, visit the [http://www.orcedinburgh.co.uk/ ORC website] and register.<br />
<br />
"[[New to ORC?]]" details what you can do to participate as a player or GM. Many of our members have never tried RPGs before they came to ORC Edinburgh!<br />
<br />
If you're a visitor to Edinburgh for the first time you may want to check [https://www.themandragora.com/edinburgh-gaming/ Bill's Edinburgh Gaming page]<br />
<br />
*GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc.<br />
*Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc.<br />
*The site can also be used for other RPG or game-related projects.<br />
*There's also links to a series of articles that ORC members have written for new GMs, or those preparing for a game.<br />
<br />
If you'd like a section for your own campaign, see [[How to request a namespace on the Wiki]]. Before using the wiki please make sure you read [[How to use the ORC Wiki]]. Consult the MediaWiki [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on how to use the wiki software (this will redirect your browser to a site outside ORC though). If you'd like to run a game at ORC, there's some guidelines here: [[Running a game at ORC]]<br />
<br />
=RPG Campaigns=<br />
Campaigns that are run by ORC members (on Saturday afternoons or otherwise).<br />
<br />
===Black Crusade===<br />
The WH40k RPG where PCs are some of the forces of Chaos.<br />
*[[Pillars of Society]] - Adams game<br />
<br />
===Call of Cthulhu===<br />
*[[eBranch]] - Bill's occasional Call of Cthulhu game based on Brian Lumley's ''Necroscope'' series.<br />
*[[The End of 1920's and Beyond]] - John's (Tolsarose v2) Call of Cthulhu game.<br />
*[[A Scream Cast in Silver]] - killitwithdice's non-mythos game<br />
*[[Auld Reekie]] - Fraser's (fraser30) CoC game set in the Edinburgh University Cryptozoology Dept.<br />
*[[Zero_Point]] - Bill's Achtung! Cthulhu game.<br />
<br />
===Cthulhutech===<br />
Games set in Wildfire's [http://www.cthulhutech.com Cthulhutech] universe.<br />
*[[Through the Looking Glass]] - Bill's game set in Edinburgh in 2085 when the stars are right!<br />
<br />
===D&D===<br />
Games using the popular Dungeons and Dragons game system.<br />
*[[Against the Odds]]. Bills campaign setting for D&D set in the Ashes of Freedom world.<br />
*[[Ashes_of_Freedom]]. Bill's home-brew game set in Volkrania.<br />
*[[Ashes of Freedom: Rebirth]]. Bills's redoing of classic AD&D adventures.<br />
*[[Escape from UnderMountain]] Alex's (Jabbuk) 5th Ed. Forgotten Realms game<br />
*[[Fledgling Empires]]. Adam's D&D game based on and old campaign.<br />
*[[Ind&deed]]. Charkomangus' D&D 5e campaign.<br />
*[[Melestrua's Mystara]]. Melestrua's 5th Edition D&D game.<br />
*[[Mists of Moray]]. Filip Eski's 5e game set in the Forgotten Realms.<br />
*[[RDG's Original Dungeons & Dragons Game]]<br />
*[[The New World setting]] created by Bill and others (the ORC Shared Campaign), and can be used by anyone. The New World is a high fantasy Dungeons & Dragons 3.5 setting, reminiscent of the time of the Conquistadors discovering the Americas. It's a jungle world of lost ruins, dinosaurs, strange civilisations (LizardFolk), and lurking evil. Originally designed to be part of a shared campaign, the New World setting was the work of various GMs: Benn Beaton, Bill Heron, Fraser Ramsay, Robert Stewart, Nick Layden, Alasdair Macleod, David Wright, and Chris Furness.<br />
*[[Scales of War]]. Ernest's (Radonir's) 4e campaign.<br />
*[[Shapes Of Grey]]. Nuno's D&D 3.G campaign setting.<br />
*[[Tyranny of Dragons]]. Bill's D&D 5e campaign set in Forgotten Realms setting.<br />
*[[Viewcraigians]]. Charkomangus' 2nd D&D 5e campaign.<br />
*[[War of the Burning Sky]]. Jill's D&D game.<br />
*[[World of Enea]]. RDG's play-by-post D&D game set in his homebrew world.<br />
<br />
===Dark Heresy===<br />
Games set in the Dark Heresy setting of the Warhammer 40000 (wh40k) universe.<br />
*[[Highest Noon, Lowest Dawn]] - Craig's (Embracraig) campaign.<br />
*[[Shadow on the Warp]] - Bill's game set on a world under attack by a [[Tyranid]] Hive fleet.<br />
*[[The Triplet Cities]] - Gabriel's (Loki) Wednesday night game, focusing on a more gritty sci-fi theme.<br />
<br />
===DC Heroes===<br />
*[[DC Heroes]] - Adam's DC Heroes game set in an alternate future during an alien invasion.<br />
<br />
===Deathwatch===<br />
The Warhammer 40,000 (wh40k) RPG revolving around the Adeptus Astartes (Space Marines) in the grim war-torn 41st Millennium.<br />
*[[The Doom of Jericho]] - The campaign run by Ross (Xarlaxas).<br />
*[[The Emperor Protects]] - Grant's DW campaign.<br />
<br />
===Dungeon Crawl Classics (DCC)===<br />
*[[Peril on the Purple Planet]]<br />
<br />
===GURPS===<br />
The Generic Universal RolePlaying System<br />
*[[Vice_and_Virtue]] - Peter's (Peter the Sane's) Victoriana game.<br />
<br />
===Legend of the Five Rings===<br />
Also known as LOT5R, it is set in Rokugan. "Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Role-Playing Game. Legend of the Five Rings was also the "featured campaign setting" of the Oriental Adventures expansion to the third edition of Dungeons & Dragons, though this book is now out of print."<br />
*[[Blood and Enlightment]] - Dean's (Wild_Cat's) game.<br />
<br />
===Marvel Super Heroes RPG===<br />
RPGs set in the Marvel comic book universe<br />
*[[Vegas, baby!]] - Bill's Marvel Superheroes game in the [[Nightmares of Futures Past]] setting using the FASERIP (MSH) system.<br />
<br />
===Only War===<br />
The new wh40k RPG of brotherhood and honour within the Imperial Guard of the wh40k Universe.<br />
*[[Task Force Adamantium]] Adam's game<br />
*[[Fires of Perdition]] - Bill's Dark Heresy/Only War mashup game of Adeptus Arbites in the Hive city of Perdition.<br />
*[[Operation Brass Harvest]] - Rod's forthcoming Only War game..<br />
<br />
===Other Games===<br />
Games created by ORC members that use their own rule system.<br />
*[[Adam's Games]] - Adam's other games that use his own rule system.<br />
*[[Pantheon]] - Playtest information for Ross Pearson's (Rossatdi) game.<br />
*[[After London]] - Ross (Rossatdi) Pearson's post-apocalyptic game using his own system.<br />
*[[Nihon]] - Vince (VinceF1) Fitzpatrick's ruleset.<br />
===Pathfinder===<br />
Games using Paizo's Pathfinder system based on the OGL.<br />
*[[City of Nodea]] - Evgeni's Pathfinder game.<br />
*[[The Lost Province]] - Gavin's Pathfinder hexcrawl in a homebrew setting.<br />
*[[The Ninth Kingdom]] - Markish's homebrew setting.<br />
*[[Sands of Time]] - Bill's PF game set in Hykaria for beginning Pathfinder players.<br />
*[[Shadows of Thassilon]] - Gavin's Rise of the Runelords: Anniversary Edition game.<br />
<br />
===Pendragon===<br />
An Arthurian role-playing game where you play Knights completing quests and meeting people like Merlin, Uther, and eventually Arthur and the knights of the Round Table.<br />
*[[The Great Pendragon Campaign]] - Ross' (Xarlaxas) game.<br />
<br />
===Rogue Trader===<br />
*[[Conflicts of Interest]] - Stephen's (El Kapitan) Rogue Trader game running on Thursday nights.<br />
*[[Shadow of the Abyss]] - Adam's game of Rogue Trader set in the war-torn Warhammer 40,000 setting.<br />
*[[The Laughing Emperor]] Ross' (Xarlaxas) new Rogue Trader game: a "tapestry of history and intrigue".<br />
<br />
===Savage Worlds===<br />
*[[Champions of Tomorrow]] - Markish's pulp game.<br />
*[[The Four Colours of Azoth]] - Peter's game set in the world of Robert E Howard's Solomon Kane.<br />
<br />
===Scion===<br />
The Scion RPG from White Wolf.<br />
*[[Shadowed Dreams]] - Rafael's (Rafotron) Scion game.<br />
*[[Hammer of the Gods]] - McFaolan's Aesir game.<br />
<br />
===Serenity===<br />
*[[Out in the Black]] - Euan's Serenity mini-campaign running on Tuesday nights.<br />
<br />
<br />
===Star Trek Adventures===<br />
The best-selling 2d20 version of Star Trek (and one Bill did some work on)<br />
*[[USS Resolute]] - Resources for Grant's Star Trek Adventures Campaign.<br />
<br />
===Traveller===<br />
[[Traveller SD2018]] - PB66's Traveller game<br />
<br />
===Vampire===<br />
[http://www.white-wolf.com White Wolf's] Vampire RPG (both old and new) and World of Darkness.<br />
<br />
*[[Vampire Summer]] - Ross (Xarlaxas) MacKenzie's Original World of Darkness game.<br />
<br />
===Warhammer Fantasy RolePlay (WFRP)===<br />
Games set in the Warhammer World of Games Workshop and Fantasy Flight Games.<br />
*[[The Enemy Within]] - Bill's WFRP 1e game.<br />
*[[Kingdom Under Siege]] - Matt's 2nd Edition game set in the Border Princes.<br />
<br />
=The ORC Website=<br />
*[[Personal Messaging]]<br />
*[[ORC Forum]]<br />
*[[Site Maintenance]]<br />
*[[Quotes]]<br />
*[[ORC Edinburgh's History]]<br />
*[[ORC_FAQ]] - Frequently Asked Questions about ORC.<br />
<br />
=Articles=<br />
Articles created by ORC members that may be of use to starting GMs.<br />
*[http://www.themandragora.com/the-world-is-not-enough/ The world is not enough] - how to create a decent setting.<br />
*[http://www.themandragora.com/how-to-gm/ How to GM without going insane] - how to prepare and run games.<br />
*[http://www.themandragora.com/rpging-on-a-budget/ RPGing on a budget] - how to run an RPG if your finances are tight!<br />
*[http://www.themandragora.com/designing-a-fantasy-city/ Building a city] - building a fantasy city.<br />
*[http://www.themandragora.com/pc-groups/ PC groups] - how a group of PCs might get together.<br />
*[http://www.themandragora.com/joining-the-dark-side/ Joining the Dark Side] - how to play bad guys.<br />
*[http://www.themandragora.com/narrative-games/ Narrative Games] - how to make your games run smoothly.<br />
*[http://www.themandragora.com/gm-burnout/ GM Burnout] - what GM burnout is.<br />
*[http://www.themandragora.com/winging-it/ The Art of Winging It] - how to improvise.<br />
<br />
=The ORC Wiki=<br />
*[[How to use the ORC Wiki]]<br />
*[[How to request a namespace on the Wiki]]<br />
*[[Reporting a problem]]<br />
*[[User Pages]]<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=New_to_ORC&diff=5364New to ORC2020-12-23T18:25:50Z<p>Bill: /* Places to Play */</p>
<hr />
<div>If you've never played an RPG before it can be quite daunting. However, if you've played a computer RPG like Neverwinter Nights, Baldur's Gate or even World of Warcraft then you're well on your way! Even so, most folk pick up RPGs in the first session. Shows like Critical Role etc show a very stylized - and occasionally unrealistic - views of RPG sessions.<br />
It's also worth check out the [[ORC FAQ]].<br />
=Getting involved=<br />
<br />
The best way to get involved is to do the following:<br />
<br />
*Introduce yourself in the [https://orcedinburgh.co.uk/kunena/introductions Introductions] area.<br />
*Regularly check the site - games fill up extremely quickly, so the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game Looking to run a game area] is a good place to check often.<br />
*Ask [https://orcedinburgh.co.uk/orc-messaging?task=new Bill], the site admin, to add you to the Looking for a Game PM list. This uses the [https://orcedinburgh.co.uk/orc-messaging ORC Messaging] system to send a message to you from a GM looking for players. There are ones for Edinburgh, West Lothian, East Lothian, and Midlothian.<br />
*Ask questions. Seriously. It helps.<br />
*Send a PM (Personal Message) via the ORC Messaging system to a GM if you're interested in their game.<br />
*If there's a particular game you'd like to play ask in the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game] area - you may be surprised!<br />
*Try some of of the single session games (one-shots) and see how you get on.<br />
*Check the [https://orcedinburgh.co.uk/events Events Calendar] to see whats coming up.<br />
<br />
=Places to Play=<br />
There's a number of venues outside ORC, running games like D&D - you can also buy RPGs there:<br />
<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=50 Black Lion Games (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=60 Blackwell's Booksellers (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=53 Edinburgh Games Hub (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=51 Mox in the hole (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=49 Murphy's Vault (Polwarth)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=52 Red Dice Games (Leith)]<br />
<br />
=Playing the Game=<br />
Just some basic things that probably don't need saying, but sometimes do. This holds true for players and GMs!<br />
*Turn up on time: if you are running late or can't make it, let the GM or another of the players know (via ORC Messaging) in good time. Or Whatsapp, etc.<br />
*Check you know where the venue is (the Events calendar has Google map links to most frequented venues).<br />
*Where venues serve food or drink DON'T bring your own.. These places could kick you out - and the other players - as a result. They're well within their rights to do so.<br />
*It's a social activity but don't forget that others are there to have fun - no one wants to be sworn at, yelled at, or even hit. It's a game.<br />
*Don't be overly critical of other players or the GM. No one likes a smartypants.<br />
*Let everyone have their turn, but make sure you get your own go.<br />
*Have fun.<br />
<br />
For details on actually GMing a game at ORC, see [[Running a game at ORC]].<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Main_Page&diff=5357Main Page2020-01-04T15:57:40Z<p>Bill: </p>
<hr />
<div><metadesc>Welcome to the ORC Wiki. This is the ORC wiki for Open Roleplaying Community members, whether they are players or GMs in Edinburgh. GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc. Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc. The site can also be used for other RPG or game-related projects.</metadesc><br />
[[File:ORClogo.png|center]]<br />
<br />
<center><big>'''Welcome to the ORC Wiki'''</big></center><br />
<br />
This is the ORC wiki for ORC members, whether they are players or GMs. It is designed to be of use to all members of ORC and elsewhere. While the wiki itself can be Googled and viewed by the rest of the web, only registered ORC Members can edit the pages (and only administrators, like Bill, can modify this page or other "protected" pages). If you're not an ORC member already, visit the [http://www.orcedinburgh.co.uk/ ORC website] and register.<br />
<br />
"[[New to ORC?]]" details what you can do to participate as a player or GM. Many of our members have never tried RPGs before they came to ORC Edinburgh!<br />
<br />
If you're a visitor to Edinburgh for the first time you may want to check [https://www.themandragora.com/edinburgh-gaming/ Bill's Edinburgh Gaming page]<br />
<br />
*GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc.<br />
*Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc.<br />
*The site can also be used for other RPG or game-related projects.<br />
*There's also links to a series of articles that ORC members have written for new GMs, or those preparing for a game.<br />
<br />
If you'd like a section for your own campaign, see [[How to request a namespace on the Wiki]]. Before using the wiki please make sure you read [[How to use the ORC Wiki]]. Consult the MediaWiki [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on how to use the wiki software (this will redirect your browser to a site outside ORC though). If you'd like to run a game at ORC, there's some guidelines here: [[Running a game at ORC]]<br />
<br />
=RPG Campaigns=<br />
Campaigns that are run by ORC members (on Saturday afternoons or otherwise).<br />
<br />
===Black Crusade===<br />
The WH40k RPG where PCs are some of the forces of Chaos.<br />
*[[Pillars of Society]] - Adams game<br />
<br />
===Call of Cthulhu===<br />
*[[eBranch]] - Bill's occasional Call of Cthulhu game based on Brian Lumley's ''Necroscope'' series.<br />
*[[The End of 1920's and Beyond]] - John's (Tolsarose v2) Call of Cthulhu game.<br />
*[[A Scream Cast in Silver]] - killitwithdice's non-mythos game<br />
*[[Auld Reekie]] - Fraser's (fraser30) CoC game set in the Edinburgh University Cryptozoology Dept.<br />
*[[Zero_Point]] - Bill's Achtung! Cthulhu game.<br />
<br />
===Cthulhutech===<br />
Games set in Wildfire's [http://www.cthulhutech.com Cthulhutech] universe.<br />
*[[Through the Looking Glass]] - Bill's game set in Edinburgh in 2085 when the stars are right!<br />
<br />
===D&D===<br />
Games using the popular Dungeons and Dragons game system.<br />
*[[Against the Odds]]. Bills campaign setting for D&D set in the Ashes of Freedom world.<br />
*[[Ashes_of_Freedom]]. Bill's home-brew game set in Volkrania.<br />
*[[Ashes of Freedom: Rebirth]]. Bills's redoing of classic AD&D adventures.<br />
*[[Escape from UnderMountain]] Alex's (Jabbuk) 5th Ed. Forgotten Realms game<br />
*[[Fledgling Empires]]. Adam's D&D game based on and old campaign.<br />
*[[Ind&deed]]. Charkomangus' D&D 5e campaign.<br />
*[[Melestrua's Mystara]]. Melestrua's 5th Edition D&D game.<br />
*[[Mists of Moray]]. Filip Eski's 5e game set in the Forgotten Realms.<br />
*[[RDG's Original Dungeons & Dragons Game]]<br />
*[[The New World setting]] created by Bill and others (the ORC Shared Campaign), and can be used by anyone. The New World is a high fantasy Dungeons & Dragons 3.5 setting, reminiscent of the time of the Conquistadors discovering the Americas. It's a jungle world of lost ruins, dinosaurs, strange civilisations (LizardFolk), and lurking evil. Originally designed to be part of a shared campaign, the New World setting was the work of various GMs: Benn Beaton, Bill Heron, Fraser Ramsay, Robert Stewart, Nick Layden, Alasdair Macleod, David Wright, and Chris Furness.<br />
*[[Scales of War]]. Ernest's (Radonir's) 4e campaign.<br />
*[[Shapes Of Grey]]. Nuno's D&D 3.G campaign setting.<br />
*[[Tyranny of Dragons]]. Bill's D&D 5e campaign set in Forgotten Realms setting.<br />
*[[Viewcraigians]]. Charkomangus' 2nd D&D 5e campaign.<br />
*[[War of the Burning Sky]]. Jill's D&D game.<br />
*[[World of Enea]]. RDG's play-by-post D&D game set in his homebrew world.<br />
<br />
===Dark Heresy===<br />
Games set in the Dark Heresy setting of the Warhammer 40000 (wh40k) universe.<br />
*[[Highest Noon, Lowest Dawn]] - Craig's (Embracraig) campaign.<br />
*[[Shadow on the Warp]] - Bill's game set on a world under attack by a [[Tyranid]] Hive fleet.<br />
*[[The Triplet Cities]] - Gabriel's (Loki) Wednesday night game, focusing on a more gritty sci-fi theme.<br />
<br />
===DC Heroes===<br />
*[[DC Heroes]] - Adam's DC Heroes game set in an alternate future during an alien invasion.<br />
<br />
===Deathwatch===<br />
The Warhammer 40,000 (wh40k) RPG revolving around the Adeptus Astartes (Space Marines) in the grim war-torn 41st Millennium.<br />
*[[The Doom of Jericho]] - The campaign run by Ross (Xarlaxas).<br />
*[[The Emperor Protects]] - Grant's DW campaign.<br />
<br />
===Dungeon Crawl Classics (DCC)===<br />
*[[Peril on the Purple Planet]]<br />
<br />
===GURPS===<br />
The Generic Universal RolePlaying System<br />
*[[Vice_and_Virtue]] - Peter's (Peter the Sane's) Victoriana game.<br />
<br />
===Legend of the Five Rings===<br />
Also known as LOT5R, it is set in Rokugan. "Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Role-Playing Game. Legend of the Five Rings was also the "featured campaign setting" of the Oriental Adventures expansion to the third edition of Dungeons & Dragons, though this book is now out of print."<br />
*[[Blood and Enlightment]] - Dean's (Wild_Cat's) game.<br />
<br />
===Marvel Super Heroes RPG===<br />
RPGs set in the Marvel comic book universe<br />
*[[Vegas, baby!]] - Bill's Marvel Superheroes game in the [[Nightmares of Futures Past]] setting using the FASERIP (MSH) system.<br />
<br />
===Only War===<br />
The new wh40k RPG of brotherhood and honour within the Imperial Guard of the wh40k Universe.<br />
*[[Task Force Adamantium]] Adam's game<br />
*[[Fires of Perdition]] - Bill's Dark Heresy/Only War mashup game of Adeptus Arbites in the Hive city of Perdition.<br />
*[[Operation Brass Harvest]] - Rod's forthcoming Only War game..<br />
<br />
===Other Games===<br />
Games created by ORC members that use their own rule system.<br />
*[[Adam's Games]] - Adam's other games that use his own rule system.<br />
*[[Pantheon]] - Playtest information for Ross Pearson's (Rossatdi) game.<br />
*[[After London]] - Ross (Rossatdi) Pearson's post-apocalyptic game using his own system.<br />
*[[Nihon]] - Vince (VinceF1) Fitzpatrick's ruleset.<br />
===Pathfinder===<br />
Games using Paizo's Pathfinder system based on the OGL.<br />
*[[City of Nodea]] - Evgeni's Pathfinder game.<br />
*[[The Lost Province]] - Gavin's Pathfinder hexcrawl in a homebrew setting.<br />
*[[The Ninth Kingdom]] - Markish's homebrew setting.<br />
*[[Sands of Time]] - Bill's PF game set in Hykaria for beginning Pathfinder players.<br />
*[[Shadows of Thassilon]] - Gavin's Rise of the Runelords: Anniversary Edition game.<br />
<br />
===Pendragon===<br />
An Arthurian role-playing game where you play Knights completing quests and meeting people like Merlin, Uther, and eventually Arthur and the knights of the Round Table.<br />
*[[The Great Pendragon Campaign]] - Ross' (Xarlaxas) game.<br />
<br />
===Rogue Trader===<br />
*[[Conflicts of Interest]] - Stephen's (El Kapitan) Rogue Trader game running on Thursday nights.<br />
*[[Shadow of the Abyss]] - Adam's game of Rogue Trader set in the war-torn Warhammer 40,000 setting.<br />
*[[The Laughing Emperor]] Ross' (Xarlaxas) new Rogue Trader game: a "tapestry of history and intrigue".<br />
<br />
===Savage Worlds===<br />
*[[Champions of Tomorrow]] - Markish's pulp game.<br />
*[[The Four Colours of Azoth]] - Peter's game set in the world of Robert E Howard's Solomon Kane.<br />
<br />
===Scion===<br />
The Scion RPG from White Wolf.<br />
*[[Shadowed Dreams]] - Rafael's (Rafotron) Scion game.<br />
*[[Hammer of the Gods]] - McFaolan's Aesir game.<br />
<br />
===Serenity===<br />
*[[Out in the Black]] - Euan's Serenity mini-campaign running on Tuesday nights.<br />
<br />
<br />
===Star Trek Adventures===<br />
The best-selling 2d20 version of Star Trek (and one Bill did some work on)<br />
*[[USS Resolute]] - Resources for Grant's Star Trek Adventures Campaign.<br />
<br />
===Traveller===<br />
[[Traveller SD2018]] - PB66's Traveller game<br />
<br />
===Vampire===<br />
[http://www.white-wolf.com White Wolf's] Vampire RPG (both old and new) and World of Darkness.<br />
<br />
*[[Vampire Summer]] - Ross (Xarlaxas) MacKenzie's Original World of Darkness game.<br />
<br />
===Warhammer Fantasy RolePlay (WFRP)===<br />
Games set in the Warhammer World of Games Workshop and Fantasy Flight Games.<br />
*[[The Enemy Within]] - Bill's WFRP 1e game.<br />
*[[Kingdom Under Siege]] - Matt's 2nd Edition game set in the Border Princes.<br />
<br />
=The ORC Website=<br />
*[[Personal Messaging]]<br />
*[[ORC Forum]]<br />
*[[Site Maintenance]]<br />
*[[Quotes]]<br />
*[[ORC Edinburgh's History]]<br />
*[[ORC_FAQ]] - Frequently Asked Questions about ORC.<br />
<br />
=Articles=<br />
Articles created by ORC members that may be of use to starting GMs.<br />
*[http://www.themandragora.com/the-world-is-not-enough/ The world is not enough] - how to create a decent setting.<br />
*[http://www.themandragora.com/how-to-gm/ How to GM without going insane] - how to prepare and run games.<br />
*[http://www.themandragora.com/rpging-on-a-budget/ RPGing on a budget] - how to run an RPG if your finances are tight!<br />
*[http://www.themandragora.com/designing-a-fantasy-city/ Building a city] - building a fantasy city.<br />
*[http://www.themandragora.com/pc-groups/ PC groups] - how a group of PCs might get together.<br />
*[http://www.themandragora.com/joining-the-dark-side/ Joining the Dark Side] - how to play bad guys.<br />
*[http://www.themandragora.com/narrative-games/ Narrative Games] - how to make your games run smoothly.<br />
*[http://www.themandragora.com/gm-burnout/ GM Burnout] - what GM burnout is.<br />
*[http://www.themandragora.com/winging-it/ The Art of Winging It] - how to improvise.<br />
<br />
=The ORC Wiki=<br />
*[[How to use the ORC Wiki]]<br />
*[[How to request a namespace on the Wiki]]<br />
*[[Reporting a problem]]<br />
*[[User Pages]]<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Main_Page&diff=5356Main Page2020-01-04T15:13:47Z<p>Bill: /* The ORC Website */</p>
<hr />
<div><metadesc>Welcome to the ORC Wiki. This is the ORC wiki for Open Roleplaying Community members, whether they are players or GMs in Edinburgh.GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc. Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc. The site can also be used for other RPG or game-related projects.</metadesc><br />
[[File:ORClogo.png|center]]<br />
<br />
<center><big>'''Welcome to the ORC Wiki'''</big></center><br />
<br />
This is the ORC wiki for ORC members, whether they are players or GMs. It is designed to be of use to all members of ORC and elsewhere. While the wiki itself can be Googled and viewed by the rest of the web, only registered ORC Members can edit the pages (and only administrators, like Bill, can modify this page or other "protected" pages). If you're not an ORC member already, visit the [http://www.orcedinburgh.co.uk/ ORC website] and register.<br />
<br />
"[[New to ORC?]]" details what you can do to participate as a player or GM. Many of our members have never tried RPGs before they came to ORC Edinburgh!<br />
<br />
If you're a visitor to Edinburgh for the first time you may want to check [https://www.themandragora.com/edinburgh-gaming/ Bill's Edinburgh Gaming page]<br />
<br />
*GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc.<br />
*Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc.<br />
*The site can also be used for other RPG or game-related projects.<br />
*There's also links to a series of articles that ORC members have written for new GMs, or those preparing for a game.<br />
<br />
If you'd like a section for your own campaign, see [[How to request a namespace on the Wiki]]. Before using the wiki please make sure you read [[How to use the ORC Wiki]]. Consult the MediaWiki [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on how to use the wiki software (this will redirect your browser to a site outside ORC though). If you'd like to run a game at ORC, there's some guidelines here: [[Running a game at ORC]]<br />
<br />
=RPG Campaigns=<br />
Campaigns that are run by ORC members (on Saturday afternoons or otherwise).<br />
<br />
===Black Crusade===<br />
The WH40k RPG where PCs are some of the forces of Chaos.<br />
*[[Pillars of Society]] - Adams game<br />
<br />
===Call of Cthulhu===<br />
*[[eBranch]] - Bill's occasional Call of Cthulhu game based on Brian Lumley's ''Necroscope'' series.<br />
*[[The End of 1920's and Beyond]] - John's (Tolsarose v2) Call of Cthulhu game.<br />
*[[A Scream Cast in Silver]] - killitwithdice's non-mythos game<br />
*[[Auld Reekie]] - Fraser's (fraser30) CoC game set in the Edinburgh University Cryptozoology Dept.<br />
*[[Zero_Point]] - Bill's Achtung! Cthulhu game.<br />
<br />
===Cthulhutech===<br />
Games set in Wildfire's [http://www.cthulhutech.com Cthulhutech] universe.<br />
*[[Through the Looking Glass]] - Bill's game set in Edinburgh in 2085 when the stars are right!<br />
<br />
===D&D===<br />
Games using the popular Dungeons and Dragons game system.<br />
*[[Against the Odds]]. Bills campaign setting for D&D set in the Ashes of Freedom world.<br />
*[[Ashes_of_Freedom]]. Bill's home-brew game set in Volkrania.<br />
*[[Ashes of Freedom: Rebirth]]. Bills's redoing of classic AD&D adventures.<br />
*[[Escape from UnderMountain]] Alex's (Jabbuk) 5th Ed. Forgotten Realms game<br />
*[[Fledgling Empires]]. Adam's D&D game based on and old campaign.<br />
*[[Ind&deed]]. Charkomangus' D&D 5e campaign.<br />
*[[Melestrua's Mystara]]. Melestrua's 5th Edition D&D game.<br />
*[[Mists of Moray]]. Filip Eski's 5e game set in the Forgotten Realms.<br />
*[[RDG's Original Dungeons & Dragons Game]]<br />
*[[The New World setting]] created by Bill and others (the ORC Shared Campaign), and can be used by anyone. The New World is a high fantasy Dungeons & Dragons 3.5 setting, reminiscent of the time of the Conquistadors discovering the Americas. It's a jungle world of lost ruins, dinosaurs, strange civilisations (LizardFolk), and lurking evil. Originally designed to be part of a shared campaign, the New World setting was the work of various GMs: Benn Beaton, Bill Heron, Fraser Ramsay, Robert Stewart, Nick Layden, Alasdair Macleod, David Wright, and Chris Furness.<br />
*[[Scales of War]]. Ernest's (Radonir's) 4e campaign.<br />
*[[Shapes Of Grey]]. Nuno's D&D 3.G campaign setting.<br />
*[[Tyranny of Dragons]]. Bill's D&D 5e campaign set in Forgotten Realms setting.<br />
*[[Viewcraigians]]. Charkomangus' 2nd D&D 5e campaign.<br />
*[[War of the Burning Sky]]. Jill's D&D game.<br />
*[[World of Enea]]. RDG's play-by-post D&D game set in his homebrew world.<br />
<br />
===Dark Heresy===<br />
Games set in the Dark Heresy setting of the Warhammer 40000 (wh40k) universe.<br />
*[[Highest Noon, Lowest Dawn]] - Craig's (Embracraig) campaign.<br />
*[[Shadow on the Warp]] - Bill's game set on a world under attack by a [[Tyranid]] Hive fleet.<br />
*[[The Triplet Cities]] - Gabriel's (Loki) Wednesday night game, focusing on a more gritty sci-fi theme.<br />
<br />
===DC Heroes===<br />
*[[DC Heroes]] - Adam's DC Heroes game set in an alternate future during an alien invasion.<br />
<br />
===Deathwatch===<br />
The Warhammer 40,000 (wh40k) RPG revolving around the Adeptus Astartes (Space Marines) in the grim war-torn 41st Millennium.<br />
*[[The Doom of Jericho]] - The campaign run by Ross (Xarlaxas).<br />
*[[The Emperor Protects]] - Grant's DW campaign.<br />
<br />
===Dungeon Crawl Classics (DCC)===<br />
*[[Peril on the Purple Planet]]<br />
<br />
===GURPS===<br />
The Generic Universal RolePlaying System<br />
*[[Vice_and_Virtue]] - Peter's (Peter the Sane's) Victoriana game.<br />
<br />
===Legend of the Five Rings===<br />
Also known as LOT5R, it is set in Rokugan. "Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Role-Playing Game. Legend of the Five Rings was also the "featured campaign setting" of the Oriental Adventures expansion to the third edition of Dungeons & Dragons, though this book is now out of print."<br />
*[[Blood and Enlightment]] - Dean's (Wild_Cat's) game.<br />
<br />
===Marvel Super Heroes RPG===<br />
RPGs set in the Marvel comic book universe<br />
*[[Vegas, baby!]] - Bill's Marvel Superheroes game in the [[Nightmares of Futures Past]] setting using the FASERIP (MSH) system.<br />
<br />
===Only War===<br />
The new wh40k RPG of brotherhood and honour within the Imperial Guard of the wh40k Universe.<br />
*[[Task Force Adamantium]] Adam's game<br />
*[[Fires of Perdition]] - Bill's Dark Heresy/Only War mashup game of Adeptus Arbites in the Hive city of Perdition.<br />
*[[Operation Brass Harvest]] - Rod's forthcoming Only War game..<br />
<br />
===Other Games===<br />
Games created by ORC members that use their own rule system.<br />
*[[Adam's Games]] - Adam's other games that use his own rule system.<br />
*[[Pantheon]] - Playtest information for Ross Pearson's (Rossatdi) game.<br />
*[[After London]] - Ross (Rossatdi) Pearson's post-apocalyptic game using his own system.<br />
*[[Nihon]] - Vince (VinceF1) Fitzpatrick's ruleset.<br />
===Pathfinder===<br />
Games using Paizo's Pathfinder system based on the OGL.<br />
*[[City of Nodea]] - Evgeni's Pathfinder game.<br />
*[[The Lost Province]] - Gavin's Pathfinder hexcrawl in a homebrew setting.<br />
*[[The Ninth Kingdom]] - Markish's homebrew setting.<br />
*[[Sands of Time]] - Bill's PF game set in Hykaria for beginning Pathfinder players.<br />
*[[Shadows of Thassilon]] - Gavin's Rise of the Runelords: Anniversary Edition game.<br />
<br />
===Pendragon===<br />
An Arthurian role-playing game where you play Knights completing quests and meeting people like Merlin, Uther, and eventually Arthur and the knights of the Round Table.<br />
*[[The Great Pendragon Campaign]] - Ross' (Xarlaxas) game.<br />
<br />
===Rogue Trader===<br />
*[[Conflicts of Interest]] - Stephen's (El Kapitan) Rogue Trader game running on Thursday nights.<br />
*[[Shadow of the Abyss]] - Adam's game of Rogue Trader set in the war-torn Warhammer 40,000 setting.<br />
*[[The Laughing Emperor]] Ross' (Xarlaxas) new Rogue Trader game: a "tapestry of history and intrigue".<br />
<br />
===Savage Worlds===<br />
*[[Champions of Tomorrow]] - Markish's pulp game.<br />
*[[The Four Colours of Azoth]] - Peter's game set in the world of Robert E Howard's Solomon Kane.<br />
<br />
===Scion===<br />
The Scion RPG from White Wolf.<br />
*[[Shadowed Dreams]] - Rafael's (Rafotron) Scion game.<br />
*[[Hammer of the Gods]] - McFaolan's Aesir game.<br />
<br />
===Serenity===<br />
*[[Out in the Black]] - Euan's Serenity mini-campaign running on Tuesday nights.<br />
<br />
<br />
===Star Trek Adventures===<br />
The best-selling 2d20 version of Star Trek (and one Bill did some work on)<br />
*[[USS Resolute]] - Resources for Grant's Star Trek Adventures Campaign.<br />
<br />
===Traveller===<br />
[[Traveller SD2018]] - PB66's Traveller game<br />
<br />
===Vampire===<br />
[http://www.white-wolf.com White Wolf's] Vampire RPG (both old and new) and World of Darkness.<br />
<br />
*[[Vampire Summer]] - Ross (Xarlaxas) MacKenzie's Original World of Darkness game.<br />
<br />
===Warhammer Fantasy RolePlay (WFRP)===<br />
Games set in the Warhammer World of Games Workshop and Fantasy Flight Games.<br />
*[[The Enemy Within]] - Bill's WFRP 1e game.<br />
*[[Kingdom Under Siege]] - Matt's 2nd Edition game set in the Border Princes.<br />
<br />
=The ORC Website=<br />
*[[Personal Messaging]]<br />
*[[ORC Forum]]<br />
*[[Site Maintenance]]<br />
*[[Quotes]]<br />
*[[ORC Edinburgh's History]]<br />
*[[ORC_FAQ]] - Frequently Asked Questions about ORC.<br />
<br />
=Articles=<br />
Articles created by ORC members that may be of use to starting GMs.<br />
*[http://www.themandragora.com/the-world-is-not-enough/ The world is not enough] - how to create a decent setting.<br />
*[http://www.themandragora.com/how-to-gm/ How to GM without going insane] - how to prepare and run games.<br />
*[http://www.themandragora.com/rpging-on-a-budget/ RPGing on a budget] - how to run an RPG if your finances are tight!<br />
*[http://www.themandragora.com/designing-a-fantasy-city/ Building a city] - building a fantasy city.<br />
*[http://www.themandragora.com/pc-groups/ PC groups] - how a group of PCs might get together.<br />
*[http://www.themandragora.com/joining-the-dark-side/ Joining the Dark Side] - how to play bad guys.<br />
*[http://www.themandragora.com/narrative-games/ Narrative Games] - how to make your games run smoothly.<br />
*[http://www.themandragora.com/gm-burnout/ GM Burnout] - what GM burnout is.<br />
*[http://www.themandragora.com/winging-it/ The Art of Winging It] - how to improvise.<br />
<br />
=The ORC Wiki=<br />
*[[How to use the ORC Wiki]]<br />
*[[How to request a namespace on the Wiki]]<br />
*[[Reporting a problem]]<br />
*[[User Pages]]<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=ORC_FAQ&diff=5355ORC FAQ2020-01-04T14:45:33Z<p>Bill: Created page with "=What is ORC Edinburgh?= The Edinburgh-based Open Roleplaying Community is a group of like-minded people who meet regularly to play roleplaying games (RPGs). We play a variet..."</p>
<hr />
<div>=What is ORC Edinburgh?=<br />
<br />
The Edinburgh-based Open Roleplaying Community is a group of like-minded people who meet regularly to play roleplaying games (RPGs). We play a variety of games: the ever-popular Dungeons and Dragons, Call of Cthulhu, Pathfinder, More on our history can be found at ORC Edinburgh's History.<br />
<br />
=Where is ORC?=<br />
We're based in Edinburgh, in Scotland, UK. More specifically, we meet every Saturday at various venues throughout Edinburgh (see the [https://orcedinburgh.co.uk/forum Forum] for details!).<br />
<br />
=Where can I buy RPGs and dice?=<br />
Ooh, all over the place. We heartily recommend supporting your local games retailers, which, if you're based in Edinburgh, can be found [https://orcedinburgh.co.uk/links-to-edinburgh-games-shops here ] although there are many online retailers such as Amazon.<br />
<br />
=Can I join ORC?=<br />
Yes you can. In fact, consider yourself a member, effective immediately. It doesn't cost anything. Now that you've passed our rigorous selection process, why not pop along next weekend? Most of ORC are in their 20s-40s, although we do have both younger and older members - we welcome anybody looking to run or play in a game. Games run to about 5.00pm. New faces are always welcome!<br />
<br />
=When is ORC?=<br />
We usually meet every Saturday for most games (although others do run on different days). Most people start to arrive between 12.15pm and 13:00pm with games starting at 1pm and run until 5pm. However, other members of ORC also run games outside the Saturday afternoons.<br />
<br />
=OK, where do I start?=<br />
Check [[New_to_ORC]].<br />
<br />
=How do I contact other site members?=<br />
You can send and receive Personal Messages (PMs) via the ORC Messaging [https://orcedinburgh.co.uk/orc-messaging link], or by clicking the hyperlink under ORC Info. Please do not use it to share illegal PDFs.<br />
<br />
=How do I contact the Site Administrator/Webmaster?=<br />
You can either send a PM to Bill or use the [https://orcedinburgh.co.uk/contact-orc Contact ORC] form.<br />
<br />
=How do I go about submitting an Event or Venue?=<br />
The Events calendar contains all events that we know of. Submit an event by choosing "Submit an Event," clicking the icon in the right-hand corner, or clicking the [https://orcedinburgh.co.uk/events/submit-event Submit an Event link] or [https://orcedinburgh.co.uk/events/Categories/submit-venue Submit Venue] in the main menu. For venues, provide as much information as possible - especially how to get there! Note that you can set a recurring event by choosing Daily, Weekly etc. and set the recurrence there, e.g. '''Weekly 2''' for fortnightly like most ORC games.<br />
<br />
=How do I sign up for a game?=<br />
Each game has an entry in the ORC Events Calendar. Click on the link and you should see an "I will go this event". Tick the box, and that's it. You can also cancel your registration for it in the same way. Most games are usually full so check the description or with the GM first. Some games may also have a waiting list.<br />
<br />
=How do I change my password for the site?=<br />
You must login to do this first. Click on ORC Forum. Click on My Profile, then upon Edit Your Details. Enter your new password, and then enter it again in the "Verify Password" box. You can also use this to change your email address or name as well.<br />
<br />
=How can I get space/logins for the ORC wiki?=<br />
Either contact the site administrator via Contact ORC, or send a PM to Bill, stating who you are and what the link is to be called. You'll need to register to use it.<br />
<br />
=Why do I need to login again to the wiki?=<br />
Mediawiki and Joomla (the site backend) are separate software - they don't work together. They used to, but now require separate logins <br />
<br />
=What's on at ORC?=<br />
The ORC Events calendar details a number of games coming up. You can either submit your own event or join an existing one. Gaming Conventions and other events can also be listed.<br />
<br />
=How often do games run at ORC?=<br />
Games usually run fortnightly, but there's usually a game every week.<br />
<br />
=How do I join a game at ORC?=<br />
It doesn't take long (note that you will need to be a registered user and signed in on the site to do so):<br />
<br />
# Click on the Event.<br />
# Tick the box next to "I will go to this Event."<br />
# Click on Register.<br />
# Or just turn up on the day before 1pm.<br />
<br />
=Can anyone run at ORC?=<br />
Yes, but do try and publicise your game first - submit an event, and post in the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game Looking to run a game] area. That way you'll be able to gauge interest too.<br />
<br />
=Does anyone run Game X at ORC?=<br />
You can find out if anyone GMs a particular game by asking in the Looking for a game area. If enough people are interested then someone will likely step up!<br />
<br />
=What are "one-shots"?=<br />
One shots are single game run on a day by a GM. They can be to test a scenario, playtest a game or simply be a one-time only game. They're useful for introducing players to a setting or system without committing to a campaign.<br />
<br />
=What services does the ORC website provide?=<br />
The Open Roleplaying Community Edinburgh website offers a number of services to gamers in Edinburgh. It is free to register and your contact details are kept private.<br />
<br />
* Downloads. This part of the site allows you to download materials from the ORC website. Although you can download the items without registering, you need to be registered to add new materials.<br />
* Events. This provide an events calendar for Edinburgh gamers, and lists conventions, games that are running, and other items that may be of interest to Edinburgh gamers. You must be registered to submit events.<br />
* FAQ provides a list of Frequently Asked Questions as they relate to the ORC site and gaming in general. That's where you are now!<br />
* The Forum is the most active part of the site and is used to discuss RPGs and other geek-chic stuff. The Introductions and Games/Players Wanted forum areas are the only parts of the forum readable to non-registered visitors - you can only post to these and the other areas if you're registered.<br />
* Links. contains links to websites of interest to gamers, including gaming shops, RPG utilities, other clubs and other sites of interest.<br />
* ORC Messaging provide a private Personal Messaging (PM) system among other ORC site members. You can create distribution lists and also send attachments. Your email is kept private.<br />
* ORC Wiki. This allows GMs and players to publish information for their games. You need to be registered to create/edit pages on the wiki, but can be viewed normally.<br />
* RSS Feeds are provided for the Events, Latest Forum posts, and recent Wiki changes.<br />
<br />
=What was the ORC Shared Campaign/New World?=<br />
The shared campaign setting of the New World came into being in late 2007. It was the result of several months work by a number of GMs. Unfortunately, the amount of work proved too much and the project fell by the wayside. It is still available for use as a shared setting.<br />
<br />
The system used in the New World campaign was Dungeons &amp; Dragons 3.5, although there are some custom rules. These are incorporated into the Explorer's Guide to the New World which you can access through the ORC Downloads section. Information on the setting is also available on the ORC Wiki which also features some updated rules.<br />
<br />
The setting is similar to that of the arrival of the the Conquistadors in South America, although the native inhabitants are the Reptilian Lizardfolk.<br />
<br />
=What do these acronyms mean?=<br />
So RPGs and other gaming tend to have a selection of acronyms that need explaining.<br />
<br />
We hope that the following is a help in guiding you through the ones we'll use on the website and in general.<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Dice Info !! Explanation<br />
|-<br />
|d4||A 4 sided dice.<br />
|-<br />
|d6||A 6 sided dice.<br />
|-<br />
|d8||An 8 sided dice.<br />
|-<br />
|d10||A 10 sided dice.<br />
|-<br />
|d12||A 12 sided dice.<br />
|-<br />
|d20||A 20 sided dice.<br />
|-<br />
|d% or d100||A percentile roll normally produced by rolling 2 d10s with acting as the tens number and the other as the units number. A result of 00 on the dice is 100.<br />
|-<br />
|xdy+z||The x infront of the d refers to the number of dice rolled, the y after the d refers to the type of dice rolled and the z refers to the bonus or penalty applied to the result.<br />
|}<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Acronym<br />
! Explanation<br />
|-<br />
|2d20||'''Modiphius Entertainment's''' proprietary system used in Conan: Adventures in a age undreamed of, Mutant Chronicles, John Carter on Mars, the Infinity RPG, [[Category:Achtung! Cthulhu|Achtung! Cthulhu]], and Devils Run.<br />
|-<br />
|CoC||Call Of Cthulhu. A RPG based on the works of HP Lovecraft. Published by Chaosium - http://www.chaosium.com/<br />
|-<br />
|d20||This is the system used to power '''Dungeons &amp; Dragons''' which has been made 'free' to use by other manufacturers and of course Wizards Of The Coast themselves.<br />
|-<br />
|D&amp;D or DND||Dungeons &amp; Dragons - The worlds most popular RPG and classed as the one that started it all. Published by Wizards Of The Coast - http://www.wizards.com/<br />
|-<br />
|GM / DM||Game Master or Dungeon Master. This is the person who facilitates the game, sets the scene and controls all the '''NPC'''s/Monsters etc. DM tends to be used exclusively for D&amp;D. For WoD games this is normally referred to as Storyteller but in essence it's the same job. may also be called a Story Guide, Referee or Facilitator.<br />
|-<br />
|GURPS||Generic Universal Role Playing System - One of the first game systems explicitly designed to be able to be used in ANY genre.<br />
|-<br />
|Heat||Points used by a GM in the '''2d20''' system to add challenges to the game. Players can buy extra '''d20s''' to roll with Heat.<br />
|-<br />
|ICC||In Character Chat - A forum or chat environment where players are acting in character.<br />
|-<br />
|IP||Intellectual Property. Intellectual Property refers to a setting (e.g. Dragonlance or Ravenloft) or a rules system (e.g D&amp;D or '''GURPS''').<br />
|-<br />
|LARP||Live Action Role Play - An RPG where people dress up and act out their role sometimes with rules, and sometimes without.<br />
|-|Modiphius Entertainment|| British company with a number of licensed Intellectual Properties ('''IP''').<br />
|-|Momentum||Points used by characters in the '''2d20 system'''. Players can buy extra '''d20s''' to roll, with Momentum or add to a group pool. Momentum is earned by gaining more successes than is needed.<br />
|-<br />
|NPC||Non Player Character. A character used by the '''GM/DM''' during the game.<br />
|-<br />
|OGL||Open Gaming License. Used by gaming manufacturers to make their basic rule set free, pioneered by '''Wizards of the Coast'''.<br />
|-<br />
|One shot||A game that only lasts a single session, often a playtest or a filler game for folk to play. Sometimes called one-offs too.<br />
|-<br />
|PC||Player Character. The character used by a '''Player''' during the game.<br />
|-<br />
|Player||The real-life person playing the game, NOT their character<br />
|-<br />
|RPG||Roleplaying Game - Yes I know it looks odd but be assured that it's Roleplaying Game and NOT Role Playing Game or Role-playing Game.<br />
|-<br />
|SJG||Steve Jackson Games - Not the same Steve Jackson behind Fighting Fantasy books, but another Steve Jackson altogether. Responsible for GURPS, Munchkin and many many other games (including Toon!).<br />
|-<br />
|WoD||Sometimes shown as '''O'''WoD or '''N'''WoD (Orginal and New). This refers to the World Of Darkness series of games produced by White Wolf - http://www.white-wolf.com/ The O or N in front of the acronym refers to Old or New. White Wolf did a re-launch of their World Of Darkness setting and wiped the slate clean leading to a New World Of Darkness. The relaunch led to a bit of a split in the fanbase with many people sticking to the OWoD content refusing to move over to the NWoD.<br />
|-<br />
|WotC||Wizards Of The Coast - Publishers of D&amp;D and Magic The Gathering and all round gaming company. They bought the original publishers of D&amp;D (TSR) when that company went into financial difficulties and brought D&amp;D 3rd Edition to our doorstep along with the d20 system.<br />
|}<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=New_to_ORC&diff=5354New to ORC2020-01-04T14:44:08Z<p>Bill: </p>
<hr />
<div>If you've never played an RPG before it can be quite daunting. However, if you've played a computer RPG like Neverwinter Nights, Baldur's Gate or even World of Warcraft then you're well on your way! Even so, most folk pick up RPGs in the first session. Shows like Critical Role etc show a very stylized - and occasionally unrealistic - views of RPG sessions.<br />
It's also worth check out the [[ORC FAQ]].<br />
=Getting involved=<br />
<br />
The best way to get involved is to do the following:<br />
<br />
*Introduce yourself in the [https://orcedinburgh.co.uk/kunena/introductions Introductions] area.<br />
*Regularly check the site - games fill up extremely quickly, so the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game Looking to run a game area] is a good place to check often.<br />
*Ask [https://orcedinburgh.co.uk/orc-messaging?task=new Bill], the site admin, to add you to the Looking for a Game PM list. This uses the [https://orcedinburgh.co.uk/orc-messaging ORC Messaging] system to send a message to you from a GM looking for players. There are ones for Edinburgh, West Lothian, East Lothian, and Midlothian.<br />
*Ask questions. Seriously. It helps.<br />
*Send a PM (Personal Message) via the ORC Messaging system to a GM if you're interested in their game.<br />
*If there's a particular game you'd like to play ask in the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game] area - you may be surprised!<br />
*Try some of of the single session games (one-shots) and see how you get on.<br />
*Check the [https://orcedinburgh.co.uk/events Events Calendar] to see whats coming up.<br />
<br />
=Places to Play=<br />
There's a number of venues outside ORC, running games like D&D - you can also buy RPGs there:<br />
<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=50 Black Lion Games (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=60 Blackwell's Booksellers (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=53 Edinburgh Games Hub (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=61 Geek Retreat (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=51 Mox in the hole (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=49 Murphy's Vault (Polwarth)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=52 Red Dice Games (Leith)]<br />
<br />
=Playing the Game=<br />
Just some basic things that probably don't need saying, but sometimes do. This holds true for players and GMs!<br />
*Turn up on time: if you are running late or can't make it, let the GM or another of the players know (via ORC Messaging) in good time. Or Whatsapp, etc.<br />
*Check you know where the venue is (the Events calendar has Google map links to most frequented venues).<br />
*Where venues serve food or drink DON'T bring your own.. These places could kick you out - and the other players - as a result. They're well within their rights to do so.<br />
*It's a social activity but don't forget that others are there to have fun - no one wants to be sworn at, yelled at, or even hit. It's a game.<br />
*Don't be overly critical of other players or the GM. No one likes a smartypants.<br />
*Let everyone have their turn, but make sure you get your own go.<br />
*Have fun.<br />
<br />
For details on actually GMing a game at ORC, see [[Running a game at ORC]].<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=New_to_ORC&diff=5349New to ORC2019-11-13T13:15:57Z<p>Bill: </p>
<hr />
<div>If you've never played an RPG before it can be quite daunting. However, if you've played a computer RPG like Neverwinter Nights, Baldur's Gate or even World of Warcraft then you're well on your way! Even so, most folk pick up RPGs in the first session. Shows like Critical Role etc show a very stylized - and occasionally unrealistic - views of RPG sessions.<br />
It's also worth check out the ORC [[FAQ]].<br />
=Getting involved=<br />
<br />
The best way to get involved is to do the following:<br />
<br />
*Introduce yourself in the [https://orcedinburgh.co.uk/kunena/introductions Introductions] area.<br />
*Regularly check the site - games fill up extremely quickly, so the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game Looking to run a game area] is a good place to check often.<br />
*Ask [https://orcedinburgh.co.uk/orc-messaging?task=new Bill], the site admin, to add you to the Looking for a Game PM list. This uses the [https://orcedinburgh.co.uk/orc-messaging ORC Messaging] system to send a message to you from a GM looking for players. There are ones for Edinburgh, West Lothian, East Lothian, and Midlothian.<br />
*Ask questions. Seriously. It helps.<br />
*Send a PM (Personal Message) via the ORC Messaging system to a GM if you're interested in their game.<br />
*If there's a particular game you'd like to play ask in the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game] area - you may be surprised!<br />
*Try some of of the single session games (one-shots) and see how you get on.<br />
*Check the [https://orcedinburgh.co.uk/events Events Calendar] to see whats coming up.<br />
<br />
=Places to Play=<br />
There's a number of venues outside ORC, running games like D&D - you can also buy RPGs there:<br />
<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=50 Black Lion Games (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=60 Blackwell's Booksellers (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=53 Edinburgh Games Hub (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=61 Geek Retreat (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=51 Mox in the hole (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=49 Murphy's Vault (Polwarth)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=52 Red Dice Games (Leith)]<br />
<br />
=Playing the Game=<br />
Just some basic things that probably don't need saying, but sometimes do. This holds true for players and GMs!<br />
*Turn up on time: if you are running late or can't make it, let the GM or another of the players know (via ORC Messaging) in good time. Or Whatsapp, etc.<br />
*Check you know where the venue is (the Events calendar has Google map links to most frequented venues).<br />
*Where venues serve food or drink DON'T bring your own.. These places could kick you out - and the other players - as a result. They're well within their rights to do so.<br />
*It's a social activity but don't forget that others are there to have fun - no one wants to be sworn at, yelled at, or even hit. It's a game.<br />
*Don't be overly critical of other players or the GM. No one likes a smartypants.<br />
*Let everyone have their turn, but make sure you get your own go.<br />
*Have fun.<br />
<br />
For details on actually GMing a game at ORC, see [[Running a game at ORC]].<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=New_to_ORC&diff=5348New to ORC2019-11-13T13:08:57Z<p>Bill: /* Places to Play */</p>
<hr />
<div>If you've never played an RPG before it can be quite daunting. However, if you've played a computer RPG like Neverwinter Nights, Baldur's Gate or even World of Warcraft then you're well on your way! Even so, most folk pick up RPGs in the first session. Shows like Critical Role etc show a very stylized - and occasionally unrealistic - views of RPG sessions.<br />
It's also worth check out the ORC [[FAQ]].<br />
=Getting involved=<br />
<br />
The best way to get involved is to do the following:<br />
<br />
*Introduce yourself in the [https://orcedinburgh.co.uk/kunena/introductions Introductions] area.<br />
*Regularly check the site - games fill up extremely quickly, so the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game Looking to run a game area] is a good place to check often.<br />
*Ask [https://orcedinburgh.co.uk/orc-messaging?task=new Bill], the site admin, to add you to the Looking for a Game PM list. This uses the [https://orcedinburgh.co.uk/orc-messaging ORC Messaging] system to send a message to you from a GM looking for players. There are ones for Edinburgh, West Lothian, East Lothian, and Midlothian.<br />
*Ask questions. Seriously. It helps.<br />
*Send a PM (Personal Message) via the ORC Messaging system to a GM if you're interested in their game.<br />
*If there's a particular game you'd like to play ask in the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game] area - you may be surprised!<br />
*Try some of of the single session games (one-shots) and see how you get on.<br />
*Check the [https://orcedinburgh.co.uk/events Events Calendar] to see whats coming up.<br />
<br />
=Places to Play=<br />
There's a number of venues outside ORC, running games like D&D - you can also buy RPGs there:<br />
<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=50 Black Lion Games (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=60 Blackwell's Booksellers (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=53 Edinburgh Games Hub (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=61 Geek Retreat (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=51 Mox in the hole (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=49 Murphy's Vault (Polwarth)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=52 Red Dice Games (Leith)]<br />
<br />
=Playing the Game=<br />
Just some basic things that probably don't need saying, but sometimes do. This holds true for players and GMs!<br />
*Turn up on time: if you are running late or can't make it, let the GM or another of the players know (via ORC Messaging) in good time. Or Whatsapp, etc.<br />
*Check you know where the venue is (the Events calendar has Google map links to most frequented venues).<br />
*Where venues serve food or drink DON'T bring your own.. These places could kick you out - and the other players - as a result. They're well within their rights to do so.<br />
*It's a social activity but don't forget that others are there to have fun - no one wants to be sworn at, yelled at, or even hit. It's a game.<br />
*Don't be overly critical of other players or the GM. No one likes a smartypants.<br />
*Let everyone have their turn, but make sure you get your own go.<br />
*Have fun.<br />
<br />
For details on actually GMing a game at ORC, see [[Running a game at ORC]].<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Ashes_of_Freedom:_Rebirth&diff=5342Ashes of Freedom: Rebirth2019-09-24T20:07:53Z<p>Bill: </p>
<hr />
<div><metadesc>Bill's reruns of classic AD&D adventures</metadesc><br />
Ashes of Freedom: Rebirth is a (A)D&D campaign that sees Volkrania 60 years after the [[Purge of Fire]], a sequel to my popular [[Ashes of Freedom]] campaigns. The original campaign was created for AD&D (Advanced Dungeons & Dragons) 2nd edition, so I returned there, and will hopefully open up new lands (or even old lands) for the PCs to explore, with some classic adventures. The first was the Temple of Elemental Evil. <br />
<br />
==Ruleset==<br />
<br />
*AD&D uses the core rulebooks - Players Handbook (PHB), Dungeon Masters Guide (DMG), Tome of Magic (ToM) and the various Monstrous Compendiums. I managed the PCs using the core rules CD-ROM.<br />
*5e rules uses the Player Handbook (PHB) - other books are at DMs discretion. <br />
<br />
==Recent History==<br />
<br />
The fall of Danil Eggar's plans and thwarting of Demogorgon's invasion of the the Prime Material Plane caused caused significant upheaval beyond Volkrania itself, possibly even to the fabric of time and space. The Sacrifice of Pyrrhus meant that a terrible artefact had been activated, but its presence has yet to be felt. The Elven Gods reopened the Ways to their people, although the Elves that returned in [[The Homecoming]] are apparently colder and far less willing to co-exist with humanity and the other races. It began with [[The Temple of Elemental Evil]].<br />
<br />
==AD&D House Rules==<br />
* [[New Deity: Trithereon]]<br />
* [[New Deity: Sharindlar]]<br />
<br />
[[Category:Dungeons_and_Dragons]]<br />
[[Category:Ashes_of_Freedom]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Ashes_of_Freedom&diff=5341Ashes of Freedom2019-09-24T20:03:45Z<p>Bill: </p>
<hr />
<div><metadesc>Tabletop rpg information for the Ashes of Freedom Campaign Dungeons and Dragons setting: detailing the country, politics, and a number of house rules. It is run every fortnight at ORC in Edinburgh</metadesc><br />
<br />
''Volkrania. A land of towering mountains, deep forests, ice-cold lakes, and windswept coasts.''<br />
<br />
''There's plenty of excitement to be found here. Ancient ruins beckon. The Remnant plot and scheme. Orcs and their kin harry civilisation from the Eastlands. Winds whisper of treasures to be found within icy mountains. In the subterranean darkness of the DeepEarth, ancient secrets lie forgotten.''<br />
<br />
''From deep mines where dwarves toil in the darkness to the icy heights of Tarad's Teeth, Volkrania is a land of adventure. It's a beautiful country. It's a dangerous country. But to you, it's home...'' <br />
<br />
'''Ashes of Freedom''' was initially a campaign setting for the 3.5/4th edition of the popular '''Dungeons & Dragons''' roleplaying game (RPG). However, I've found that there are a number of issues with the systems. Originally set in my AD&D world, I modified it to fit into the D&D 4th edition system. When I became disillusioned with the 4th edition system, I began developing D&D 3.6. These pages contain 'House' rules as such, as well as a guide to the actual campaign. As of June 2012, I've made a return to the setting - this time time focussing on a number of classic scenarios, which may lead the group far from Volkrania... I'm calling it [[Ashes of Freedom: Rebirth]]<br />
<br />
The campaign is set in [[Volkrania]], the northern-most country of the continent of [[Erilya]]. Cut off from much of the land by the goblinoid-held territories of the Wildlands to the East, [[Volkrania]] is fiercely independent and ruled over by King Thrommel I. The [[Orcgate War]] has been over for some time and the country has been rebuilt, although many of the scars remain.<br />
<br />
When I ran the original campaign, it dealt with the Mandragora invading [[Volkrania]] and the lead-up to the invasion and [[Purge of Fire]]. The [[Attack on Kratishold]] was one of the best sessions I've ever run. The campaign I previously ran is set 5 years after the [[Purge of Fire]] took place. The [[Ashes of Freedom: Rebirth]] campaign latest campaign is 60 years later, after the Purge, revisited for 5e.<br />
<br />
=The Campaign Setting=<br />
<br />
*[[The country of Volkrania]] - a guide to the places of the campaign area.<br />
<br />
*[[Dramatis Personae]] - listing the PCs and other major characters, as well as the various factions in the Ashes of Freedom campaign.<br />
<br />
*[[The History of Volkrania]] - details the history of Volkrania up to the present campaign year (based upon the [[The_Erilyan_Calendar]]).<br />
<br />
*[[Religions of Volkrania]] - how the D&D pantheon is seen in Ashes of Freedom.<br />
<br />
=Ashes of Freedom House Rules=<br />
*[[Ashes_of_Freedom_Character_Generation]]<br />
*[[Ashes_of_Freedom_PC_Races ]]<br />
*[[Ashes of Freedom Classes]]<br />
*[[Ashes of Freedom Skills]]<br />
*[[Ashes_of_Freedom Feats]]<br />
*[[Fumbles and Criticals]]<br />
*[[3.6_Combat]]<br />
*[[Powers,_Spells_and_Rituals]] - New spells.<br />
*[[Hero_Points_and_Destiny_Points]]<br />
*[[New Magic Items]]<br />
<br />
=Adventure Summaries=<br />
These summarise the various adventures I've run at ORC Edinburgh.<br />
*Game 1 ORC [[07-NOV-2009]]<br />
*Game 2 ORC [[05-DEC-2009]]<br />
*Game 3 ORC [[19-DEC-2009]]<br />
*Game 4 ORC [[16-JAN-2010]]<br />
*Game 5 ORC [[30-JAN-2010]]<br />
*Game 6 ORC [[27-FEB-2010]]<br />
*Game 7 ORC [[20-MAR-2010]]<br />
*Game 8 ORC [[03-APR-2010]]<br />
*Game 9 ORC [[17-APR-2010]]<br />
*[[The Curse of Arkhaven]]<br />
*[[The Storm of Ages]]<br />
*[[City Life Pt.1]]<br />
*[[City Life Pt.2]]<br />
*[[City Life Pt.3]]<br />
*[[O'er the hills and Faerie Way]]<br />
==Downloads==<br />
A number of files are also available for download in PDF format.<br />
<br />
*[https://www.themandragora.com/download/DND/ashes_of_freedom_campaign/mapPDFVolkrania.zip Map of Volkrania] - a full-colour A4 map of the campaign area.<br />
*[https://www.themandragora.com/download/DND/ashes_of_freedom_campaign/docPDFVolkraniaSites.zip Guide to Volkrania] - describing the various areas of Volkrania.<br />
*[https://www.themandragora.com/download/DND/ashes_of_freedom_campaign/rpgAOFpcs.zip Ashes of Freedom Player Characters], 4th edition PCs from the first season.<br />
*[https://www.themandragora.com/download/DND/ashes_of_freedom_campaign/rpgAOFsheet.zip 3.6 Character sheet], the 3.6 character sheet for use in my game.<br />
<br />
[[Category:Dungeons_and_Dragons]]<br />
[[Category:Ashes_of_Freedom]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Ashes_of_Freedom&diff=5340Ashes of Freedom2019-09-24T20:03:00Z<p>Bill: /* Downloads */</p>
<hr />
<div><metadesc>Tabletop rpg information for the Ashes of Freedom Campaign Dungeons and Dragons setting: detailing the country, politics, and a number of house rules. It is run every fortnight at ORC in Edinburgh</metadesc><br />
<br />
''Volkrania. A land of towering mountains, deep forests, ice-cold lakes, and windswept coasts.''<br />
<br />
''There's plenty of excitement to be found here. Ancient ruins beckon. The Remnant plot and scheme. Orcs and their kin harry civilisation from the Eastlands. Winds whisper of treasures to be found within icy mountains. In the subterranean darkness of the DeepEarth, ancient secrets lie forgotten.''<br />
<br />
''From deep mines where dwarves toil in the darkness to the icy heights of Tarad's Teeth, Volkrania is a land of adventure. It's a beautiful country. It's a dangerous country. But to you, it's home...'' <br />
<br />
'''Ashes of Freedom''' was initially a campaign setting for the 3.5/4th edition of the popular '''Dungeons & Dragons''' roleplaying game (RPG). However, I've found that there are a number of issues with the systems. Originally set in my AD&D world, I modified it to fit into the D&D 4th edition system. When I became disillusioned with the 4th edition system, I began developing D&D 3.6. These pages contain 'House' rules as such, as well as a guide to the actual campaign. As of June 2012, I've made a return to the setting - this time time focussing on a number of classic scenarios, which may lead the group far from Volkrania... I'm calling it [[Ashes of Freedom: Rebirth]]<br />
<br />
The campaign is set in [[Volkrania]], the northern-most country of the continent of [[Erilya]]. Cut off from much of the land by the goblinoid-held territories of the Wildlands to the East, [[Volkrania]] is fiercely independent and ruled over by King Thrommel I. The [[Orcgate War]] has been over for some time and the country has been rebuilt, although many of the scars remain.<br />
<br />
When I ran the original campaign, it dealt with the Mandragora invading [[Volkrania]] and the lead-up to the invasion and [[Purge of Fire]]. The [[Attack on Kratishold]] was one of the best sessions I've ever run. The campaign I previously ran is set 5 years after the [[Purge of Fire]] took place. The [[Ashes of Freedom: Rebirth]] campaign latest campaign is 60 years later, after the Purge.<br />
<br />
=The Campaign=<br />
<br />
*[[The country of Volkrania]] - a guide to the places of the campaign area.<br />
<br />
*[[Dramatis Personae]] - listing the PCs and other major characters, as well as the various factions in the Ashes of Freedom campaign.<br />
<br />
*[[The History of Volkrania]] - details the history of Volkrania up to the present campaign year (based upon the [[The_Erilyan_Calendar]]).<br />
<br />
*[[Religions of Volkrania]] - how the D&D pantheon is seen in Ashes of Freedom.<br />
<br />
=Ashes of Freedom House Rules=<br />
*[[Ashes_of_Freedom_Character_Generation]]<br />
*[[Ashes_of_Freedom_PC_Races ]]<br />
*[[Ashes of Freedom Classes]]<br />
*[[Ashes of Freedom Skills]]<br />
*[[Ashes_of_Freedom Feats]]<br />
*[[Fumbles and Criticals]]<br />
*[[3.6_Combat]]<br />
*[[Powers,_Spells_and_Rituals]] - New spells.<br />
*[[Hero_Points_and_Destiny_Points]]<br />
*[[New Magic Items]]<br />
<br />
=Adventure Summaries=<br />
These summarise the various adventures I've run at ORC Edinburgh.<br />
*Game 1 ORC [[07-NOV-2009]]<br />
*Game 2 ORC [[05-DEC-2009]]<br />
*Game 3 ORC [[19-DEC-2009]]<br />
*Game 4 ORC [[16-JAN-2010]]<br />
*Game 5 ORC [[30-JAN-2010]]<br />
*Game 6 ORC [[27-FEB-2010]]<br />
*Game 7 ORC [[20-MAR-2010]]<br />
*Game 8 ORC [[03-APR-2010]]<br />
*Game 9 ORC [[17-APR-2010]]<br />
*[[The Curse of Arkhaven]]<br />
*[[The Storm of Ages]]<br />
*[[City Life Pt.1]]<br />
*[[City Life Pt.2]]<br />
*[[City Life Pt.3]]<br />
*[[O'er the hills and Faerie Way]]<br />
==Downloads==<br />
A number of files are also available for download in PDF format.<br />
<br />
*[https://www.themandragora.com/download/DND/ashes_of_freedom_campaign/mapPDFVolkrania.zip Map of Volkrania] - a full-colour A4 map of the campaign area.<br />
*[https://www.themandragora.com/download/DND/ashes_of_freedom_campaign/docPDFVolkraniaSites.zip Guide to Volkrania] - describing the various areas of Volkrania.<br />
*[https://www.themandragora.com/download/DND/ashes_of_freedom_campaign/rpgAOFpcs.zip Ashes of Freedom Player Characters], 4th edition PCs from the first season.<br />
*[https://www.themandragora.com/download/DND/ashes_of_freedom_campaign/rpgAOFsheet.zip 3.6 Character sheet], the 3.6 character sheet for use in my game.<br />
<br />
[[Category:Dungeons_and_Dragons]]<br />
[[Category:Ashes_of_Freedom]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Running_a_game_at_ORC&diff=5338Running a game at ORC2019-09-19T15:10:18Z<p>Bill: /* Finding Players */</p>
<hr />
<div><metadesc>Guidelines for new or beginning GMs planning to run an RPG, or a campaign, at ORC Edinburgh</metadesc><br />
The following could be considered a "best practice" guide - not just for games running at ORC but in general. There's also a useful thread on the forum: https://orcedinburgh.co.uk/forum/ORC-Chat/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
=Choosing a System=<br />
Here's where you need to self-promote. By far the most popular systems at ORC are D&D, Pathfinder, and Call of Cthulhu. These games are always popular, although GMs may need to be strict as to what particular ruleset mods or PC types are allowed (e.g. PHB only, core rulebook only, etc.). If your game is little known, try promoting it on the forums - talk about it: the setting, the PCs, ruleset, etc. Beginning GMs will often find that some players know the rules extremely well, so they can let these players help provide advice to those less sure of themselves (including the GM). See if there is anyone interested among your friends or societies you are already a member of - even online forums for the games themselves.<br />
<br />
=Finding Players=<br />
Aim for six players. Most games have 3-6 at ORC. That way GMs can cover the occasional absence, without the game becoming overcrowded. Bill estimates that in any game you'll likely lose 1/3rd of any players in the first few sessions as well. You can use the '''Looking to Run A Game''' area of the forum http://orcedinburgh.co.uk/kunena/looking-to-run-a-game and also the LookingForAGame PM list on the ORC site for this. Use the ORC Messaging system to contact the list - in the '''To:''' field use '''#LookingForAGame''' or select it from the '''Contacts''' drop-down list. ORC always needs GMs to run.<br />
<br />
Choose and day and venue for you to run as a GM. <br />
<br />
It's best to talk about the game in the forum and give yourself about a month or so to run up to this. Smaller and lesser known system you may have to go into depth about the settings and rules! Put an event in the [http://orcedinburgh.co.uk/orc-events Calendar] when you're ready. Folk can register for it at that point. The event is also published on the ORC Facebook [http://facebook.com/orcedinburgh page]. There's also an ORC [https://www.facebook.com/groups/605318762823146/ Facebook group], but that's barely used now..<br />
<br />
Talk to folk in other games, or at the occasional pub meets or games, but don't set out to "steal" players from established games. You can also contact players directly - check the [http://orcedinburgh.co.uk/forum/Introductions Introductions] section of the Forum for new players and send them a PM. Also spread the word outside ORC and get other folk onto the site if they are interested.<br />
<br />
=Session 0 and Social Contracts=<br />
Social Contracts allow GMs and players to work out what is acceptable in a game and what the group as a whole looks for. In can be as simple as kick-in-the-door-dungeoneering or a high-end political shenanigans. Everybody gets to start from the same page. '''Session 0''' is when this happens, often along with character creation.<br />
<br />
=When to Run= <br />
Pick a date that works for you as a GM, not just the players. Weekly or fortnightly works best. Too often, and a GM will likely "burn out", and players will often have scheduling conflicts. Too long between games, and players may lose interest or the game drops its drive and energy (not to mention folks remembering what happened!). If you're gaming on a week-night allow time for people to get to the venue, especially from work, and try and finish at a reasonable hour. If you're playing on a weekend, try and keep the game to 4-6 hours. Stop at a cliff-hanger moment! <br />
<br />
=How to run/Be a GM or DM=<br />
There's whole podcasts dedicated to being a GM/DM. Most say you need to do x or y, otherwise you're doomed. That's nonsense. As a GM, it's your story. never forget its about having fun. As a new GM you'll forget stuff, have to look it up, make mistakes and 'fess up to them when you do.<br />
<br />
=Finding a Venue=<br />
Always a tricky point to bring up. A lot of ORC games happen at peoples homes, but there's a number of venues to use as well. It's a good idea to check with the owners of these venues regarding bookings, and remember: if they sell food or drink, they expect you to buy stuff there. DON'T bring your own. Bill's web page lists some of these places at https://www.themandragora.com/edinburgh-gaming/ Make sure everyone feels safe in the environment you're playing in - be considerate of boundaries and common courtesy.<br />
<br />
=Safety=<br />
Let's be honest here - gaming does not always have a good rep regarding safe spaces and harassment. If you see anything untoward happening, speak out - whether your are the subject of it or not. As a new GM, make sure your players - and venue - are comfortable with certain topics, especially in horror games. Some games may prefer their players (or GM) to have a card they can hold up if a subject is making them uncomfortable. Use the X card if necessary.<br />
<br />
There's also a forum thread for GM suggestions here: https://orcedinburgh.co.uk/kunena/Community-Specific/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Running_a_game_at_ORC&diff=5334Running a game at ORC2019-09-15T10:13:47Z<p>Bill: </p>
<hr />
<div><metadesc>Guidelines for new or beginning GMs planning to run an RPG, or a campaign, at ORC Edinburgh</metadesc><br />
The following could be considered a "best practice" guide - not just for games running at ORC but in general. There's also a useful thread on the forum: https://orcedinburgh.co.uk/forum/ORC-Chat/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
=Choosing a System=<br />
Here's where you need to self-promote. By far the most popular systems at ORC are D&D, Pathfinder, and Call of Cthulhu. These games are always popular, although GMs may need to be strict as to what particular ruleset mods or PC types are allowed (e.g. PHB only, core rulebook only, etc.). If your game is little known, try promoting it on the forums - talk about it: the setting, the PCs, ruleset, etc. Beginning GMs will often find that some players know the rules extremely well, so they can let these players help provide advice to those less sure of themselves (including the GM). See if there is anyone interested among your friends or societies you are already a member of - even online forums for the games themselves.<br />
<br />
=Finding Players=<br />
Aim for six players. Most games have 3-6 at ORC. That way GMs can cover the occasional absence, without the game becoming overcrowded. Bill estimates that in any game you'll likely lose 1/3rd of any players in the first few sessions as well. You can use the '''Looking to Run A Game''' area of the forum http://orcedinburgh.co.uk/kunena/looking-to-run-a-game and also the LookingForAGame PM list on the ORC site for this. Use the ORC Messaging system to contact the list - in the '''To:''' field use '''#LookingForAGame''' or select it from the '''Contacts''' drop-down list. ORC always needs GMs to run.<br />
<br />
It's best to talk about the game in the forum and give yourself about a month or so to run up to this. Smaller and lesser known system you may have to go into depth about the settings and rules! Put an event in the [http://orcedinburgh.co.uk/orc-events Calendar] when you're ready. Folk can register for it at that point. The event is also published on the ORC Facebook [http://facebook.com/orcedinburgh page]. There's also an ORC [https://www.facebook.com/groups/605318762823146/ Facebook group], but that's barely used now..<br />
<br />
Talk to folk in other games, or at the occasional pub meets or games, but don't set out to "steal" players from established games. You can also contact players directly - check the [http://orcedinburgh.co.uk/forum/Introductions Introductions] section of the Forum for new players and send them a PM. Also spread the word outside ORC and get other folk onto the site if they are interested.<br />
<br />
=Session 0 and Social Contracts=<br />
Social Contracts allow GMs and players to work out what is acceptable in a game and what the group as a whole looks for. In can be as simple as kick-in-the-door-dungeoneering or a high-end political shenanigans. Everybody gets to start from the same page. '''Session 0''' is when this happens, often along with character creation.<br />
<br />
=When to Run= <br />
Pick a date that works for you as a GM, not just the players. Weekly or fortnightly works best. Too often, and a GM will likely "burn out", and players will often have scheduling conflicts. Too long between games, and players may lose interest or the game drops its drive and energy (not to mention folks remembering what happened!). If you're gaming on a week-night allow time for people to get to the venue, especially from work, and try and finish at a reasonable hour. If you're playing on a weekend, try and keep the game to 4-6 hours. Stop at a cliff-hanger moment! <br />
<br />
=How to run/Be a GM or DM=<br />
There's whole podcasts dedicated to being a GM/DM. Most say you need to do x or y, otherwise you're doomed. That's nonsense. As a GM, it's your story. never forget its about having fun. As a new GM you'll forget stuff, have to look it up, make mistakes and 'fess up to them when you do.<br />
<br />
=Finding a Venue=<br />
Always a tricky point to bring up. A lot of ORC games happen at peoples homes, but there's a number of venues to use as well. It's a good idea to check with the owners of these venues regarding bookings, and remember: if they sell food or drink, they expect you to buy stuff there. DON'T bring your own. Bill's web page lists some of these places at https://www.themandragora.com/edinburgh-gaming/ Make sure everyone feels safe in the environment you're playing in - be considerate of boundaries and common courtesy.<br />
<br />
=Safety=<br />
Let's be honest here - gaming does not always have a good rep regarding safe spaces and harassment. If you see anything untoward happening, speak out - whether your are the subject of it or not. As a new GM, make sure your players - and venue - are comfortable with certain topics, especially in horror games. Some games may prefer their players (or GM) to have a card they can hold up if a subject is making them uncomfortable. Use the X card if necessary.<br />
<br />
There's also a forum thread for GM suggestions here: https://orcedinburgh.co.uk/kunena/Community-Specific/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=New_to_ORC&diff=5333New to ORC2019-09-12T17:21:49Z<p>Bill: </p>
<hr />
<div>If you've never played an RPG before it can be quite daunting. However, if you've played a computer RPG like Neverwinter Nights, Baldur's Gate or even World of Warcraft then you're well on your way! Even so, most folk pick up RPGs in the first session. Shows like Critical Role etc show a very stylized - and occasionally unrealistic - views of RPG sessions.<br />
It's also worth check out the ORC [[FAQ]].<br />
=Getting involved=<br />
<br />
The best way to get involved is to do the following:<br />
<br />
*Introduce yourself in the [https://orcedinburgh.co.uk/kunena/introductions Introductions] area.<br />
*Regularly check the site - games fill up extremely quickly, so the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game Looking to run a game area] is a good place to check often.<br />
*Ask [https://orcedinburgh.co.uk/orc-messaging?task=new Bill], the site admin, to add you to the Looking for a Game PM list. This uses the [https://orcedinburgh.co.uk/orc-messaging ORC Messaging] system to send a message to you from a GM looking for players. There are ones for Edinburgh, West Lothian, East Lothian, and Midlothian.<br />
*Ask questions. Seriously. It helps.<br />
*Send a PM (Personal Message) via the ORC Messaging system to a GM if you're interested in their game.<br />
*If there's a particular game you'd like to play ask in the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game] area - you may be surprised!<br />
*Try some of of the single session games (one-shots) and see how you get on.<br />
*Check the [https://orcedinburgh.co.uk/events Events Calendar] to see whats coming up.<br />
<br />
=Places to Play=<br />
There's a number of venues outside ORC, running games like D&D - you can also buy RPGs there:<br />
<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=50 Black Lion Games (near Edinburgh University)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=53 Edinburgh Games Hub (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=51 Mox in the hole (Tollcross)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=49 Murphy's Vault (Polwarth)]<br />
*[https://orcedinburgh.co.uk/links-to-edinburgh-games-shops?task=weblink.go&id=52 Red Dice Games (Leith)]<br />
<br />
=Playing the Game=<br />
Just some basic things that probably don't need saying, but sometimes do. This holds true for players and GMs!<br />
*Turn up on time: if you are running late or can't make it, let the GM or another of the players know (via ORC Messaging) in good time. Or Whatsapp, etc.<br />
*Check you know where the venue is (the Events calendar has Google map links to most frequented venues).<br />
*Where venues serve food or drink DON'T bring your own.. These places could kick you out - and the other players - as a result. They're well within their rights to do so.<br />
*It's a social activity but don't forget that others are there to have fun - no one wants to be sworn at, yelled at, or even hit. It's a game.<br />
*Don't be overly critical of other players or the GM. No one likes a smartypants.<br />
*Let everyone have their turn, but make sure you get your own go.<br />
*Have fun.<br />
<br />
For details on actually GMing a game at ORC, see [[Running a game at ORC]].<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Running_a_game_at_ORC&diff=5321Running a game at ORC2019-08-12T15:12:36Z<p>Bill: </p>
<hr />
<div><metadesc>Guidelines for new or beginning GMs planning to run an RPG, or a campaign, at ORC Edinburgh</metadesc><br />
The following could be considered a "best practice" guide - not just for games running at ORC but in general.<br />
=Choosing a System=<br />
Here's where you need to self-promote. By far the most popular systems at ORC are D&D, Pathfinder, and Call of Cthulhu. These games are always popular, although GMs may need to be strict as to what particular ruleset mods or PC types are allowed (e.g. PHB only, core rulebook only, etc.). If your game is little known, try promoting it on the forums - talk about it: the setting, the PCs, ruleset, etc. Beginning GMs will often find that some players know the rules extremely well, so they can let these players help provide advice to those less sure of themselves (including the GM). See if there is anyone interested among your friends or societies you are already a member of - even online forums for the games themselves.<br />
<br />
=Finding Players=<br />
Aim for six players. Most games have 3-6 at ORC. That way GMs can cover the occasional absence, without the game becoming overcrowded. Bill estimates that in any game you'll likely lose 1/3rd of any players in the first few sessions as well. You can use the '''Looking to Run A Game''' area of the forum http://orcedinburgh.co.uk/kunena/looking-to-run-a-game and also the LookingForAGame PM list on the ORC site for this. Use the ORC Messaging system to contact the list - in the '''To:''' field use '''#LookingForAGame''' or select it from the '''Contacts''' drop-down list. ORC always needs GMs to run.<br />
<br />
It's best to talk about the game in the forum and give yourself about a month or so to run up to this. Smaller and lesser known system you may have to go into depth about the settings and rules! Put an event in the [http://orcedinburgh.co.uk/orc-events Calendar] when you're ready. Folk can register for it at that point. The event is also published on the ORC Facebook [http://facebook.com/orcedinburgh page]. There's also an ORC [https://www.facebook.com/groups/605318762823146/ Facebook group], but that's barely used now..<br />
<br />
Talk to folk in other games, or at the occasional pub meets or games, but don't set out to "steal" players from established games. You can also contact players directly - check the [http://orcedinburgh.co.uk/forum/Introductions Introductions] section of the Forum for new players and send them a PM. Also spread the word outside ORC and get other folk onto the site if they are interested.<br />
<br />
=Session 0 and Social Contracts=<br />
Social Contracts allow GMs and players to work out what is acceptable in a game and what the group as a whole looks for. In can be as simple as kick-in-the-door-dungeoneering or a high-end political shenanigans. Everybody gets to start from the same page. '''Session 0''' is when this happens, often along with character creation.<br />
<br />
=When to Run= <br />
Pick a date that works for you as a GM, not just the players. Weekly or fortnightly works best. Too often, and a GM will likely "burn out", and players will often have scheduling conflicts. Too long between games, and players may lose interest or the game drops its drive and energy (not to mention folks remembering what happened!). If you're gaming on a week-night allow time for people to get to the venue, especially from work, and try and finish at a reasonable hour. If you're playing on a weekend, try and keep the game to 4-6 hours. Stop at a cliff-hanger moment! <br />
<br />
=How to run/Be a GM or DM=<br />
There's whole podcasts dedicated to being a GM/DM. Most say you need to do x or y, otherwise you're doomed. That's nonsense. As a GM, it's your story. never forget its about having fun. As a new GM you'll forget stuff, have to look it up, make mistakes and 'fess up to them when you do.<br />
<br />
=Finding a Venue=<br />
Always a tricky point to bring up. A lot of ORC games happen at peoples homes, but there's a number of venues to use as well. It's a good idea to check with the owners of these venues regarding bookings, and remember: if they sell food or drink, they expect you to buy stuff there. DON'T bring your own. Bill's web page lists some of these places at https://www.themandragora.com/edinburgh-gaming/ Make sure everyone feels safe in the environment you're playing in - be considerate of boundaries and common courtesy.<br />
<br />
=Safety=<br />
Let's be honest here - gaming does not always have a good rep regarding safe spaces and harassment. If you see anything untoward happening, speak out - whether your are the subject of it or not. As a new GM, make sure your players - and venue - are comfortable with certain topics, especially in horror games. Some games may prefer their players (or GM) to have a card they can hold up if a subject is making them uncomfortable. Use the X card if necessary.<br />
<br />
There's also a forum thread for GM suggestions here: https://orcedinburgh.co.uk/kunena/Community-Specific/14130-gm-tips-suggestions-and-advice-from-gms<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Mike_Smithson&diff=5315Mike Smithson2019-06-28T13:38:26Z<p>Bill: </p>
<hr />
<div><metadesc>Mike Smithson, level 5 Fighter in the Ashes of Freedom D&D Campaign</metadesc><br />
<br />
Age 23, Half Orc Fighter Level 5<br />
Str 19 Con 14 Dex 13 Int 12 Wis 10 Cha 10<br />
=Combat=<br />
Saves: Fort +7 Reflex +3 Will +2<br />
<br />
Speed 20 Initiative +1<br />
<br />
AC 20 (Full ''plate +1'', Flatfooted 19/Touch 11)<br />
<br />
HP 51 Second Wind 3<br />
<br />
Base Attack +5<br />
<br />
Attacks<br />
*''Glaive of Throwing'' +2 13 (Dmg 1d10+9)<br />
*Flail +9 (Dmg 1d8+4)<br />
*Longbow, masterwork +8 (Dmg 1d8+4)<br />
<br />
Feats:Simple and martial weapons, Shield Proficiency, Armour Proficiency (Light, Medium, Heavy), Weapon Focus: Glaive, Power Attack, Cleave, Point Blank shot, Precise shot, Weapon Specialisation: Glaive.<br />
<br />
Hero Points 5 Destiny Points 1 (Rescue)<br />
<br />
Class Skills: Acrobatics (Dex) -3, Arcana (Int) +3, Athletics (Str) +5, Bluff (Cha) +2, Concentration (Con) +4, Diplomacy (Cha) +2, Dungeoneering (Wis) +2, Endurance (Con) +3, Heal (Wis) +2, History (Int) +3, Insight (Wis) +2, Intimidate (Cha) +2, Martial Lore (Int) +3, Nature (Wis) +2, Perception (Wis) +2, Religion (Int) +3, Stealth (Dex) -3,<br />
Streetwise (Cha) +7, Thievery (Dex) -3<br />
<br />
Secondary Skills: Appraise +3, Climb +4,Craft +3, Decipher Script +3, Disguise +4, Escape Artist +1, Forgery +3,<br />
Handle Animal +2, Knowledge +3, Perform +2, Profession +2, Ride +4, Search +3, Sleight of Hand -3, Swim +7, Use Rope -3<br />
==Gear==<br />
''Glaive of Throwing +2'', Flail, Composite Longbow (Masterwork), Quiver with 40 arrows, ''Full plate +1'', backpack, chalk, flint and steel, 10 days rations, spade, signal whistle, tent, winter blanket, waterskin, ''perpetual light amulet'', ''cloak of resistance'', Hammerfall Pass Deputy badge.<br />
<br />
Wealth: 50pp, 117gp, 6sp, 9cp<br />
<br />
[[Category:Dungeons_and_Dragons]]<br />
[[Category:Ashes_of_Freedom]]<br />
[[Category:Player_Character]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Mike_Smithson&diff=5314Mike Smithson2019-06-28T13:37:53Z<p>Bill: </p>
<hr />
<div><metadesc>Mike Smithson, level 5 Fighter in the Ashes of Freedom D&D Campaign</metadesc><br />
<br />
Age 23, Half Orc Fighter Level 5<br />
Str 19 Con 14 Dex 13 Int 12 Wis 10 Cha 10<br />
=Combat=<br />
Saves: Fort +7 Reflex +3 Will +2<br />
<br />
Speed 20 Initiative +1<br />
<br />
AC 20(Full ''plate +1'', Flatfooted 19/Touch 11)<br />
<br />
HP 51 Second Wind 3<br />
<br />
Base Attack +5<br />
<br />
Attacks<br />
*''Glaive of Throwing'' +2 13 (Dmg 1d10+9)<br />
*Flail +9 (Dmg 1d8+4)<br />
*Longbow, masterwork +8 (Dmg 1d8+4)<br />
<br />
Feats:Simple and martial weapons, Shield Proficiency, Armour Proficiency (Light, Medium, Heavy), Weapon Focus: Glaive, Power Attack, Cleave, Point Blank shot, Precise shot, Weapon Specialisation: Glaive.<br />
<br />
Hero Points 5 Destiny Points 1 (Rescue)<br />
<br />
Class Skills: Acrobatics (Dex) -3, Arcana (Int) +3, Athletics (Str) +5, Bluff (Cha) +2, Concentration (Con) +4, Diplomacy (Cha) +2, Dungeoneering (Wis) +2, Endurance (Con) +3, Heal (Wis) +2, History (Int) +3, Insight (Wis) +2, Intimidate (Cha) +2, Martial Lore (Int) +3, Nature (Wis) +2, Perception (Wis) +2, Religion (Int) +3, Stealth (Dex) -3,<br />
Streetwise (Cha) +7, Thievery (Dex) -3<br />
<br />
Secondary Skills: Appraise +3, Climb +4,Craft +3, Decipher Script +3, Disguise +4, Escape Artist +1, Forgery +3,<br />
Handle Animal +2, Knowledge +3, Perform +2, Profession +2, Ride +4, Search +3, Sleight of Hand -3, Swim +7, Use Rope -3<br />
==Gear==<br />
''Glaive of Throwing +2'', Flail, Composite Longbow (Masterwork), Quiver with 40 arrows, ''Full plate +1'', backpack, chalk, flint and steel, 10 days rations, spade, signal whistle, tent, winter blanket, waterskin, ''perpetual light amulet'', ''cloak of resistance'', Hammerfall Pass Deputy badge.<br />
<br />
Wealth: 50pp, 117gp, 6sp, 9cp<br />
<br />
[[Category:Player_Character]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=New_to_ORC&diff=5313New to ORC2019-06-25T11:14:39Z<p>Bill: </p>
<hr />
<div>If you've never played an RPG before it can be quite daunting. However, if you've played a computer RPG like Neverwinter Nights, Baldur's Gate or even World of Warcraft then you're well on your way! Even so, most folk pick up RPGs in the first session. Shows like Critical Role etc show a very stylized - and occasionally unrealistic - views of RPG sessions.<br />
It's also worth check out the ORC [[FAQ]].<br />
=Getting involved=<br />
<br />
The best way to get involved is to do the following:<br />
<br />
*Introduce yourself in the [https://orcedinburgh.co.uk/kunena/introductions Introductions] area.<br />
*Regularly check the site - games fill up extremely quickly, so the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game Looking to run a game area] is a good place to check often.<br />
*Ask [https://orcedinburgh.co.uk/orc-messaging?task=new Bill], the site admin, to add you to the Looking for a Game PM list. This uses the [https://orcedinburgh.co.uk/orc-messaging ORC Messaging] system to send a message to you from a GM looking for players. There are ones for Edinburgh, West Lothian, East Lothian, and Midlothian.<br />
*Ask questions. Seriously. It helps.<br />
*Send a PM (Personal Message) via the ORC Messaging system to a GM if you're interested in their game.<br />
*If there's a particular game you'd like to play ask in the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game area - you may be surprised!<br />
*Try some of of the single session games (one-shots) and see how you get on.<br />
*Check the [https://orcedinburgh.co.uk/events Events Calendar] to see whats coming up.<br />
<br />
=Playing the Game=<br />
Just some basic things that probably don't need saying, but sometimes do. This holds true for players and GMs!<br />
*Turn up on time: if you are running late or can't make it, let the GM or another of the players know (via ORC Messaging) in good time. Or Whatsapp, etc.<br />
*Check you know where the venue is (the Events calendar has Google map links to most frequented venues).<br />
*Where venues serve food or drink DON'T bring your own.. These places could kick you out - and the other players - as a result. They're well within their rights to do so.<br />
*It's a social activity but don't forget that others are there to have fun - no one wants to be sworn at, yelled at, or even hit. It's a game.<br />
*Don't be overly critical of other players or the GM. No one likes a smartypants.<br />
*Let everyone have their turn, but make sure you get your own go.<br />
*Have fun.<br />
<br />
For details on actually GMing a game at ORC, see [[Running a game at ORC]].<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=New_to_ORC&diff=5312New to ORC2019-06-25T11:14:17Z<p>Bill: </p>
<hr />
<div>If you've never played an RPG before it can be quite daunting. However, if you've played a computer RPG like Neverwinter Nights, Baldur's Gate or even World of Warcraft then you're well on your way! Even so, most folk pick up RPGs in the first session. Shows like Critical Role etc show a very stylized - and occasionally unrealistic - views of RPG sessions.<br />
It's also worth check out the ORC [[FAQ]].<br />
=Getting involved=<br />
<br />
The best way to get involved is to do the following:<br />
<br />
*Introduce yourself in the [https://orcedinburgh.co.uk/kunena/introductions Introductions[ area.<br />
*Regularly check the site - games fill up extremely quickly, so the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game Looking to run a game area] is a good place to check often.<br />
*Ask [https://orcedinburgh.co.uk/orc-messaging?task=new Bill], the site admin, to add you to the Looking for a Game PM list. This uses the [https://orcedinburgh.co.uk/orc-messaging ORC Messaging] system to send a message to you from a GM looking for players. There are ones for Edinburgh, West Lothian, East Lothian, and Midlothian.<br />
*Ask questions. Seriously. It helps.<br />
*Send a PM (Personal Message) via the ORC Messaging system to a GM if you're interested in their game.<br />
*If there's a particular game you'd like to play ask in the [https://orcedinburgh.co.uk/forum/looking-to-run-a-game area - you may be surprised!<br />
*Try some of of the single session games (one-shots) and see how you get on.<br />
*Check the [https://orcedinburgh.co.uk/events Events Calendar] to see whats coming up.<br />
<br />
=Playing the Game=<br />
Just some basic things that probably don't need saying, but sometimes do. This holds true for players and GMs!<br />
*Turn up on time: if you are running late or can't make it, let the GM or another of the players know (via ORC Messaging) in good time. Or Whatsapp, etc.<br />
*Check you know where the venue is (the Events calendar has Google map links to most frequented venues).<br />
*Where venues serve food or drink DON'T bring your own.. These places could kick you out - and the other players - as a result. They're well within their rights to do so.<br />
*It's a social activity but don't forget that others are there to have fun - no one wants to be sworn at, yelled at, or even hit. It's a game.<br />
*Don't be overly critical of other players or the GM. No one likes a smartypants.<br />
*Let everyone have their turn, but make sure you get your own go.<br />
*Have fun.<br />
<br />
For details on actually GMing a game at ORC, see [[Running a game at ORC]].<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Talk:Main_Page&diff=5310Talk:Main Page2019-06-25T11:01:16Z<p>Bill: Created page with "This is the discussion for the ORC wiki contents page."</p>
<hr />
<div>This is the discussion for the ORC wiki contents page.</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=MediaWiki:Common.css&diff=5309MediaWiki:Common.css2019-06-25T10:58:09Z<p>Bill: </p>
<hr />
<div>/* CSS placed here will be applied to all skins */</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=User:Bill&diff=5308User:Bill2019-06-25T10:50:19Z<p>Bill: </p>
<hr />
<div><br />
{{Profile<br />
| Name = Bill Heron<br />
| Born = In the last century!<br />
| Location = Edinburgh<br />
| Alignment = Probably Neutral Evil!<br />
}}<br />
<br />
I'm the webmaster of ORC. I've played a wide variety of games, but largely focus on horror games and FRPG.</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=User_talk:Bill&diff=5307User talk:Bill2019-06-25T08:49:51Z<p>Bill: Blanked the page</p>
<hr />
<div></div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=User_talk:Bill&diff=5306User talk:Bill2019-06-25T08:49:21Z<p>Bill: Created page with "This is the basic talk page for the ORC wiki contents."</p>
<hr />
<div>This is the basic talk page for the ORC wiki contents.</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Main_Page&diff=5298Main Page2019-06-25T07:46:21Z<p>Bill: </p>
<hr />
<div><metadesc>Welcome to the ORC Wiki. This is the ORC wiki for Open Roleplaying Community members, whether they are players or GMs in Edinburgh.GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc. Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc. The site can also be used for other RPG or game-related projects.</metadesc><br />
[[File:ORClogo.png|center]]<br />
<br />
<center><big>'''Welcome to the ORC Wiki'''</big></center><br />
<br />
This is the ORC wiki for ORC members, whether they are players or GMs. It is designed to be of use to all members of ORC and elsewhere. While the wiki itself can be Googled and viewed by the rest of the web, only registered ORC Members can edit the pages (and only administrators, like Bill, can modify this page or other "protected" pages). If you're not an ORC member already, visit the [http://www.orcedinburgh.co.uk/ ORC website] and register.<br />
<br />
"[[New to ORC?]]" details what you can do to participate as a player or GM. Many of our members have never tried RPGs before they came to ORC Edinburgh!<br />
<br />
If you're a visitor to Edinburgh for the first time you may want to check [https://www.themandragora.com/edinburgh-gaming/ Bill's Edinburgh Gaming page]<br />
<br />
*GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc.<br />
*Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc.<br />
*The site can also be used for other RPG or game-related projects.<br />
*There's also links to a series of articles that ORC members have written for new GMs, or those preparing for a game.<br />
<br />
If you'd like a section for your own campaign, see [[How to request a namespace on the Wiki]]. Before using the wiki please make sure you read [[How to use the ORC Wiki]]. Consult the MediaWiki [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on how to use the wiki software (this will redirect your browser to a site outside ORC though). If you'd like to run a game at ORC, there's some guidelines here: [[Running a game at ORC]]<br />
<br />
=RPG Campaigns=<br />
Campaigns that are run by ORC members (on Saturday afternoons or otherwise).<br />
<br />
===Black Crusade===<br />
The WH40k RPG where PCs are some of the forces of Chaos.<br />
*[[Pillars of Society]] - Adams game<br />
<br />
===Call of Cthulhu===<br />
*[[eBranch]] - Bill's occasional Call of Cthulhu game based on Brian Lumley's ''Necroscope'' series.<br />
*[[The End of 1920's and Beyond]] - John's (Tolsarose v2) Call of Cthulhu game.<br />
*[[A Scream Cast in Silver]] - killitwithdice's non-mythos game<br />
*[[Auld Reekie]] - Fraser's (fraser30) CoC game set in the Edinburgh University Cryptozoology Dept.<br />
*[[Zero_Point]] - Bill's Achtung! Cthulhu game.<br />
<br />
===Cthulhutech===<br />
Games set in Wildfire's [http://www.cthulhutech.com Cthulhutech] universe.<br />
*[[Through the Looking Glass]] - Bill's game set in Edinburgh in 2085 when the stars are right!<br />
<br />
===D&D===<br />
Games using the popular Dungeons and Dragons game system.<br />
*[[Against the Odds]]. Bills campaign setting for D&D set in the Ashes of Freedom world.<br />
*[[Ashes_of_Freedom]]. Bill's home-brew game set in Volkrania.<br />
*[[Ashes of Freedom: Rebirth]]. Bills's redoing of classic AD&D adventures.<br />
*[[Escape from UnderMountain]] Alex's (Jabbuk) 5th Ed. Forgotten Realms game<br />
*[[Fledgling Empires]]. Adam's D&D game based on and old campaign.<br />
*[[Ind&deed]]. Charkomangus' D&D 5e campaign.<br />
*[[Melestrua's Mystara]]. Melestrua's 5th Edition D&D game.<br />
*[[Mists of Moray]]. Filip Eski's 5e game set in the Forgotten Realms.<br />
*[[RDG's Original Dungeons & Dragons Game]]<br />
*[[The New World setting]] created by Bill and others (the ORC Shared Campaign), and can be used by anyone. The New World is a high fantasy Dungeons & Dragons 3.5 setting, reminiscent of the time of the Conquistadors discovering the Americas. It's a jungle world of lost ruins, dinosaurs, strange civilisations (LizardFolk), and lurking evil. Originally designed to be part of a shared campaign, the New World setting was the work of various GMs: Benn Beaton, Bill Heron, Fraser Ramsay, Robert Stewart, Nick Layden, Alasdair Macleod, David Wright, and Chris Furness.<br />
*[[Scales of War]]. Ernest's (Radonir's) 4e campaign.<br />
*[[Shapes Of Grey]]. Nuno's D&D 3.G campaign setting.<br />
*[[Tyranny of Dragons]]. Bill's D&D 5e campaign set in Forgotten Realms setting.<br />
*[[Viewcraigians]]. Charkomangus' 2nd D&D 5e campaign.<br />
*[[War of the Burning Sky]]. Jill's D&D game.<br />
*[[World of Enea]]. RDG's play-by-post D&D game set in his homebrew world.<br />
<br />
===Dark Heresy===<br />
Games set in the Dark Heresy setting of the Warhammer 40000 (wh40k) universe.<br />
*[[Highest Noon, Lowest Dawn]] - Craig's (Embracraig) campaign.<br />
*[[Shadow on the Warp]] - Bill's game set on a world under attack by a [[Tyranid]] Hive fleet.<br />
*[[The Triplet Cities]] - Gabriel's (Loki) Wednesday night game, focusing on a more gritty sci-fi theme.<br />
<br />
===DC Heroes===<br />
*[[DC Heroes]] - Adam's DC Heroes game set in an alternate future during an alien invasion.<br />
<br />
===Deathwatch===<br />
The Warhammer 40,000 (wh40k) RPG revolving around the Adeptus Astartes (Space Marines) in the grim war-torn 41st Millennium.<br />
*[[The Doom of Jericho]] - The campaign run by Ross (Xarlaxas).<br />
*[[The Emperor Protects]] - Grant's DW campaign.<br />
<br />
===Dungeon Crawl Classics (DCC)===<br />
*[[Peril on the Purple Planet]]<br />
<br />
===GURPS===<br />
The Generic Universal RolePlaying System<br />
*[[Vice_and_Virtue]] - Peter's (Peter the Sane's) Victoriana game.<br />
<br />
===Legend of the Five Rings===<br />
Also known as LOT5R, it is set in Rokugan. "Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Role-Playing Game. Legend of the Five Rings was also the "featured campaign setting" of the Oriental Adventures expansion to the third edition of Dungeons & Dragons, though this book is now out of print."<br />
*[[Blood and Enlightment]] - Dean's (Wild_Cat's) game.<br />
<br />
===Marvel Super Heroes RPG===<br />
RPGs set in the Marvel comic book universe<br />
*[[Vegas, baby!]] - Bill's Marvel Superheroes game in the [[Nightmares of Futures Past]] setting using the FASERIP (MSH) system.<br />
<br />
===Only War===<br />
The new wh40k RPG of brotherhood and honour within the Imperial Guard of the wh40k Universe.<br />
*[[Task Force Adamantium]] Adam's game<br />
*[[Fires of Perdition]] - Bill's Dark Heresy/Only War mashup game of Adeptus Arbites in the Hive city of Perdition.<br />
*[[Operation Brass Harvest]] - Rod's forthcoming Only War game..<br />
<br />
===Other Games===<br />
Games created by ORC members that use their own rule system.<br />
*[[Adam's Games]] - Adam's other games that use his own rule system.<br />
*[[Pantheon]] - Playtest information for Ross Pearson's (Rossatdi) game.<br />
*[[After London]] - Ross (Rossatdi) Pearson's post-apocalyptic game using his own system.<br />
*[[Nihon]] - Vince (VinceF1) Fitzpatrick's ruleset.<br />
===Pathfinder===<br />
Games using Paizo's Pathfinder system based on the OGL.<br />
*[[City of Nodea]] - Evgeni's Pathfinder game.<br />
*[[The Lost Province]] - Gavin's Pathfinder hexcrawl in a homebrew setting.<br />
*[[The Ninth Kingdom]] - Markish's homebrew setting.<br />
*[[Sands of Time]] - Bill's PF game set in Hykaria for beginning Pathfinder players.<br />
*[[Shadows of Thassilon]] - Gavin's Rise of the Runelords: Anniversary Edition game.<br />
<br />
===Pendragon===<br />
An Arthurian role-playing game where you play Knights completing quests and meeting people like Merlin, Uther, and eventually Arthur and the knights of the Round Table.<br />
*[[The Great Pendragon Campaign]] - Ross' (Xarlaxas) game.<br />
<br />
===Rogue Trader===<br />
*[[Conflicts of Interest]] - Stephen's (El Kapitan) Rogue Trader game running on Thursday nights.<br />
*[[Shadow of the Abyss]] - Adam's game of Rogue Trader set in the war-torn Warhammer 40,000 setting.<br />
*[[The Laughing Emperor]] Ross' (Xarlaxas) new Rogue Trader game: a "tapestry of history and intrigue".<br />
<br />
===Savage Worlds===<br />
*[[Champions of Tomorrow]] - Markish's pulp game.<br />
*[[The Four Colours of Azoth]] - Peter's game set in the world of Robert E Howard's Solomon Kane.<br />
<br />
===Scion===<br />
The Scion RPG from White Wolf.<br />
*[[Shadowed Dreams]] - Rafael's (Rafotron) Scion game.<br />
*[[Hammer of the Gods]] - McFaolan's Aesir game.<br />
<br />
===Serenity===<br />
*[[Out in the Black]] - Euan's Serenity mini-campaign running on Tuesday nights.<br />
<br />
<br />
===Star Trek Adventures===<br />
The best-selling 2d20 version of Star Trek (and one Bill did some work on)<br />
*[[USS Resolute]] - Resources for Grant's Star Trek Adventures Campaign.<br />
<br />
===Traveller===<br />
[[Traveller SD2018]] - PB66's Traveller game<br />
<br />
===Vampire===<br />
[http://www.white-wolf.com White Wolf's] Vampire RPG (both old and new) and World of Darkness.<br />
<br />
*[[Vampire Summer]] - Ross (Xarlaxas) MacKenzie's Original World of Darkness game.<br />
<br />
===Warhammer Fantasy RolePlay (WFRP)===<br />
Games set in the Warhammer World of Games Workshop and Fantasy Flight Games.<br />
*[[The Enemy Within]] - Bill's WFRP 1e game.<br />
*[[Kingdom Under Siege]] - Matt's 2nd Edition game set in the Border Princes.<br />
<br />
=The ORC Website=<br />
*[[Personal Messaging]]<br />
*[[ORC Forum]]<br />
*[[Site Maintenance]]<br />
*[[Quotes]]<br />
*[[ORC Edinburgh's History]]<br />
*[[FAQ]] - Frequently Asked Questions about ORC.<br />
<br />
=Articles=<br />
Articles created by ORC members that may be of use to starting GMs.<br />
*[http://www.themandragora.com/the-world-is-not-enough/ The world is not enough] - how to create a decent setting.<br />
*[http://www.themandragora.com/how-to-gm/ How to GM without going insane] - how to prepare and run games.<br />
*[http://www.themandragora.com/rpging-on-a-budget/ RPGing on a budget] - how to run an RPG if your finances are tight!<br />
*[http://www.themandragora.com/designing-a-fantasy-city/ Building a city] - building a fantasy city.<br />
*[http://www.themandragora.com/pc-groups/ PC groups] - how a group of PCs might get together.<br />
*[http://www.themandragora.com/joining-the-dark-side/ Joining the Dark Side] - how to play bad guys.<br />
*[http://www.themandragora.com/narrative-games/ Narrative Games] - how to make your games run smoothly.<br />
*[http://www.themandragora.com/gm-burnout/ GM Burnout] - what GM burnout is.<br />
*[http://www.themandragora.com/winging-it/ The Art of Winging It] - how to improvise.<br />
<br />
=The ORC Wiki=<br />
*[[How to use the ORC Wiki]]<br />
*[[How to request a namespace on the Wiki]]<br />
*[[Reporting a problem]]<br />
*[[User Pages]]<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Main_Page&diff=5297Main Page2019-06-25T07:45:12Z<p>Bill: </p>
<hr />
<div><metadesc>Welcome to the ORC Wiki. This is the ORC wiki for Open Roleplaying Community members, whether they are players or GMs in Edinburgh.GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc. Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc. The site can also be used for other RPG or game-related projects.</metadesc><br />
[[File:ORClogo.png|center]]<br />
<br />
<center><big>'''Welcome to the ORC Wiki'''</big></center><br />
<br />
This is the ORC wiki for ORC members, whether they are players or GMs. It is designed to be of use to all members of ORC and elsewhere. While the wiki itself can be Googled and viewed by the rest of the web, only registered ORC Members can edit the pages (and only administrators, like Bill, can modify this page or other "protected" pages). If you're not an ORC member already, visit the [http://www.orcedinburgh.co.uk/ ORC website] and register.<br />
<br />
"[[New to ORC?]]" details what you can do to participate as a player or GM. Many of our members have never tried RPGs before they came to ORC Edinburgh!<br />
<br />
If you're a visitor to Edinburgh for the first time you may want to check [https://www.themandragora.com/edinburgh-gaming/ Bill's Edinburgh Gaming page]<br />
<br />
*GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc.<br />
*Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc.<br />
*The site can also be used for other RPG or game-related projects.<br />
*There's also links to a series of articles that ORC members have written for new GMs, or those preparing for a game.<br />
<br />
If you'd like a section for your own campaign, see [[How to request a namespace on the Wiki]]. Before using the wiki please make sure you read [[How to use the ORC Wiki]]. Consult the MediaWiki [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on how to use the wiki software (this will redirect your browser to a site outside ORC though). If you'd like to run a game at ORC, there's some guidelines here: [[Running a game at ORC]]<br />
<br />
=RPG Campaigns=<br />
Campaigns that are run by ORC members (on Saturday afternoons or otherwise).<br />
<br />
===Black Crusade===<br />
The WH40k RPG where PCs are some of the forces of Chaos.<br />
*[[Pillars of Society]] - Adams game<br />
<br />
===Call of Cthulhu===<br />
*[[eBranch]] - Bill's occasional Call of Cthulhu game based on Brian Lumley's ''Necroscope'' series.<br />
*[[The End of 1920's and Beyond]] - John's (Tolsarose v2) Call of Cthulhu game.<br />
*[[A Scream Cast in Silver]] - killitwithdice's non-mythos game<br />
*[[Auld Reekie]] - Fraser's (fraser30) CoC game set in the Edinburgh University Cryptozoology Dept.<br />
*[[Zero_Point]] - Bill's Achtung! Cthulhu game.<br />
<br />
===Cthulhutech===<br />
Games set in Wildfire's [http://www.cthulhutech.com Cthulhutech] universe.<br />
*[[Through the Looking Glass]] - Bill's game set in Edinburgh in 2085 when the stars are right!<br />
<br />
===D&D===<br />
Games using the popular Dungeons and Dragons game system.<br />
*[[Against the Odds]]. Bills campaign setting for D&D set in the Ashes of Freedom world.<br />
*[[Ashes_of_Freedom]]. Bill's home-brew game set in Volkrania.<br />
*[[Ashes of Freedom: Rebirth]]. Bills's redoing of classic AD&D adventures.<br />
*[[Escape from UnderMountain]] Alex's (Jabbuk) 5th Ed. Forgotten Realms game<br />
*[[Fledgling Empires]]. Adam's D&D game based on and old campaign.<br />
*[[Ind&deed]]. Charkomangus' D&D 5e campaign.<br />
*[[Melestrua's Mystara]]. Melestrua's 5th Edition D&D game.<br />
*[[Mists of Moray]]. Filip Eski's 5e game set in the Forgotten Realms.<br />
*[[RDG's Original Dungeons & Dragons Game]]<br />
*[[The New World setting]] created by Bill and others (the ORC Shared Campaign), and can be used by anyone. The New World is a high fantasy Dungeons & Dragons 3.5 setting, reminiscent of the time of the Conquistadors discovering the Americas. It's a jungle world of lost ruins, dinosaurs, strange civilisations (LizardFolk), and lurking evil. Originally designed to be part of a shared campaign, the New World setting was the work of various GMs: Benn Beaton, Bill Heron, Fraser Ramsay, Robert Stewart, Nick Layden, Alasdair Macleod, David Wright, and Chris Furness.<br />
*[[Scales of War]]. Ernest's (Radonir's) 4e campaign.<br />
*[[Shapes Of Grey]]. Nuno's D&D 3.G campaign setting.<br />
*[[Tyranny of Dragons]]. Bill's D&D 5e campaign set in Forgotten Realms setting.<br />
*[[Viewcraigians]]. Charkomangus' 2nd D&D 5e campaign.<br />
*[[War of the Burning Sky]]. Jill's D&D game.<br />
*[[World of Enea]]. RDG's play-by-post D&D game set in his homebrew world.<br />
<br />
===Dark Heresy===<br />
Games set in the Dark Heresy setting of the Warhammer 40000 (wh40k) universe.<br />
*[[Highest Noon, Lowest Dawn]] - Craig's (Embracraig) campaign.<br />
*[[Shadow on the Warp]] - Bill's game set on a world under attack by a [[Tyranid]] Hive fleet.<br />
*[[The Triplet Cities]] - Gabriel's (Loki) Wednesday night game, focusing on a more gritty sci-fi theme.<br />
<br />
===DC Heroes===<br />
*[[DC Heroes]] - Adam's DC Heroes game set in an alternate future during an alien invasion.<br />
<br />
===Deathwatch===<br />
The Warhammer 40,000 (wh40k) RPG revolving around the Adeptus Astartes (Space Marines) in the grim war-torn 41st Millennium.<br />
*[[The Doom of Jericho]] - The campaign run by Ross (Xarlaxas).<br />
*[[The Emperor Protects]] - Grant's DW campaign.<br />
<br />
===Dungeon Crawl Classics (DCC)===<br />
*[[Peril on the Purple Planet]]<br />
<br />
===GURPS===<br />
The Generic Universal RolePlaying System<br />
*[[Vice_and_Virtue]] - Peter's (Peter the Sane's) Victoriana game.<br />
<br />
===Legend of the Five Rings===<br />
Also known as LOT5R, it is set in Rokugan. "Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Role-Playing Game. Legend of the Five Rings was also the "featured campaign setting" of the Oriental Adventures expansion to the third edition of Dungeons & Dragons, though this book is now out of print."<br />
*[[Blood and Enlightment]] - Dean's (Wild_Cat's) game.<br />
<br />
===Marvel Super Heroes RPG===<br />
RPGs set in the Marvel comic book universe<br />
*[[Vegas, baby!]] - Bill's Marvel Superheroes game in the [[Nightmares of Futures Past]] setting using the FASERIP (MSH) system.<br />
<br />
===Only War===<br />
The new wh40k RPG of brotherhood and honour within the Imperial Guard of the wh40k Universe.<br />
*[[Task Force Adamantium]] Adam's game<br />
*[[Fires of Perdition]] - Bill's Dark Heresy/Only War mashup game of Adeptus Arbites in the Hive city of Perdition.<br />
*[[Operation Brass Harvest]] - Rod's forthcoming Only War game..<br />
<br />
===Other Games===<br />
Games created by ORC members that use their own rule system.<br />
*[[Adam's Games]] - Adam's other games that use his own rule system.<br />
*[[Pantheon]] - Playtest information for Ross Pearson's (Rossatdi) game.<br />
*[[After London]] - Ross (Rossatdi) Pearson's post-apocalyptic game using his own system.<br />
*[[Nihon]] - Vince (VinceF1) Fitzpatrick's ruleset.<br />
===Pathfinder===<br />
Games using Paizo's Pathfinder system based on the OGL.<br />
*[[City of Nodea]] - Evgeni's Pathfinder game.<br />
*[[The Lost Province]] - Gavin's Pathfinder hexcrawl in a homebrew setting.<br />
*[[The Ninth Kingdom]] - Markish's homebrew setting.<br />
*[[Sands of Time]] - Bill's PF game set in Hykaria for beginning Pathfinder players.<br />
*[[Shadows of Thassilon]] - Gavin's Rise of the Runelords: Anniversary Edition game.<br />
<br />
===Pendragon===<br />
An Arthurian role-playing game where you play Knights completing quests and meeting people like Merlin, Uther, and eventually Arthur and the knights of the Round Table.<br />
*[[The Great Pendragon Campaign]] - Ross' (Xarlaxas) game.<br />
<br />
===Rogue Trader===<br />
*[[Conflicts of Interest]] - Stephen's (El Kapitan) Rogue Trader game running on Thursday nights.<br />
*[[Shadow of the Abyss]] - Adam's game of Rogue Trader set in the war-torn Warhammer 40,000 setting.<br />
*[[The Laughing Emperor]] Ross' (Xarlaxas) new Rogue Trader game: a "tapestry of history and intrigue".<br />
<br />
===Savage Worlds===<br />
*[[Champions of Tomorrow]] - Markish's pulp game.<br />
*[[The Four Colours of Azoth]] - Peter's game set in the world of Robert E Howard's Solomon Kane.<br />
<br />
===Scion===<br />
The Scion RPG from White Wolf.<br />
*[[Shadowed Dreams]] - Rafael's (Rafotron) Scion game.<br />
*[[Hammer of the Gods]] - McFaolan's Aesir game.<br />
<br />
===Serenity===<br />
*[[Out in the Black]] - Euan's Serenity mini-campaign running on Tuesday nights.<br />
<br />
<br />
===Star Trek Adventures===<br />
The best-selling 2d20 version of Star Trek (and one Bill did some work on)<br />
*[[USS Resolute]] - Resources for Grant's Star Trek Adventures Campaign.<br />
<br />
===Traveller===<br />
[[Traveller SD2018]] - PB66's Traveller game<br />
<br />
===Vampire===<br />
[http://www.white-wolf.com White Wolf's] Vampire RPG (both old and new) and World of Darkness.<br />
<br />
*[[Vampire Summer]] - Ross (Xarlaxas) MacKenzie's Original World of Darkness game.<br />
<br />
===Warhammer Fantasy RolePlay (WFRP)===<br />
Games set in the Warhammer World of Games Workshop and Fantasy Flight Games.<br />
*[[The Enemy Within]] - Bill's WFRP 1e game.<br />
*[[Kingdom Under Siege]] - Matt's 2nd Edition game set in the Border Princes.<br />
<br />
=The ORC Website=<br />
*[[Personal Messaging]]<br />
*[[ORC Forum]]<br />
*[[Site Maintenance]]<br />
*[[Quotes]]<br />
*[[ORC Edinburgh's History]]<br />
<br />
=Articles=<br />
Articles created by ORC members that may be of use to starting GMs.<br />
*[http://www.themandragora.com/the-world-is-not-enough/ The world is not enough] - how to create a decent setting.<br />
*[http://www.themandragora.com/how-to-gm/ How to GM without going insane] - how to prepare and run games.<br />
*[http://www.themandragora.com/rpging-on-a-budget/ RPGing on a budget] - how to run an RPG if your finances are tight!<br />
*[http://www.themandragora.com/designing-a-fantasy-city/ Building a city] - building a fantasy city.<br />
*[http://www.themandragora.com/pc-groups/ PC groups] - how a group of PCs might get together.<br />
*[http://www.themandragora.com/joining-the-dark-side/ Joining the Dark Side] - how to play bad guys.<br />
*[http://www.themandragora.com/narrative-games/ Narrative Games] - how to make your games run smoothly.<br />
*[http://www.themandragora.com/gm-burnout/ GM Burnout] - what GM burnout is.<br />
*[http://www.themandragora.com/winging-it/ The Art of Winging It] - how to improvise.<br />
<br />
=The ORC Wiki=<br />
*[[How to use the ORC Wiki]]<br />
*[[How to request a namespace on the Wiki]]<br />
*[[Reporting a problem]]<br />
*[[User Pages]]<br />
*[[FAQ]] - Frequently Asked Questions about ORC<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=New_to_ORC&diff=5281New to ORC2019-05-08T22:11:30Z<p>Bill: </p>
<hr />
<div>If you've never played an RPG before it can be quite daunting. However, if you've played a computer RPG like Neverwinter Nights, Baldurs gate or even World of Warcraft then you're well on your way! Even so, most folk pick up RPGs in the first session. Shows like Critical Role etc show a very stylized - and occasionally unrealistic - views of RPG sessions<br />
<br />
=Getting involved=<br />
<br />
The best way to get involved is to do the following:<br />
<br />
*Introduce yourself in the Introductions area.<br />
*Regularly check the site - games fill up extremely quickly, so the https://orcedinburgh.co.uk/forum/looking-to-run-a-game area is a good place to check often.<br />
*Ask Bill, the site admin, to add you to the Looking for a Game PM list. This uses the ORC PM system to send a message to you from a GM looking for players. There are ones for Edinburgh, West Lothian, East Lothian, and Midlothian.<br />
*Ask questions. Seriously. It helps.<br />
*Send a PM (Personal Message) via the ORC Messaging system to a GM if you're interested in their game.<br />
*If there's a particular game you'd like to play ask in the https://orcedinburgh.co.uk/forum/looking-to-run-a-game area - you may be surprised!<br />
*Try some of of the single session games (one-shots) and see how you get on.<br />
*Check the Events Calendar to see whats coming up.<br />
<br />
=Playing the Game=<br />
Just some basic things that probably don't need saying, but sometimes do. This holds true for players and GMs!<br />
*Turn up on time: if you are running late or can't make it, let the GM or another of the players know (via ORC Messaging) in good time. <br />
*Check you know where the venue is (the Events calendar has Google map links to most frequented venues).<br />
*Where venues serve food or drink DON'T bring your own.. These places could kick you out - and the other players - as a result. They're well within their rights to do so.<br />
*It's a social activity but don't forget that others are there to have fun - no one wants to be sworn at, yelled at, or even hit. It's a game.<br />
*Don't be overly critical of other players or the GM. No one likes a smartypants.<br />
*Let everyone have their turn, but make sure you get your own go.<br />
*Have fun.<br />
<br />
For details on actually GMing a game at ORC, see [[Running a game at ORC]].<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=3.G_Character_Creation&diff=52793.G Character Creation2019-05-06T09:30:06Z<p>Bill: </p>
<hr />
<div><metadesc>Grim and gritty D&D campaign with tones of dark fantasy. Uses alternative D&D 3.G rules for free-form character creation.</metadesc><br />
<br />
Every character begins the game as an average person in terms of actual combat training: an inexperienced youth, of whichever race they so choose, with base skills reflecting their relatively mundane occupation. They also possess a set of traits, that flesh out the fine details of some of their skill abilities, their mindset and strong points, and also their shortcomings.<br />
<br />
You can get a 3.G character sheet [http://www.orcedinburgh.co.uk/orc-downloads/func-startdown/20/ here].<br />
<br />
<br />
=='''At 1st level:'''==<br />
<br />
==='''Ability Scores'''===<br />
These represent your raw physical and mental potential. A value of 10-11 in a given score is the human average. See [http://www.d20srd.org/srd/theBasics.htm#abilityScores here] for a detailed explanation. There is a modifier associated with the ability score value: if you have it higher than 10-11, the modifier is positive and works as a bonus; if it is lower then it is negative and works as a penalty.<br />
To assign your ability score values, use the 25 point-buy system, or consult [[25pointBuyChart| this chart]] with pre-generated values to assign.<br />
<br />
*'''Strength (Str)'''= Adds to melee combat rolls, and to melee, thrown and composite bow weapon damage. Important for physical endurance skills. If reduced to 0, you become paralyzed.<br />
*'''Dexterity (Dex)'''= Adds to AC, to ranged and thrown combat rolls, and to Reflex defense. Important for agility and coordination skills. If reduced to 0, you become paralyzed.<br />
*'''Constitution (Con)'''= Adds to HP, to the Staggered buffer zone, and to Fortitude defense. If reduced to 0, you die.<br />
*'''Intelligence (Int)'''= Increases skill points gained. Important for various Knowledge skills. If reduced to 0, you become comatose.<br />
*'''Wisdom (Wis)'''= Adds to Will defense. Important for concentrating and being alert. If reduced to 5, you become insane. If reduced to 0, you become comatose.<br />
*'''Charisma (Cha)'''= Important for almost all of the social skills. If reduced to 0, you become comatose. <br />
<br />
<br />
==='''[[Races|Race]]'''===<br />
Choose your race, from among humans, elves, gnomes or dwarves.<br />
Click [[Races|here]] for a breakdown of racial abilities, history and general outlook of each.<br />
You can further customize your race's abilities via traits and flaws, or give it supernatural abilities by choosing to be a 'special case'.<br />
<br />
<br />
==='''Hit Points(HP)'''=== <br />
These represent the amount of physical punishment you can withstand.<br />
Your Hit point total is equal to:<br />
6 + Con mod. <br />
<br />
'''"Disabled" buffer zone:'''<br />
Once you exhaust your HP, you start burning down this buffer zone of additional HP. While in this buffer zone, your character is stumbling around, staggered, and needs to put himself together or escape. If he exhausts the buffer, he goes into negative HP and becomes unconscious.<br />
Disabled zone HP = Con score<br />
<br />
<br />
==='''Defenses'''===<br />
*'''Fort'''= Con modifier + (bonuses gained by training) <br />
*'''Ref'''= Dex modifier + (bonuses gained by training) <br />
*'''Will'''= Wis modifier + (bonuses gained by training) <br />
*'''Armor Class (AC)''' = Dex modifier + (any armor or shield bonuses) + Dodge modifiers<br />
''These are what you roll to defend yourself against opponents’ attack rolls.''<br />
<br />
<br />
==='''Traits & Flaws''' ===<br />
Your character has 10 trait points to spend at character creation (humans have more). All of these must be invested. You can get extra trait points to spend at the cost of acquiring Flaws, up to a maximum of 10 extra trait points. <br />
<br />
All of these points must be invested at character creation (unlike skill points), but your character may gain some new traits throughout his life (at the DMs discretion). One of the things you can invest your points in is to be a ‘special case’.<br />
<br />
===='''''[[Special Cases|Special Case]]'''''====<br />
Your character has something special about him: a mystical heritage, a powerful gift or a twisted curse. Click [[Special Cases|here]] to see a list of ‘cases’ to pick.<br />
<br />
<br />
Download [http://www.orcedinburgh.co.uk/orc-downloads/func-startdown/21/ List of Traits].<br />
<br />
Download [http://www.orcedinburgh.co.uk/orc-downloads/func-startdown/22/ List of Flaws].<br />
<br />
<br />
<br />
==='''[[Skills]]'''===<br />
You have a number of skill points equal to (12+Int modifier) x4 at first level. If your Int modifier is negative, then exclude it from the calculation. Invest one point in a skill you have unlocked to raise 1 rank in it.<br />
You must invest at least half of your skill points in the skills you have available at the beginning of the campaign. You may leave the rest of the points unspent, which represents your ‘latent potential’, and use them to learn abilities from sources you find along your way. The full list of skills is [[Skills#Skill list|here]].<br />
<br />
When using a skill, you roll a Skill check: <br />
1d20 + ranks in skill + relevant Ability Score modifier + other bonuses<br />
<br />
<br />
*''Skills unlocked at first level:'' <br />
Linguistics<br />
Perception<br />
Swim<br />
*''Plus extra skills from one of the background packages:''<br />
{| border=1<br />
!Farmer!!Hunter!!Merchant!!Performer!!Rascal!!Aristocrat<br />
|-<br />
|| <br />
Handle Animal<br />
Knowledge(nature) <br />
Knowledge(religion) <br />
Profession(farmer) <br />
Ride<br />
Craft(woodworking)<br />
|| <br />
Climb<br />
Knowledge(nature)<br />
Ride<br />
Stealth<br />
Survival<br />
|| <br />
Appraise<br />
Bluff<br />
Diplomacy<br />
Profession(any)<br />
Sense Motive<br />
||<br />
Acrobatics<br />
Perform(any)<br />
Sleight of Hand<br />
Sense Motive<br />
|| <br />
Bluff<br />
Intimidate<br />
Sleight of Hand<br />
Sense Motive<br />
||<br />
Diplomacy<br />
Knowledge(history)<br />
Perform<br />
Sense Motive<br />
|}<br />
''(you can invent your own set of skills, as long as you can come up with a plausible background for the character)''<br />
<br />
Many traits can help expand your character's skill repertoire, reflecting his particular talents and inclinations.<br />
<br />
<br />
==='''Proficiencies'''===<br />
Your character is not proficient with armor or shields of any kind at the start of the campaign. Your character is proficient with his own fists (and any weapon that covers the hand, such as a gauntlet, brass knuckles, etc), and possibly with one or two simple weapons, according to his background:<br />
{| border=1<br />
!Farmer!!Hunter!!Merchant!!Performer!!Rascal!!Aristocrat<br />
|-<br />
|| <br />
Sickle<br />
Scythe<br />
|| <br />
Shortbow<br />
Sling<br />
|| <br />
-<br />
||<br />
-<br />
|| <br />
Dagger<br />
Club<br />
||<br />
Rapier<br />
|}<br />
<br />
<br />
<br />
==='''Languages'''===<br />
Your character starts play knowing his native language, plus a number of extra languages equal to his Int modifier.<br />
Languages available (at character creation) are:<br />
<br />
*'''Gunssab''' (human, The Fringe in Ivernia)<br />
*'''Sabellic''' (human, Mil in Ivernia)<br />
*'''Old Gutnish''' (human, northern tribes in Ivernia and Hyperborea)<br />
*'''Erisse''' (Elf, Ivernia)<br />
*'''Goiodon''' (gnome, Ivernia)<br />
*'''Kolkub''' (dwarf, Ivernia)<br />
*'''Epic Achaean''' (human, mostly all of Archipelago)<br />
*'''Kallikan''' (gnome, Archipelago)<br />
*'''Novgor''' (human, The Khaganate)<br />
<br />
<br />
Dialects within each exist, but these are the major groups. People living in the Fringe generally pick up on other languages even from other races. <br />
<br />
For every 2 ranks in Linguistics, your character learns yet another language, provided he has been exposed to it or has someone to teach him.<br />
<br />
<br />
<br />
<br />
--[[User:Nuno|Nuno]] 01:31, 3 November 2010 (UTC)<br />
<br />
[[Category:Dungeons_and_Dragons]]<br />
[[Category:Post-Myth_-_Shapes_of_Grey]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Itochi&diff=5278Itochi2019-05-06T08:49:33Z<p>Bill: </p>
<hr />
<div>A criminal gang operating out of the badlands south of Leith, the Itochi are highly organised, if small in number. Human members of the gang ape their Nazzadi counterparts, tinting their skin, wearing red contact lenses, and sporting tattoos. The gang has ready access to firearms and often hire themselves out as muscle to other gangs, and run their own "protection racket" in their territory, but they are willing to turn their hands to anything. They often refer to each other by military titles yet few, if any, have seen active service. Once you join the Itochi, your oath is for life - the only way to leave is in a box.<br />
<br />
[[Category:Cthulhutech]]<br />
[[Category:Cthulhutech_NPCs]]<br />
[[Category:Through_the_Looking_Glass]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Loot&diff=5268Shadows of Thassilon Loot2019-05-04T09:10:57Z<p>Bill: /* 2019-02-23: Manufaturing */</p>
<hr />
<div>This is the loot that PB66 recorded. Much of the best stuff is taken immediately. <br />
<br />
===2018-08-25===<br />
Initial foray to Thistletop<br />
<br />
* Everburning torch<br />
* Tsuto's journal<br />
* Potion CSW<br />
<br />
===2018-09-06===<br />
Tsuto and Bernice Pellcaster<br />
<br />
* Spellbook!<br />
* Scroll Comprehend Languages<br />
* Scroll Mirror Image<br />
* Scroll See Invisibility -> Trajan<br />
* Scroll Sleep<br />
* Scroll Whispering Wind<br />
* Wand of Magic Missile (Was 37)<br />
* Potion CLW -> Trajan<br />
* Cloak of reistance +1 -> Nailo<br />
* Silver comb -> Channelle<br />
* Fine silk gown -> Nailo<br />
* Everburning torch -> Nailo<br />
* Pouch of scry foci (hair, finger nails, handkerchief, pearl earring<br />
* Potion CLW<br />
* Ring of protection +1 -> Chanelle<br />
* Composite short bow -> Nailo<br />
* Thieves tools MV -> Nailo<br />
* <strike>Flute MW -> To sell</strike><br />
* Silver earrings<br />
<br />
Total cash: 153gp<br />
<br />
===2018-09-22===<br />
Thistletop lower level<br />
<br />
* Dog slicer MW<br />
* Potion ?<br />
* Cell keys (now 6)<br />
* <strike>Leather armour +1 small -> To sell</strike><br />
* Composite longbow str+4 -> Trajan<br />
* <strike>Heavy flail -> to sell</strike><br />
* <strike>Studded leather -> To sell</strike><br />
* <strike>Sling (small) -> To sell</strike><br />
* <strike>Spear (small) -> To sell</strike><br />
* <strike>Giant gold & bronze helm -> To sell (reputable buyer only)</strike><br />
* Amulet NAC +1 -> Chanelle (then Ragnar?)<br />
* <strike>40 precious stones -> To sell</strike><br />
* Vanya's gear -> Vanya's family, except for: <br />
* Rope 50'<br />
* Belt pouch -> Chanelle<br />
* Oil -> Ragnar<br />
<br />
Total cash: 3500sp, 783gp, 2pp, <br />
<br />
===2018-10-05===<br />
Thassalonian ruins beneath Sandpoint Pt I<br />
<br />
* 2 ranseurs<br />
* A statue's metal and ivory ranseur<br />
<br />
Total cash: unchanged<br />
<br />
===2018-10-20===<br />
Thassalonian ruins beneath Sandpoint Pt II, including Angry White Hair (aka Nualia)<br />
<br />
* Bedrool x2<br />
* Books & notes (Naualia)<br />
* Backpack<br />
* Longbow compositie str +3 -> Ragnar<br />
* Wand Produce Flame (33) -> Carvel<br />
* <strike>Wand Tree shape (4) -> To sell</strike><br />
* Holy symbol of Lamashtu (gold)<br />
* Magic arrows, elf bane (4)<br />
* Breast plate +1 -> Chanelle<br />
* <strike>Bastard sword +1 -> sold</strike><br />
* Sihelion medallion -> Trajan<br />
* Potion CMW -> Ragnar<br />
* <strike>Scale mail x2 -> To sell</strike><br />
* <strike>Dog slicers MW x2 -> To sell</strike><br />
* Potion CMW x2 -> Trajan, Iozif<br />
* <strike>Long sword -> To sell</strike><br />
* <strike>Hand ax MW -> To sell</strike><br />
* Scroll flaming sphere<br />
* Dagger silver -> Chanelle<br />
* Abyssal prayer book<br />
* Scroll: burning hands (CL 3)<br />
* Wand shocking grasp (28)<br />
* Wine, bottle of<br />
<br />
Total cash: 3500sp, 788gp, 9pp,<br />
<br />
===Loot to Sell: close of play, ''Burnt Offerings''===<br />
{| class="wikitable"<br />
|-<br />
!'''Item'''!!|'''Source'''!!'''Session'''!!'''Sale Value (gp)'''<br />
|-<br />
|Masterwork flute||Tsuto Kaijitsu||7 (06/09/2018)||50<br />
|-<br />
|''+1 leather armour'', size Small||Gogmurt's belongings||8 (22/09/2018)||580<br />
|-<br />
|Heavy flail and studded leather||Bruthazmus|| ||20<br />
|-<br />
|Sling and spear, size Small||Gogmurt's belongings|| ||1<br />
|-<br />
|Giant gold and bronze helm||Flooded treasury|| |||3,000<br />
|-<br />
|40 precious stones||Flooded treasury|| ||400 (10 each)<br />
|-<br />
|''Wand of tree shape'', 4 charges||Gogmurt's belongings, ''via'' Nualia||10 (20/10/2018)||180<br />
|-<br />
|Two suits of scale mail||Ragnar and Channelle's original gear|| ||50<br />
|-<br />
|Two masterwork dogslicers||Goblin marine commandos|| ||308<br />
|-<br />
|Long sword||Ragnar's original gear|| ||7.5<br />
|-<br />
|Masterwork hand axe||Mutant goblin|| ||153<br />
|-<br />
|Cash on hand (3500 sp, 788 gp, 9 pp)|| ||to date||1,228<br />
|-<br />
|colspan="3"|'''TOTAL'''||5,977.5<br />
|}<br />
<br />
===2018-11-02===<br />
<br />
* <strike>Surgical tools, MW -> sold </strike><br />
* Everburning candles <strike>x60 -> 50 sold</strike> 10<br />
* Bladed keys -> Nailo<br />
* <strike>Silver coffer -> sold </strike><br />
* Ring of Force Shield -> Nailo<br />
<br />
<br />
===Further sales===<br />
<br />
{| class="wikitable"<br />
<br />
!'''Item'''!!'''Source'''!!'''Session'''!!'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 5977.5<br />
|-<br />
| Bastard sword +1 ||Angry white hair|| || 1167.5<br />
|-<br />
| Gold dust (6 pouches @50gp) || || ||300<br />
|-<br />
| Silver dust (8 puches @ 10gp) || || ||80<br />
|-<br />
| Eternal candles || 2018-11-03|| ||1250<br />
|-<br />
| Silver coffer || 2018-11-03 || || 100<br />
|-<br />
| Purchase: Wand cure light wounds || || || -750 <br />
|-<br />
| Purchase: Rapier (MW) || || || -320<br />
|-<br />
| Purchase: Great Axe (MW) || || || -320<br />
|-<br />
| Dividend in lieu of items/ for writing spells -> Iozif || || || -780<br />
|-<br />
| Drinks at Fatman's feedbag and Hagfish || || || -16.2<br />
|-<br />
| Legitimate payment for information || || || -25<br />
|-<br />
| Purchase: Falcata (MW, cold iron) || || || -336<br />
|-<br />
|colspan="3"|'''TOTAL'''||6,327.8<br />
|}<br />
<br />
There are purchases and disbursements missing from this list!!!<br />
<br />
===2019-01-12===<br />
<br />
* <strike>Painting of Aisha -> destroyed</strike><br />
<br />
===2019-01-26===<br />
<br />
* Painting "Throw down in Swinetown"<br />
* Scroll: lightening bolt -> Iozif<br />
* Scroll: Keen edge -> Iozif<br />
* Copper key<br />
* 2 vails of grimy residue<br />
* Silver dinner set<br />
* Painting of Ragnar (in blood)<br />
* <strike>War razer +1 </strike> -> sold<br />
* <strike> Leather armour +1</strike> -> sold<br />
* Ring of jumping<br />
* Ring of protection +1 -> Trajan<br />
* <strike> Stalker's mask </strike> -> temple bounty<br />
* Chime of opening<br />
* Silver keyring with opal and 3 notched blades<br />
* Hat of disguise -> Chanelle<br />
* Adamantine long sword -> Ragnar<br />
* Ring w pearl<br />
* <strike>Pick, heavy +1</strike> -> sold<br />
* 56gp, 20pp<br />
<br />
Total cash: 6,583.8gp<br />
<br />
===2019-02-09===<br />
<br />
* Iron key to Foxglove Manor<br />
* silver pieces in pouches (34@100sp)<br />
<br />
Total cash: 6,923.8 gp<br />
<br />
<br />
===Further sales 2019-02-23===<br />
<br />
Opening balance 6,923.8<br />
<br />
+1 war razor 2019-02-09 1,154<br />
<br />
+1 heavy pick 2019-02-09 1,154<br />
<br />
+1 leather armour 2019-02-09 580<br />
<br />
+1 longsword Budget Ragnar? 1,157.5<br />
<br />
stalker's mask 2019-02-09 1,750<br />
<br />
'''TOTAL'''12,719.3<br />
<br />
===2019-02-23: Manufacturing===<br />
{| class="wikitable"<br />
|-<br />
! Header text !! Header text !! Header text<br />
|-<br />
| Example || Example || Example<br />
|-<br />
| Example || Example || Example<br />
|-<br />
| Example || Example || Example<br />
|}<br />
<br />
'''Item''' '''Source''' '''Session''' '''Sale Value (gp)'''<br />
<br />
Opening balance 12,719.3<br />
<br />
Ragnar's long sword +1 -950<br />
<br />
Channelle's great axe +1 -950<br />
<br />
Nailo's rapier +1 -950<br />
<br />
Nailo's studded leather +1 -475<br />
<br />
Ragnar's shield +1 -475<br />
<br />
Wand: CLW -356.25<br />
<br />
Pretending to be evil money -500<br />
<br />
'''TOTAL''' 8,063.05<br />
<br />
[[Category:Pathfinder]]<br />
[[Category:Shadows_of_Thassilon]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Loot&diff=5267Shadows of Thassilon Loot2019-05-04T09:08:04Z<p>Bill: </p>
<hr />
<div>This is the loot that PB66 recorded. Much of the best stuff is taken immediately. <br />
<br />
===2018-08-25===<br />
Initial foray to Thistletop<br />
<br />
* Everburning torch<br />
* Tsuto's journal<br />
* Potion CSW<br />
<br />
===2018-09-06===<br />
Tsuto and Bernice Pellcaster<br />
<br />
* Spellbook!<br />
* Scroll Comprehend Languages<br />
* Scroll Mirror Image<br />
* Scroll See Invisibility -> Trajan<br />
* Scroll Sleep<br />
* Scroll Whispering Wind<br />
* Wand of Magic Missile (Was 37)<br />
* Potion CLW -> Trajan<br />
* Cloak of reistance +1 -> Nailo<br />
* Silver comb -> Channelle<br />
* Fine silk gown -> Nailo<br />
* Everburning torch -> Nailo<br />
* Pouch of scry foci (hair, finger nails, handkerchief, pearl earring<br />
* Potion CLW<br />
* Ring of protection +1 -> Chanelle<br />
* Composite short bow -> Nailo<br />
* Thieves tools MV -> Nailo<br />
* <strike>Flute MW -> To sell</strike><br />
* Silver earrings<br />
<br />
Total cash: 153gp<br />
<br />
===2018-09-22===<br />
Thistletop lower level<br />
<br />
* Dog slicer MW<br />
* Potion ?<br />
* Cell keys (now 6)<br />
* <strike>Leather armour +1 small -> To sell</strike><br />
* Composite longbow str+4 -> Trajan<br />
* <strike>Heavy flail -> to sell</strike><br />
* <strike>Studded leather -> To sell</strike><br />
* <strike>Sling (small) -> To sell</strike><br />
* <strike>Spear (small) -> To sell</strike><br />
* <strike>Giant gold & bronze helm -> To sell (reputable buyer only)</strike><br />
* Amulet NAC +1 -> Chanelle (then Ragnar?)<br />
* <strike>40 precious stones -> To sell</strike><br />
* Vanya's gear -> Vanya's family, except for: <br />
* Rope 50'<br />
* Belt pouch -> Chanelle<br />
* Oil -> Ragnar<br />
<br />
Total cash: 3500sp, 783gp, 2pp, <br />
<br />
===2018-10-05===<br />
Thassalonian ruins beneath Sandpoint Pt I<br />
<br />
* 2 ranseurs<br />
* A statue's metal and ivory ranseur<br />
<br />
Total cash: unchanged<br />
<br />
===2018-10-20===<br />
Thassalonian ruins beneath Sandpoint Pt II, including Angry White Hair (aka Nualia)<br />
<br />
* Bedrool x2<br />
* Books & notes (Naualia)<br />
* Backpack<br />
* Longbow compositie str +3 -> Ragnar<br />
* Wand Produce Flame (33) -> Carvel<br />
* <strike>Wand Tree shape (4) -> To sell</strike><br />
* Holy symbol of Lamashtu (gold)<br />
* Magic arrows, elf bane (4)<br />
* Breast plate +1 -> Chanelle<br />
* <strike>Bastard sword +1 -> sold</strike><br />
* Sihelion medallion -> Trajan<br />
* Potion CMW -> Ragnar<br />
* <strike>Scale mail x2 -> To sell</strike><br />
* <strike>Dog slicers MW x2 -> To sell</strike><br />
* Potion CMW x2 -> Trajan, Iozif<br />
* <strike>Long sword -> To sell</strike><br />
* <strike>Hand ax MW -> To sell</strike><br />
* Scroll flaming sphere<br />
* Dagger silver -> Chanelle<br />
* Abyssal prayer book<br />
* Scroll: burning hands (CL 3)<br />
* Wand shocking grasp (28)<br />
* Wine, bottle of<br />
<br />
Total cash: 3500sp, 788gp, 9pp,<br />
<br />
===Loot to Sell: close of play, ''Burnt Offerings''===<br />
{| class="wikitable"<br />
|-<br />
!'''Item'''!!|'''Source'''!!'''Session'''!!'''Sale Value (gp)'''<br />
|-<br />
|Masterwork flute||Tsuto Kaijitsu||7 (06/09/2018)||50<br />
|-<br />
|''+1 leather armour'', size Small||Gogmurt's belongings||8 (22/09/2018)||580<br />
|-<br />
|Heavy flail and studded leather||Bruthazmus|| ||20<br />
|-<br />
|Sling and spear, size Small||Gogmurt's belongings|| ||1<br />
|-<br />
|Giant gold and bronze helm||Flooded treasury|| |||3,000<br />
|-<br />
|40 precious stones||Flooded treasury|| ||400 (10 each)<br />
|-<br />
|''Wand of tree shape'', 4 charges||Gogmurt's belongings, ''via'' Nualia||10 (20/10/2018)||180<br />
|-<br />
|Two suits of scale mail||Ragnar and Channelle's original gear|| ||50<br />
|-<br />
|Two masterwork dogslicers||Goblin marine commandos|| ||308<br />
|-<br />
|Long sword||Ragnar's original gear|| ||7.5<br />
|-<br />
|Masterwork hand axe||Mutant goblin|| ||153<br />
|-<br />
|Cash on hand (3500 sp, 788 gp, 9 pp)|| ||to date||1,228<br />
|-<br />
|colspan="3"|'''TOTAL'''||5,977.5<br />
|}<br />
<br />
===2018-11-02===<br />
<br />
* <strike>Surgical tools, MW -> sold </strike><br />
* Everburning candles <strike>x60 -> 50 sold</strike> 10<br />
* Bladed keys -> Nailo<br />
* <strike>Silver coffer -> sold </strike><br />
* Ring of Force Shield -> Nailo<br />
<br />
<br />
===Further sales===<br />
<br />
{| class="wikitable"<br />
<br />
!'''Item'''!!'''Source'''!!'''Session'''!!'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 5977.5<br />
|-<br />
| Bastard sword +1 ||Angry white hair|| || 1167.5<br />
|-<br />
| Gold dust (6 pouches @50gp) || || ||300<br />
|-<br />
| Silver dust (8 puches @ 10gp) || || ||80<br />
|-<br />
| Eternal candles || 2018-11-03|| ||1250<br />
|-<br />
| Silver coffer || 2018-11-03 || || 100<br />
|-<br />
| Purchase: Wand cure light wounds || || || -750 <br />
|-<br />
| Purchase: Rapier (MW) || || || -320<br />
|-<br />
| Purchase: Great Axe (MW) || || || -320<br />
|-<br />
| Dividend in lieu of items/ for writing spells -> Iozif || || || -780<br />
|-<br />
| Drinks at Fatman's feedbag and Hagfish || || || -16.2<br />
|-<br />
| Legitimate payment for information || || || -25<br />
|-<br />
| Purchase: Falcata (MW, cold iron) || || || -336<br />
|-<br />
|colspan="3"|'''TOTAL'''||6,327.8<br />
|}<br />
<br />
There are purchases and disbursements missing from this list!!!<br />
<br />
===2019-01-12===<br />
<br />
* <strike>Painting of Aisha -> destroyed</strike><br />
<br />
===2019-01-26===<br />
<br />
* Painting "Throw down in Swinetown"<br />
* Scroll: lightening bolt -> Iozif<br />
* Scroll: Keen edge -> Iozif<br />
* Copper key<br />
* 2 vails of grimy residue<br />
* Silver dinner set<br />
* Painting of Ragnar (in blood)<br />
* <strike>War razer +1 </strike> -> sold<br />
* <strike> Leather armour +1</strike> -> sold<br />
* Ring of jumping<br />
* Ring of protection +1 -> Trajan<br />
* <strike> Stalker's mask </strike> -> temple bounty<br />
* Chime of opening<br />
* Silver keyring with opal and 3 notched blades<br />
* Hat of disguise -> Chanelle<br />
* Adamantine long sword -> Ragnar<br />
* Ring w pearl<br />
* <strike>Pick, heavy +1</strike> -> sold<br />
* 56gp, 20pp<br />
<br />
Total cash: 6,583.8gp<br />
<br />
===2019-02-09===<br />
<br />
* Iron key to Foxglove Manor<br />
* silver pieces in pouches (34@100sp)<br />
<br />
Total cash: 6,923.8 gp<br />
<br />
<br />
===Further sales 2019-02-23===<br />
<br />
Opening balance 6,923.8<br />
<br />
+1 war razor 2019-02-09 1,154<br />
<br />
+1 heavy pick 2019-02-09 1,154<br />
<br />
+1 leather armour 2019-02-09 580<br />
<br />
+1 longsword Budget Ragnar? 1,157.5<br />
<br />
stalker's mask 2019-02-09 1,750<br />
<br />
'''TOTAL'''12,719.3<br />
<br />
===2019-02-23: Manufaturing===<br />
'''Item''' '''Source''' '''Session''' '''Sale Value (gp)'''<br />
<br />
Opening balance 12,719.3<br />
<br />
Ragnar's long sword +1 -950<br />
<br />
Channelle's great axe +1 -950<br />
<br />
Nailo's rapier +1 -950<br />
<br />
Nailo's studded leather +1 -475<br />
<br />
Ragnar's shield +1 -475<br />
<br />
Wand: CLW -356.25<br />
<br />
Pretending to be evil money -500<br />
<br />
'''TOTAL''' 8,063.05<br />
<br />
[[Category:Pathfinder]]<br />
[[Category:Shadows_of_Thassilon]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Loot&diff=5266Shadows of Thassilon Loot2019-05-04T09:07:51Z<p>Bill: /* Loot to Sell: close of play, Burnt Offerings */</p>
<hr />
<div>This is the loot that PB66 recorded. Much of the best stuff is taken immediately. <br />
<br />
===2018-08-25===<br />
Initial foray to Thistletop<br />
<br />
* Everburning torch<br />
* Tsuto's journal<br />
* Potion CSW<br />
<br />
===2018-09-06===<br />
Tsuto and Bernice Pellcaster<br />
<br />
* Spellbook!<br />
* Scroll Comprehend Languages<br />
* Scroll Mirror Image<br />
* Scroll See Invisibility -> Trajan<br />
* Scroll Sleep<br />
* Scroll Whispering Wind<br />
* Wand of Magic Missile (Was 37)<br />
* Potion CLW -> Trajan<br />
* Cloak of reistance +1 -> Nailo<br />
* Silver comb -> Channelle<br />
* Fine silk gown -> Nailo<br />
* Everburning torch -> Nailo<br />
* Pouch of scry foci (hair, finger nails, handkerchief, pearl earring<br />
* Potion CLW<br />
* Ring of protection +1 -> Chanelle<br />
* Composite short bow -> Nailo<br />
* Thieves tools MV -> Nailo<br />
* <strike>Flute MW -> To sell</strike><br />
* Silver earrings<br />
<br />
Total cash: 153gp<br />
<br />
===2018-09-22===<br />
Thistletop lower level<br />
<br />
* Dog slicer MW<br />
* Potion ?<br />
* Cell keys (now 6)<br />
* <strike>Leather armour +1 small -> To sell</strike><br />
* Composite longbow str+4 -> Trajan<br />
* <strike>Heavy flail -> to sell</strike><br />
* <strike>Studded leather -> To sell</strike><br />
* <strike>Sling (small) -> To sell</strike><br />
* <strike>Spear (small) -> To sell</strike><br />
* <strike>Giant gold & bronze helm -> To sell (reputable buyer only)</strike><br />
* Amulet NAC +1 -> Chanelle (then Ragnar?)<br />
* <strike>40 precious stones -> To sell</strike><br />
* Vanya's gear -> Vanya's family, except for: <br />
* Rope 50'<br />
* Belt pouch -> Chanelle<br />
* Oil -> Ragnar<br />
<br />
Total cash: 3500sp, 783gp, 2pp, <br />
<br />
===2018-10-05===<br />
Thassalonian ruins beneath Sandpoint Pt I<br />
<br />
* 2 ranseurs<br />
* A statue's metal and ivory ranseur<br />
<br />
Total cash: unchanged<br />
<br />
===2018-10-20===<br />
Thassalonian ruins beneath Sandpoint Pt II, including Angry White Hair (aka Nualia)<br />
<br />
* Bedrool x2<br />
* Books & notes (Naualia)<br />
* Backpack<br />
* Longbow compositie str +3 -> Ragnar<br />
* Wand Produce Flame (33) -> Carvel<br />
* <strike>Wand Tree shape (4) -> To sell</strike><br />
* Holy symbol of Lamashtu (gold)<br />
* Magic arrows, elf bane (4)<br />
* Breast plate +1 -> Chanelle<br />
* <strike>Bastard sword +1 -> sold</strike><br />
* Sihelion medallion -> Trajan<br />
* Potion CMW -> Ragnar<br />
* <strike>Scale mail x2 -> To sell</strike><br />
* <strike>Dog slicers MW x2 -> To sell</strike><br />
* Potion CMW x2 -> Trajan, Iozif<br />
* <strike>Long sword -> To sell</strike><br />
* <strike>Hand ax MW -> To sell</strike><br />
* Scroll flaming sphere<br />
* Dagger silver -> Chanelle<br />
* Abyssal prayer book<br />
* Scroll: burning hands (CL 3)<br />
* Wand shocking grasp (28)<br />
* Wine, bottle of<br />
<br />
Total cash: 3500sp, 788gp, 9pp,<br />
<br />
===Loot to Sell: close of play, ''Burnt Offerings''===<br />
{| class="wikitable"<br />
|-<br />
!'''Item'''!!|'''Source'''!!'''Session'''!!'''Sale Value (gp)'''<br />
|-<br />
|Masterwork flute||Tsuto Kaijitsu||7 (06/09/2018)||50<br />
|-<br />
|''+1 leather armour'', size Small||Gogmurt's belongings||8 (22/09/2018)||580<br />
|-<br />
|Heavy flail and studded leather||Bruthazmus|| ||20<br />
|-<br />
|Sling and spear, size Small||Gogmurt's belongings|| ||1<br />
|-<br />
|Giant gold and bronze helm||Flooded treasury|| |||3,000<br />
|-<br />
|40 precious stones||Flooded treasury|| ||400 (10 each)<br />
|-<br />
|''Wand of tree shape'', 4 charges||Gogmurt's belongings, ''via'' Nualia||10 (20/10/2018)||180<br />
|-<br />
|Two suits of scale mail||Ragnar and Channelle's original gear|| ||50<br />
|-<br />
|Two masterwork dogslicers||Goblin marine commandos|| ||308<br />
|-<br />
|Long sword||Ragnar's original gear|| ||7.5<br />
|-<br />
|Masterwork hand axe||Mutant goblin|| ||153<br />
|-<br />
|Cash on hand (3500 sp, 788 gp, 9 pp)|| ||to date||1,228<br />
|-<br />
|colspan="3"|'''TOTAL'''||5,977.5<br />
|}<br />
<br />
===2018-11-02===<br />
<br />
* <strike>Surgical tools, MW -> sold </strike><br />
* Everburning candles <strike>x60 -> 50 sold</strike> 10<br />
* Bladed keys -> Nailo<br />
* <strike>Silver coffer -> sold </strike><br />
* Ring of Force Shield -> Nailo<br />
<br />
<br />
===Further sales===<br />
<br />
{| class="wikitable"<br />
<br />
!'''Item'''!!'''Source'''!!'''Session'''!!'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 5977.5<br />
|-<br />
| Bastard sword +1 ||Angry white hair|| || 1167.5<br />
|-<br />
| Gold dust (6 pouches @50gp) || || ||300<br />
|-<br />
| Silver dust (8 puches @ 10gp) || || ||80<br />
|-<br />
| Eternal candles || 2018-11-03|| ||1250<br />
|-<br />
| Silver coffer || 2018-11-03 || || 100<br />
|-<br />
| Purchase: Wand cure light wounds || || || -750 <br />
|-<br />
| Purchase: Rapier (MW) || || || -320<br />
|-<br />
| Purchase: Great Axe (MW) || || || -320<br />
|-<br />
| Dividend in lieu of items/ for writing spells -> Iozif || || || -780<br />
|-<br />
| Drinks at Fatman's feedbag and Hagfish || || || -16.2<br />
|-<br />
| Legitimate payment for information || || || -25<br />
|-<br />
| Purchase: Falcata (MW, cold iron) || || || -336<br />
|-<br />
|colspan="3"|'''TOTAL'''||6,327.8<br />
|}<br />
<br />
There are purchases and disbursements missing from this list!!!<br />
<br />
===2019-01-12===<br />
<br />
* <strike>Painting of Aisha -> destroyed</strike><br />
<br />
===2019-01-26===<br />
<br />
* Painting "Throw down in Swinetown"<br />
* Scroll: lightening bolt -> Iozif<br />
* Scroll: Keen edge -> Iozif<br />
* Copper key<br />
* 2 vails of grimy residue<br />
* Silver dinner set<br />
* Painting of Ragnar (in blood)<br />
* <strike>War razer +1 </strike> -> sold<br />
* <strike> Leather armour +1</strike> -> sold<br />
* Ring of jumping<br />
* Ring of protection +1 -> Trajan<br />
* <strike> Stalker's mask </strike> -> temple bounty<br />
* Chime of opening<br />
* Silver keyring with opal and 3 notched blades<br />
* Hat of disguise -> Chanelle<br />
* Adamantine long sword -> Ragnar<br />
* Ring w pearl<br />
* <strike>Pick, heavy +1</strike> -> sold<br />
* 56gp, 20pp<br />
<br />
Total cash: 6,583.8gp<br />
<br />
===2019-02-09===<br />
<br />
* Iron key to Foxglove Manor<br />
* silver pieces in pouches (34@100sp)<br />
<br />
Total cash: 6,923.8 gp<br />
<br />
<br />
===Further sales 2019-02-23===<br />
<br />
Opening balance 6,923.8<br />
<br />
+1 war razor 2019-02-09 1,154<br />
<br />
+1 heavy pick 2019-02-09 1,154<br />
<br />
+1 leather armour 2019-02-09 580<br />
<br />
+1 longsword Budget Ragnar? 1,157.5<br />
<br />
stalker's mask 2019-02-09 1,750<br />
<br />
'''TOTAL'''12,719.3<br />
<br />
===2019-02-23: Manufaturing===<br />
'''Item''' '''Source''' '''Session''' '''Sale Value (gp)'''<br />
<br />
Opening balance 12,719.3<br />
<br />
Ragnar's long sword +1 -950<br />
<br />
Channelle's great axe +1 -950<br />
<br />
Nailo's rapier +1 -950<br />
<br />
Nailo's studded leather +1 -475<br />
<br />
Ragnar's shield +1 -475<br />
<br />
Wand: CLW -356.25<br />
<br />
Pretending to be evil money -500<br />
<br />
'''TOTAL''' 8,063.05</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Loot&diff=5265Shadows of Thassilon Loot2019-05-04T09:07:28Z<p>Bill: /* Further sales */</p>
<hr />
<div>This is the loot that PB66 recorded. Much of the best stuff is taken immediately. <br />
<br />
===2018-08-25===<br />
Initial foray to Thistletop<br />
<br />
* Everburning torch<br />
* Tsuto's journal<br />
* Potion CSW<br />
<br />
===2018-09-06===<br />
Tsuto and Bernice Pellcaster<br />
<br />
* Spellbook!<br />
* Scroll Comprehend Languages<br />
* Scroll Mirror Image<br />
* Scroll See Invisibility -> Trajan<br />
* Scroll Sleep<br />
* Scroll Whispering Wind<br />
* Wand of Magic Missile (Was 37)<br />
* Potion CLW -> Trajan<br />
* Cloak of reistance +1 -> Nailo<br />
* Silver comb -> Channelle<br />
* Fine silk gown -> Nailo<br />
* Everburning torch -> Nailo<br />
* Pouch of scry foci (hair, finger nails, handkerchief, pearl earring<br />
* Potion CLW<br />
* Ring of protection +1 -> Chanelle<br />
* Composite short bow -> Nailo<br />
* Thieves tools MV -> Nailo<br />
* <strike>Flute MW -> To sell</strike><br />
* Silver earrings<br />
<br />
Total cash: 153gp<br />
<br />
===2018-09-22===<br />
Thistletop lower level<br />
<br />
* Dog slicer MW<br />
* Potion ?<br />
* Cell keys (now 6)<br />
* <strike>Leather armour +1 small -> To sell</strike><br />
* Composite longbow str+4 -> Trajan<br />
* <strike>Heavy flail -> to sell</strike><br />
* <strike>Studded leather -> To sell</strike><br />
* <strike>Sling (small) -> To sell</strike><br />
* <strike>Spear (small) -> To sell</strike><br />
* <strike>Giant gold & bronze helm -> To sell (reputable buyer only)</strike><br />
* Amulet NAC +1 -> Chanelle (then Ragnar?)<br />
* <strike>40 precious stones -> To sell</strike><br />
* Vanya's gear -> Vanya's family, except for: <br />
* Rope 50'<br />
* Belt pouch -> Chanelle<br />
* Oil -> Ragnar<br />
<br />
Total cash: 3500sp, 783gp, 2pp, <br />
<br />
===2018-10-05===<br />
Thassalonian ruins beneath Sandpoint Pt I<br />
<br />
* 2 ranseurs<br />
* A statue's metal and ivory ranseur<br />
<br />
Total cash: unchanged<br />
<br />
===2018-10-20===<br />
Thassalonian ruins beneath Sandpoint Pt II, including Angry White Hair (aka Nualia)<br />
<br />
* Bedrool x2<br />
* Books & notes (Naualia)<br />
* Backpack<br />
* Longbow compositie str +3 -> Ragnar<br />
* Wand Produce Flame (33) -> Carvel<br />
* <strike>Wand Tree shape (4) -> To sell</strike><br />
* Holy symbol of Lamashtu (gold)<br />
* Magic arrows, elf bane (4)<br />
* Breast plate +1 -> Chanelle<br />
* <strike>Bastard sword +1 -> sold</strike><br />
* Sihelion medallion -> Trajan<br />
* Potion CMW -> Ragnar<br />
* <strike>Scale mail x2 -> To sell</strike><br />
* <strike>Dog slicers MW x2 -> To sell</strike><br />
* Potion CMW x2 -> Trajan, Iozif<br />
* <strike>Long sword -> To sell</strike><br />
* <strike>Hand ax MW -> To sell</strike><br />
* Scroll flaming sphere<br />
* Dagger silver -> Chanelle<br />
* Abyssal prayer book<br />
* Scroll: burning hands (CL 3)<br />
* Wand shocking grasp (28)<br />
* Wine, bottle of<br />
<br />
Total cash: 3500sp, 788gp, 9pp,<br />
<br />
===Loot to Sell: close of play, ''Burnt Offerings''===<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
|Masterwork flute||Tsuto Kaijitsu||7 (06/09/2018)||50<br />
|-<br />
|''+1 leather armour'', size Small||Gogmurt's belongings||8 (22/09/2018)||580<br />
|-<br />
|Heavy flail and studded leather||Bruthazmus|| ||20<br />
|-<br />
|Sling and spear, size Small||Gogmurt's belongings|| ||1<br />
|-<br />
|Giant gold and bronze helm||Flooded treasury|| |||3,000<br />
|-<br />
|40 precious stones||Flooded treasury|| ||400 (10 each)<br />
|-<br />
|''Wand of tree shape'', 4 charges||Gogmurt's belongings, ''via'' Nualia||10 (20/10/2018)||180<br />
|-<br />
|Two suits of scale mail||Ragnar and Channelle's original gear|| ||50<br />
|-<br />
|Two masterwork dogslicers||Goblin marine commandos|| ||308<br />
|-<br />
|Long sword||Ragnar's original gear|| ||7.5<br />
|-<br />
|Masterwork hand axe||Mutant goblin|| ||153<br />
|-<br />
|Cash on hand (3500 sp, 788 gp, 9 pp)|| ||to date||1,228<br />
|-<br />
|colspan="3"|'''TOTAL'''||5,977.5<br />
|}<br />
<br />
===2018-11-02===<br />
<br />
* <strike>Surgical tools, MW -> sold </strike><br />
* Everburning candles <strike>x60 -> 50 sold</strike> 10<br />
* Bladed keys -> Nailo<br />
* <strike>Silver coffer -> sold </strike><br />
* Ring of Force Shield -> Nailo<br />
<br />
<br />
===Further sales===<br />
<br />
{| class="wikitable"<br />
<br />
!'''Item'''!!'''Source'''!!'''Session'''!!'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 5977.5<br />
|-<br />
| Bastard sword +1 ||Angry white hair|| || 1167.5<br />
|-<br />
| Gold dust (6 pouches @50gp) || || ||300<br />
|-<br />
| Silver dust (8 puches @ 10gp) || || ||80<br />
|-<br />
| Eternal candles || 2018-11-03|| ||1250<br />
|-<br />
| Silver coffer || 2018-11-03 || || 100<br />
|-<br />
| Purchase: Wand cure light wounds || || || -750 <br />
|-<br />
| Purchase: Rapier (MW) || || || -320<br />
|-<br />
| Purchase: Great Axe (MW) || || || -320<br />
|-<br />
| Dividend in lieu of items/ for writing spells -> Iozif || || || -780<br />
|-<br />
| Drinks at Fatman's feedbag and Hagfish || || || -16.2<br />
|-<br />
| Legitimate payment for information || || || -25<br />
|-<br />
| Purchase: Falcata (MW, cold iron) || || || -336<br />
|-<br />
|colspan="3"|'''TOTAL'''||6,327.8<br />
|}<br />
<br />
There are purchases and disbursements missing from this list!!!<br />
<br />
===2019-01-12===<br />
<br />
* <strike>Painting of Aisha -> destroyed</strike><br />
<br />
===2019-01-26===<br />
<br />
* Painting "Throw down in Swinetown"<br />
* Scroll: lightening bolt -> Iozif<br />
* Scroll: Keen edge -> Iozif<br />
* Copper key<br />
* 2 vails of grimy residue<br />
* Silver dinner set<br />
* Painting of Ragnar (in blood)<br />
* <strike>War razer +1 </strike> -> sold<br />
* <strike> Leather armour +1</strike> -> sold<br />
* Ring of jumping<br />
* Ring of protection +1 -> Trajan<br />
* <strike> Stalker's mask </strike> -> temple bounty<br />
* Chime of opening<br />
* Silver keyring with opal and 3 notched blades<br />
* Hat of disguise -> Chanelle<br />
* Adamantine long sword -> Ragnar<br />
* Ring w pearl<br />
* <strike>Pick, heavy +1</strike> -> sold<br />
* 56gp, 20pp<br />
<br />
Total cash: 6,583.8gp<br />
<br />
===2019-02-09===<br />
<br />
* Iron key to Foxglove Manor<br />
* silver pieces in pouches (34@100sp)<br />
<br />
Total cash: 6,923.8 gp<br />
<br />
<br />
===Further sales 2019-02-23===<br />
<br />
Opening balance 6,923.8<br />
<br />
+1 war razor 2019-02-09 1,154<br />
<br />
+1 heavy pick 2019-02-09 1,154<br />
<br />
+1 leather armour 2019-02-09 580<br />
<br />
+1 longsword Budget Ragnar? 1,157.5<br />
<br />
stalker's mask 2019-02-09 1,750<br />
<br />
'''TOTAL'''12,719.3<br />
<br />
===2019-02-23: Manufaturing===<br />
'''Item''' '''Source''' '''Session''' '''Sale Value (gp)'''<br />
<br />
Opening balance 12,719.3<br />
<br />
Ragnar's long sword +1 -950<br />
<br />
Channelle's great axe +1 -950<br />
<br />
Nailo's rapier +1 -950<br />
<br />
Nailo's studded leather +1 -475<br />
<br />
Ragnar's shield +1 -475<br />
<br />
Wand: CLW -356.25<br />
<br />
Pretending to be evil money -500<br />
<br />
'''TOTAL''' 8,063.05</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Loot&diff=5264Shadows of Thassilon Loot2019-05-04T09:05:10Z<p>Bill: /* 2019-02-23: Manufaturing */</p>
<hr />
<div>This is the loot that PB66 recorded. Much of the best stuff is taken immediately. <br />
<br />
===2018-08-25===<br />
Initial foray to Thistletop<br />
<br />
* Everburning torch<br />
* Tsuto's journal<br />
* Potion CSW<br />
<br />
===2018-09-06===<br />
Tsuto and Bernice Pellcaster<br />
<br />
* Spellbook!<br />
* Scroll Comprehend Languages<br />
* Scroll Mirror Image<br />
* Scroll See Invisibility -> Trajan<br />
* Scroll Sleep<br />
* Scroll Whispering Wind<br />
* Wand of Magic Missile (Was 37)<br />
* Potion CLW -> Trajan<br />
* Cloak of reistance +1 -> Nailo<br />
* Silver comb -> Channelle<br />
* Fine silk gown -> Nailo<br />
* Everburning torch -> Nailo<br />
* Pouch of scry foci (hair, finger nails, handkerchief, pearl earring<br />
* Potion CLW<br />
* Ring of protection +1 -> Chanelle<br />
* Composite short bow -> Nailo<br />
* Thieves tools MV -> Nailo<br />
* <strike>Flute MW -> To sell</strike><br />
* Silver earrings<br />
<br />
Total cash: 153gp<br />
<br />
===2018-09-22===<br />
Thistletop lower level<br />
<br />
* Dog slicer MW<br />
* Potion ?<br />
* Cell keys (now 6)<br />
* <strike>Leather armour +1 small -> To sell</strike><br />
* Composite longbow str+4 -> Trajan<br />
* <strike>Heavy flail -> to sell</strike><br />
* <strike>Studded leather -> To sell</strike><br />
* <strike>Sling (small) -> To sell</strike><br />
* <strike>Spear (small) -> To sell</strike><br />
* <strike>Giant gold & bronze helm -> To sell (reputable buyer only)</strike><br />
* Amulet NAC +1 -> Chanelle (then Ragnar?)<br />
* <strike>40 precious stones -> To sell</strike><br />
* Vanya's gear -> Vanya's family, except for: <br />
* Rope 50'<br />
* Belt pouch -> Chanelle<br />
* Oil -> Ragnar<br />
<br />
Total cash: 3500sp, 783gp, 2pp, <br />
<br />
===2018-10-05===<br />
Thassalonian ruins beneath Sandpoint Pt I<br />
<br />
* 2 ranseurs<br />
* A statue's metal and ivory ranseur<br />
<br />
Total cash: unchanged<br />
<br />
===2018-10-20===<br />
Thassalonian ruins beneath Sandpoint Pt II, including Angry White Hair (aka Nualia)<br />
<br />
* Bedrool x2<br />
* Books & notes (Naualia)<br />
* Backpack<br />
* Longbow compositie str +3 -> Ragnar<br />
* Wand Produce Flame (33) -> Carvel<br />
* <strike>Wand Tree shape (4) -> To sell</strike><br />
* Holy symbol of Lamashtu (gold)<br />
* Magic arrows, elf bane (4)<br />
* Breast plate +1 -> Chanelle<br />
* <strike>Bastard sword +1 -> sold</strike><br />
* Sihelion medallion -> Trajan<br />
* Potion CMW -> Ragnar<br />
* <strike>Scale mail x2 -> To sell</strike><br />
* <strike>Dog slicers MW x2 -> To sell</strike><br />
* Potion CMW x2 -> Trajan, Iozif<br />
* <strike>Long sword -> To sell</strike><br />
* <strike>Hand ax MW -> To sell</strike><br />
* Scroll flaming sphere<br />
* Dagger silver -> Chanelle<br />
* Abyssal prayer book<br />
* Scroll: burning hands (CL 3)<br />
* Wand shocking grasp (28)<br />
* Wine, bottle of<br />
<br />
Total cash: 3500sp, 788gp, 9pp,<br />
<br />
===Loot to Sell: close of play, ''Burnt Offerings''===<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
|Masterwork flute||Tsuto Kaijitsu||7 (06/09/2018)||50<br />
|-<br />
|''+1 leather armour'', size Small||Gogmurt's belongings||8 (22/09/2018)||580<br />
|-<br />
|Heavy flail and studded leather||Bruthazmus|| ||20<br />
|-<br />
|Sling and spear, size Small||Gogmurt's belongings|| ||1<br />
|-<br />
|Giant gold and bronze helm||Flooded treasury|| |||3,000<br />
|-<br />
|40 precious stones||Flooded treasury|| ||400 (10 each)<br />
|-<br />
|''Wand of tree shape'', 4 charges||Gogmurt's belongings, ''via'' Nualia||10 (20/10/2018)||180<br />
|-<br />
|Two suits of scale mail||Ragnar and Channelle's original gear|| ||50<br />
|-<br />
|Two masterwork dogslicers||Goblin marine commandos|| ||308<br />
|-<br />
|Long sword||Ragnar's original gear|| ||7.5<br />
|-<br />
|Masterwork hand axe||Mutant goblin|| ||153<br />
|-<br />
|Cash on hand (3500 sp, 788 gp, 9 pp)|| ||to date||1,228<br />
|-<br />
|colspan="3"|'''TOTAL'''||5,977.5<br />
|}<br />
<br />
===2018-11-02===<br />
<br />
* <strike>Surgical tools, MW -> sold </strike><br />
* Everburning candles <strike>x60 -> 50 sold</strike> 10<br />
* Bladed keys -> Nailo<br />
* <strike>Silver coffer -> sold </strike><br />
* Ring of Force Shield -> Nailo<br />
<br />
<br />
===Further sales===<br />
<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 5977.5<br />
|-<br />
| Bastard sword +1 ||Angry white hair|| || 1167.5<br />
|-<br />
| Gold dust (6 pouches @50gp) || || ||300<br />
|-<br />
| Silver dust (8 puches @ 10gp) || || ||80<br />
|-<br />
| Eternal candles || 2018-11-03|| ||1250<br />
|-<br />
| Silver coffer || 2018-11-03 || || 100<br />
|-<br />
| Purchase: Wand cure light wounds || || || -750 <br />
|-<br />
| Purchase: Rapier (MW) || || || -320<br />
|-<br />
| Purchase: Great Axe (MW) || || || -320<br />
|-<br />
| Dividend in lieu of items/ for writing spells -> Iozif || || || -780<br />
|-<br />
| Drinks at Fatman's feedbag and Hagfish || || || -16.2<br />
|-<br />
| Legitimate payment for information || || || -25<br />
|-<br />
| Purchase: Falcata (MW, cold iron) || || || -336<br />
|-<br />
|colspan="3"|'''TOTAL'''||6,327.8<br />
|}<br />
<br />
There are purchases and disbursements missing from this list!!!<br />
<br />
<br />
===2019-01-12===<br />
<br />
* <strike>Painting of Aisha -> destroyed</strike><br />
<br />
===2019-01-26===<br />
<br />
* Painting "Throw down in Swinetown"<br />
* Scroll: lightening bolt -> Iozif<br />
* Scroll: Keen edge -> Iozif<br />
* Copper key<br />
* 2 vails of grimy residue<br />
* Silver dinner set<br />
* Painting of Ragnar (in blood)<br />
* <strike>War razer +1 </strike> -> sold<br />
* <strike> Leather armour +1</strike> -> sold<br />
* Ring of jumping<br />
* Ring of protection +1 -> Trajan<br />
* <strike> Stalker's mask </strike> -> temple bounty<br />
* Chime of opening<br />
* Silver keyring with opal and 3 notched blades<br />
* Hat of disguise -> Chanelle<br />
* Adamantine long sword -> Ragnar<br />
* Ring w pearl<br />
* <strike>Pick, heavy +1</strike> -> sold<br />
* 56gp, 20pp<br />
<br />
Total cash: 6,583.8gp<br />
<br />
===2019-02-09===<br />
<br />
* Iron key to Foxglove Manor<br />
* silver pieces in pouches (34@100sp)<br />
<br />
Total cash: 6,923.8 gp<br />
<br />
<br />
===Further sales 2019-02-23===<br />
<br />
Opening balance 6,923.8<br />
<br />
+1 war razor 2019-02-09 1,154<br />
<br />
+1 heavy pick 2019-02-09 1,154<br />
<br />
+1 leather armour 2019-02-09 580<br />
<br />
+1 longsword Budget Ragnar? 1,157.5<br />
<br />
stalker's mask 2019-02-09 1,750<br />
<br />
'''TOTAL'''12,719.3<br />
<br />
===2019-02-23: Manufaturing===<br />
'''Item''' '''Source''' '''Session''' '''Sale Value (gp)'''<br />
<br />
Opening balance 12,719.3<br />
<br />
Ragnar's long sword +1 -950<br />
<br />
Channelle's great axe +1 -950<br />
<br />
Nailo's rapier +1 -950<br />
<br />
Nailo's studded leather +1 -475<br />
<br />
Ragnar's shield +1 -475<br />
<br />
Wand: CLW -356.25<br />
<br />
Pretending to be evil money -500<br />
<br />
'''TOTAL''' 8,063.05</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Loot&diff=5263Shadows of Thassilon Loot2019-05-04T09:03:18Z<p>Bill: /* Further sales 2019-02-23 */</p>
<hr />
<div>This is the loot that PB66 recorded. Much of the best stuff is taken immediately. <br />
<br />
===2018-08-25===<br />
Initial foray to Thistletop<br />
<br />
* Everburning torch<br />
* Tsuto's journal<br />
* Potion CSW<br />
<br />
===2018-09-06===<br />
Tsuto and Bernice Pellcaster<br />
<br />
* Spellbook!<br />
* Scroll Comprehend Languages<br />
* Scroll Mirror Image<br />
* Scroll See Invisibility -> Trajan<br />
* Scroll Sleep<br />
* Scroll Whispering Wind<br />
* Wand of Magic Missile (Was 37)<br />
* Potion CLW -> Trajan<br />
* Cloak of reistance +1 -> Nailo<br />
* Silver comb -> Channelle<br />
* Fine silk gown -> Nailo<br />
* Everburning torch -> Nailo<br />
* Pouch of scry foci (hair, finger nails, handkerchief, pearl earring<br />
* Potion CLW<br />
* Ring of protection +1 -> Chanelle<br />
* Composite short bow -> Nailo<br />
* Thieves tools MV -> Nailo<br />
* <strike>Flute MW -> To sell</strike><br />
* Silver earrings<br />
<br />
Total cash: 153gp<br />
<br />
===2018-09-22===<br />
Thistletop lower level<br />
<br />
* Dog slicer MW<br />
* Potion ?<br />
* Cell keys (now 6)<br />
* <strike>Leather armour +1 small -> To sell</strike><br />
* Composite longbow str+4 -> Trajan<br />
* <strike>Heavy flail -> to sell</strike><br />
* <strike>Studded leather -> To sell</strike><br />
* <strike>Sling (small) -> To sell</strike><br />
* <strike>Spear (small) -> To sell</strike><br />
* <strike>Giant gold & bronze helm -> To sell (reputable buyer only)</strike><br />
* Amulet NAC +1 -> Chanelle (then Ragnar?)<br />
* <strike>40 precious stones -> To sell</strike><br />
* Vanya's gear -> Vanya's family, except for: <br />
* Rope 50'<br />
* Belt pouch -> Chanelle<br />
* Oil -> Ragnar<br />
<br />
Total cash: 3500sp, 783gp, 2pp, <br />
<br />
===2018-10-05===<br />
Thassalonian ruins beneath Sandpoint Pt I<br />
<br />
* 2 ranseurs<br />
* A statue's metal and ivory ranseur<br />
<br />
Total cash: unchanged<br />
<br />
===2018-10-20===<br />
Thassalonian ruins beneath Sandpoint Pt II, including Angry White Hair (aka Nualia)<br />
<br />
* Bedrool x2<br />
* Books & notes (Naualia)<br />
* Backpack<br />
* Longbow compositie str +3 -> Ragnar<br />
* Wand Produce Flame (33) -> Carvel<br />
* <strike>Wand Tree shape (4) -> To sell</strike><br />
* Holy symbol of Lamashtu (gold)<br />
* Magic arrows, elf bane (4)<br />
* Breast plate +1 -> Chanelle<br />
* <strike>Bastard sword +1 -> sold</strike><br />
* Sihelion medallion -> Trajan<br />
* Potion CMW -> Ragnar<br />
* <strike>Scale mail x2 -> To sell</strike><br />
* <strike>Dog slicers MW x2 -> To sell</strike><br />
* Potion CMW x2 -> Trajan, Iozif<br />
* <strike>Long sword -> To sell</strike><br />
* <strike>Hand ax MW -> To sell</strike><br />
* Scroll flaming sphere<br />
* Dagger silver -> Chanelle<br />
* Abyssal prayer book<br />
* Scroll: burning hands (CL 3)<br />
* Wand shocking grasp (28)<br />
* Wine, bottle of<br />
<br />
Total cash: 3500sp, 788gp, 9pp,<br />
<br />
===Loot to Sell: close of play, ''Burnt Offerings''===<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
|Masterwork flute||Tsuto Kaijitsu||7 (06/09/2018)||50<br />
|-<br />
|''+1 leather armour'', size Small||Gogmurt's belongings||8 (22/09/2018)||580<br />
|-<br />
|Heavy flail and studded leather||Bruthazmus|| ||20<br />
|-<br />
|Sling and spear, size Small||Gogmurt's belongings|| ||1<br />
|-<br />
|Giant gold and bronze helm||Flooded treasury|| |||3,000<br />
|-<br />
|40 precious stones||Flooded treasury|| ||400 (10 each)<br />
|-<br />
|''Wand of tree shape'', 4 charges||Gogmurt's belongings, ''via'' Nualia||10 (20/10/2018)||180<br />
|-<br />
|Two suits of scale mail||Ragnar and Channelle's original gear|| ||50<br />
|-<br />
|Two masterwork dogslicers||Goblin marine commandos|| ||308<br />
|-<br />
|Long sword||Ragnar's original gear|| ||7.5<br />
|-<br />
|Masterwork hand axe||Mutant goblin|| ||153<br />
|-<br />
|Cash on hand (3500 sp, 788 gp, 9 pp)|| ||to date||1,228<br />
|-<br />
|colspan="3"|'''TOTAL'''||5,977.5<br />
|}<br />
<br />
===2018-11-02===<br />
<br />
* <strike>Surgical tools, MW -> sold </strike><br />
* Everburning candles <strike>x60 -> 50 sold</strike> 10<br />
* Bladed keys -> Nailo<br />
* <strike>Silver coffer -> sold </strike><br />
* Ring of Force Shield -> Nailo<br />
<br />
<br />
===Further sales===<br />
<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 5977.5<br />
|-<br />
| Bastard sword +1 ||Angry white hair|| || 1167.5<br />
|-<br />
| Gold dust (6 pouches @50gp) || || ||300<br />
|-<br />
| Silver dust (8 puches @ 10gp) || || ||80<br />
|-<br />
| Eternal candles || 2018-11-03|| ||1250<br />
|-<br />
| Silver coffer || 2018-11-03 || || 100<br />
|-<br />
| Purchase: Wand cure light wounds || || || -750 <br />
|-<br />
| Purchase: Rapier (MW) || || || -320<br />
|-<br />
| Purchase: Great Axe (MW) || || || -320<br />
|-<br />
| Dividend in lieu of items/ for writing spells -> Iozif || || || -780<br />
|-<br />
| Drinks at Fatman's feedbag and Hagfish || || || -16.2<br />
|-<br />
| Legitimate payment for information || || || -25<br />
|-<br />
| Purchase: Falcata (MW, cold iron) || || || -336<br />
|-<br />
|colspan="3"|'''TOTAL'''||6,327.8<br />
|}<br />
<br />
There are purchases and disbursements missing from this list!!!<br />
<br />
<br />
===2019-01-12===<br />
<br />
* <strike>Painting of Aisha -> destroyed</strike><br />
<br />
===2019-01-26===<br />
<br />
* Painting "Throw down in Swinetown"<br />
* Scroll: lightening bolt -> Iozif<br />
* Scroll: Keen edge -> Iozif<br />
* Copper key<br />
* 2 vails of grimy residue<br />
* Silver dinner set<br />
* Painting of Ragnar (in blood)<br />
* <strike>War razer +1 </strike> -> sold<br />
* <strike> Leather armour +1</strike> -> sold<br />
* Ring of jumping<br />
* Ring of protection +1 -> Trajan<br />
* <strike> Stalker's mask </strike> -> temple bounty<br />
* Chime of opening<br />
* Silver keyring with opal and 3 notched blades<br />
* Hat of disguise -> Chanelle<br />
* Adamantine long sword -> Ragnar<br />
* Ring w pearl<br />
* <strike>Pick, heavy +1</strike> -> sold<br />
* 56gp, 20pp<br />
<br />
Total cash: 6,583.8gp<br />
<br />
===2019-02-09===<br />
<br />
* Iron key to Foxglove Manor<br />
* silver pieces in pouches (34@100sp)<br />
<br />
Total cash: 6,923.8 gp<br />
<br />
<br />
===Further sales 2019-02-23===<br />
<br />
Opening balance 6,923.8<br />
<br />
+1 war razor 2019-02-09 1,154<br />
<br />
+1 heavy pick 2019-02-09 1,154<br />
<br />
+1 leather armour 2019-02-09 580<br />
<br />
+1 longsword Budget Ragnar? 1,157.5<br />
<br />
stalker's mask 2019-02-09 1,750<br />
<br />
'''TOTAL'''12,719.3<br />
<br />
===2019-02-23: Manufaturing===<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 12,719.3<br />
|-<br />
| Ragnar's long sword +1 || || || -950<br />
|-<br />
| Channelle's great axe +1 || || || -950<br />
|- <br />
| Nailo's rapier +1 || || || -950<br />
|-<br />
| Nailo's studded leather +1 || || || -475<br />
|-<br />
| Ragnar's shield +1 || || || -475<br />
|-<br />
| Wand: CLW || || || -356.25<br />
|-<br />
| Pretending to be evil money || || || -500<br />
|-<br />
| colspan="3"|'''TOTAL'''|| 8,063.05<br />
|}</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Loot&diff=5262Shadows of Thassilon Loot2019-05-04T08:57:19Z<p>Bill: Reverted edits by Bill (talk) to last revision by PB66</p>
<hr />
<div>This is the loot that PB66 recorded. Much of the best stuff is taken immediately. <br />
<br />
===2018-08-25===<br />
Initial foray to Thistletop<br />
<br />
* Everburning torch<br />
* Tsuto's journal<br />
* Potion CSW<br />
<br />
===2018-09-06===<br />
Tsuto and Bernice Pellcaster<br />
<br />
* Spellbook!<br />
* Scroll Comprehend Languages<br />
* Scroll Mirror Image<br />
* Scroll See Invisibility -> Trajan<br />
* Scroll Sleep<br />
* Scroll Whispering Wind<br />
* Wand of Magic Missile (Was 37)<br />
* Potion CLW -> Trajan<br />
* Cloak of reistance +1 -> Nailo<br />
* Silver comb -> Channelle<br />
* Fine silk gown -> Nailo<br />
* Everburning torch -> Nailo<br />
* Pouch of scry foci (hair, finger nails, handkerchief, pearl earring<br />
* Potion CLW<br />
* Ring of protection +1 -> Chanelle<br />
* Composite short bow -> Nailo<br />
* Thieves tools MV -> Nailo<br />
* <strike>Flute MW -> To sell</strike><br />
* Silver earrings<br />
<br />
Total cash: 153gp<br />
<br />
===2018-09-22===<br />
Thistletop lower level<br />
<br />
* Dog slicer MW<br />
* Potion ?<br />
* Cell keys (now 6)<br />
* <strike>Leather armour +1 small -> To sell</strike><br />
* Composite longbow str+4 -> Trajan<br />
* <strike>Heavy flail -> to sell</strike><br />
* <strike>Studded leather -> To sell</strike><br />
* <strike>Sling (small) -> To sell</strike><br />
* <strike>Spear (small) -> To sell</strike><br />
* <strike>Giant gold & bronze helm -> To sell (reputable buyer only)</strike><br />
* Amulet NAC +1 -> Chanelle (then Ragnar?)<br />
* <strike>40 precious stones -> To sell</strike><br />
* Vanya's gear -> Vanya's family, except for: <br />
* Rope 50'<br />
* Belt pouch -> Chanelle<br />
* Oil -> Ragnar<br />
<br />
Total cash: 3500sp, 783gp, 2pp, <br />
<br />
===2018-10-05===<br />
Thassalonian ruins beneath Sandpoint Pt I<br />
<br />
* 2 ranseurs<br />
* A statue's metal and ivory ranseur<br />
<br />
Total cash: unchanged<br />
<br />
===2018-10-20===<br />
Thassalonian ruins beneath Sandpoint Pt II, including Angry White Hair (aka Nualia)<br />
<br />
* Bedrool x2<br />
* Books & notes (Naualia)<br />
* Backpack<br />
* Longbow compositie str +3 -> Ragnar<br />
* Wand Produce Flame (33) -> Carvel<br />
* <strike>Wand Tree shape (4) -> To sell</strike><br />
* Holy symbol of Lamashtu (gold)<br />
* Magic arrows, elf bane (4)<br />
* Breast plate +1 -> Chanelle<br />
* <strike>Bastard sword +1 -> sold</strike><br />
* Sihelion medallion -> Trajan<br />
* Potion CMW -> Ragnar<br />
* <strike>Scale mail x2 -> To sell</strike><br />
* <strike>Dog slicers MW x2 -> To sell</strike><br />
* Potion CMW x2 -> Trajan, Iozif<br />
* <strike>Long sword -> To sell</strike><br />
* <strike>Hand ax MW -> To sell</strike><br />
* Scroll flaming sphere<br />
* Dagger silver -> Chanelle<br />
* Abyssal prayer book<br />
* Scroll: burning hands (CL 3)<br />
* Wand shocking grasp (28)<br />
* Wine, bottle of<br />
<br />
Total cash: 3500sp, 788gp, 9pp,<br />
<br />
===Loot to Sell: close of play, ''Burnt Offerings''===<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
|Masterwork flute||Tsuto Kaijitsu||7 (06/09/2018)||50<br />
|-<br />
|''+1 leather armour'', size Small||Gogmurt's belongings||8 (22/09/2018)||580<br />
|-<br />
|Heavy flail and studded leather||Bruthazmus|| ||20<br />
|-<br />
|Sling and spear, size Small||Gogmurt's belongings|| ||1<br />
|-<br />
|Giant gold and bronze helm||Flooded treasury|| |||3,000<br />
|-<br />
|40 precious stones||Flooded treasury|| ||400 (10 each)<br />
|-<br />
|''Wand of tree shape'', 4 charges||Gogmurt's belongings, ''via'' Nualia||10 (20/10/2018)||180<br />
|-<br />
|Two suits of scale mail||Ragnar and Channelle's original gear|| ||50<br />
|-<br />
|Two masterwork dogslicers||Goblin marine commandos|| ||308<br />
|-<br />
|Long sword||Ragnar's original gear|| ||7.5<br />
|-<br />
|Masterwork hand axe||Mutant goblin|| ||153<br />
|-<br />
|Cash on hand (3500 sp, 788 gp, 9 pp)|| ||to date||1,228<br />
|-<br />
|colspan="3"|'''TOTAL'''||5,977.5<br />
|}<br />
<br />
===2018-11-02===<br />
<br />
* <strike>Surgical tools, MW -> sold </strike><br />
* Everburning candles <strike>x60 -> 50 sold</strike> 10<br />
* Bladed keys -> Nailo<br />
* <strike>Silver coffer -> sold </strike><br />
* Ring of Force Shield -> Nailo<br />
<br />
<br />
===Further sales===<br />
<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 5977.5<br />
|-<br />
| Bastard sword +1 ||Angry white hair|| || 1167.5<br />
|-<br />
| Gold dust (6 pouches @50gp) || || ||300<br />
|-<br />
| Silver dust (8 puches @ 10gp) || || ||80<br />
|-<br />
| Eternal candles || 2018-11-03|| ||1250<br />
|-<br />
| Silver coffer || 2018-11-03 || || 100<br />
|-<br />
| Purchase: Wand cure light wounds || || || -750 <br />
|-<br />
| Purchase: Rapier (MW) || || || -320<br />
|-<br />
| Purchase: Great Axe (MW) || || || -320<br />
|-<br />
| Dividend in lieu of items/ for writing spells -> Iozif || || || -780<br />
|-<br />
| Drinks at Fatman's feedbag and Hagfish || || || -16.2<br />
|-<br />
| Legitimate payment for information || || || -25<br />
|-<br />
| Purchase: Falcata (MW, cold iron) || || || -336<br />
|-<br />
|colspan="3"|'''TOTAL'''||6,327.8<br />
|}<br />
<br />
There are purchases and disbursements missing from this list!!!<br />
<br />
<br />
===2019-01-12===<br />
<br />
* <strike>Painting of Aisha -> destroyed</strike><br />
<br />
===2019-01-26===<br />
<br />
* Painting "Throw down in Swinetown"<br />
* Scroll: lightening bolt -> Iozif<br />
* Scroll: Keen edge -> Iozif<br />
* Copper key<br />
* 2 vails of grimy residue<br />
* Silver dinner set<br />
* Painting of Ragnar (in blood)<br />
* <strike>War razer +1 </strike> -> sold<br />
* <strike> Leather armour +1</strike> -> sold<br />
* Ring of jumping<br />
* Ring of protection +1 -> Trajan<br />
* <strike> Stalker's mask </strike> -> temple bounty<br />
* Chime of opening<br />
* Silver keyring with opal and 3 notched blades<br />
* Hat of disguise -> Chanelle<br />
* Adamantine long sword -> Ragnar<br />
* Ring w pearl<br />
* <strike>Pick, heavy +1</strike> -> sold<br />
* 56gp, 20pp<br />
<br />
Total cash: 6,583.8gp<br />
<br />
===2019-02-09===<br />
<br />
* Iron key to Foxglove Manor<br />
* silver pieces in pouches (34@100sp)<br />
<br />
Total cash: 6,923.8 gp<br />
<br />
<br />
===Further sales 2019-02-23===<br />
<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 6,923.8<br />
|-<br />
| +1 war razor || ||2019-02-09 || 1,154<br />
|-<br />
| +1 heavy pick || ||2019-02-09 || 1,154<br />
|-<br />
| +1 leather armour || ||2019-02-09 || 580<br />
|-<br />
| +1 longsword || Budget Ragnar? || || 1,157.5<br />
|- <br />
| stalker's mask || ||2019-02-09 || 1,750<br />
|-<br />
| colspan="3"|'''TOTAL'''|| 12,719.3<br />
|}<br />
<br />
===2019-02-23: Manufaturing===<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 12,719.3<br />
|-<br />
| Ragnar's long sword +1 || || || -950<br />
|-<br />
| Channelle's great axe +1 || || || -950<br />
|- <br />
| Nailo's rapier +1 || || || -950<br />
|-<br />
| Nailo's studded leather +1 || || || -475<br />
|-<br />
| Ragnar's shield +1 || || || -475<br />
|-<br />
| Wand: CLW || || || -356.25<br />
|-<br />
| Pretending to be evil money || || || -500<br />
|-<br />
| colspan="3"|'''TOTAL'''|| 8,063.05<br />
|}</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Loot&diff=5261Shadows of Thassilon Loot2019-05-04T08:56:19Z<p>Bill: Undo revision 5259 by Bill (talk)</p>
<hr />
<div>This is the loot that PB66 recorded. Much of the best stuff is taken immediately. <br />
<br />
===2018-08-25===<br />
Initial foray to Thistletop<br />
<br />
* Everburning torch<br />
* Tsuto's journal<br />
* Potion CSW<br />
<br />
===2018-09-06===<br />
Tsuto and Bernice Pellcaster<br />
<br />
* Spellbook!<br />
* Scroll Comprehend Languages<br />
* Scroll Mirror Image<br />
* Scroll See Invisibility -> Trajan<br />
* Scroll Sleep<br />
* Scroll Whispering Wind<br />
* Wand of Magic Missile (Was 37)<br />
* Potion CLW -> Trajan<br />
* Cloak of reistance +1 -> Nailo<br />
* Silver comb -> Channelle<br />
* Fine silk gown -> Nailo<br />
* Everburning torch -> Nailo<br />
* Pouch of scry foci (hair, finger nails, handkerchief, pearl earring<br />
* Potion CLW<br />
* Ring of protection +1 -> Chanelle<br />
* Composite short bow -> Nailo<br />
* Thieves tools MV -> Nailo<br />
* <strike>Flute MW -> To sell</strike><br />
* Silver earrings<br />
<br />
Total cash: 153gp<br />
<br />
===2018-09-22===<br />
Thistletop lower level<br />
<br />
* Dog slicer MW<br />
* Potion ?<br />
* Cell keys (now 6)<br />
* <strike>Leather armour +1 small -> To sell</strike><br />
* Composite longbow str+4 -> Trajan<br />
* <strike>Heavy flail -> to sell</strike><br />
* <strike>Studded leather -> To sell</strike><br />
* <strike>Sling (small) -> To sell</strike><br />
* <strike>Spear (small) -> To sell</strike><br />
* <strike>Giant gold & bronze helm -> To sell (reputable buyer only)</strike><br />
* Amulet NAC +1 -> Chanelle (then Ragnar?)<br />
* <strike>40 precious stones -> To sell</strike><br />
* Vanya's gear -> Vanya's family, except for: <br />
* Rope 50'<br />
* Belt pouch -> Chanelle<br />
* Oil -> Ragnar<br />
<br />
Total cash: 3500sp, 783gp, 2pp, <br />
<br />
===2018-10-05===<br />
Thassalonian ruins beneath Sandpoint Pt I<br />
<br />
* 2 ranseurs<br />
* A statue's metal and ivory ranseur<br />
<br />
Total cash: unchanged<br />
<br />
===2018-10-20===<br />
Thassalonian ruins beneath Sandpoint Pt II, including Angry White Hair (aka Nualia)<br />
<br />
* Bedrool x2<br />
* Books & notes (Naualia)<br />
* Backpack<br />
* Longbow compositie str +3 -> Ragnar<br />
* Wand Produce Flame (33) -> Carvel<br />
* <strike>Wand Tree shape (4) -> To sell</strike><br />
* Holy symbol of Lamashtu (gold)<br />
* Magic arrows ? (4)<br />
* Breast plate +1 -> Chanelle<br />
* Bastard sword ? (magic)<br />
* Sihelion medallion -> Trajan<br />
* Potion CMW -> Ragnar<br />
* <strike>Scale mail x2 -> To sell</strike><br />
* <strike>Dog slicers MW x2 -> To sell</strike><br />
* Potion CMW x2 -> Trajan, Iozif<br />
* <strike>Long sword -> To sell</strike><br />
* <strike>Hand ax MW -> To sell</strike><br />
* Scroll flaming sphere<br />
* Dagger silver -> Chanelle<br />
* Abyssal prayer book<br />
* Scroll: burning hands (CL 3)<br />
* Wand shocking grasp (28)<br />
* Wine, bottle of<br />
<br />
Total cash: 3500sp, 788gp, 9pp,</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=The_Mutant_Anarchists_Cookbook&diff=5260The Mutant Anarchists Cookbook2019-05-04T08:54:58Z<p>Bill: /* Jammers */</p>
<hr />
<div>Assuming that they find a source<br />
of food and shelter, the characters<br />
face two problems. First, they must<br />
avoid being caught by the sentinels.<br />
Second, they must try to contact<br />
other mutants and form some sort of<br />
resistance network.<br />
<br />
Avoiding being caught by the<br />
sentinels is very difficult. The<br />
sentinels are designed and equipped<br />
specifically to capture mutants. Their<br />
organic analyzers can perform<br />
scanning sweeps across hundreds of<br />
miles and pinpoint the location of a<br />
mutant to within a few hundred feet.<br />
To avoid being captured, the<br />
characters must devise a means of<br />
masking their presence from these<br />
scanners, confusing the scanners, or<br />
jamming them across a large area.<br />
=Jammers=<br />
Jamming the scanners is very<br />
risky. It hides the mutants' location<br />
but it also sends a loud, clear<br />
message to the sentinels that<br />
something is going on. The sentinels<br />
immediately go to work trying to<br />
locate the source of the jamming<br />
signal. If the area affected is very<br />
large, this may take a long time. If<br />
the jammer is weak, it can be located<br />
very quickly.<br />
<br />
Fortunately, jammers are easy to<br />
build. They have only one applicable<br />
rank: range. The ranges achieved at<br />
various ranks are listed on the<br />
Jammer Range table.<br />
<br />
'''Jammer Range'''<br />
<br />
'''Rank''' '''Range'''<br />
<br />
Shift 0 1 area<br />
<br />
Feeble 2 areas<br />
<br />
Poor 4 areas<br />
<br />
Typical 6 areas<br />
<br />
Good 20 areas<br />
<br />
Excellent 1 mile<br />
<br />
Remarkable 5 miles<br />
<br />
Incredible 20 miles<br />
<br />
Amazing 50 miles<br />
<br />
Monstrous 150 miles<br />
<br />
Unearthly 500 miles<br />
<br />
The jammers range is a radius.<br />
For example, a jammer with<br />
Incredible range has a radius of 20<br />
miles, so it jams an area of<br />
approximately 1,250 square miles.<br />
<br />
Everything within its range is blacked<br />
out to a sentinel's organic analyzer.<br />
As soon as a jammer is activated,<br />
all sentinels in the region go on alert.<br />
They are looking not only for the<br />
jammer but for the mutant activity it<br />
is obviously masking.<br />
<br />
To determine how much time the<br />
sentinels need to locate and destroy<br />
the jammer, make a FEAT roll using<br />
the jammer's range.<br />
<br />
*White result-one hour.<br />
*Green result- 1 to 1 0 hours.<br />
*Yellow result-1 day.<br />
*Red result- 1 to 10 days.<br />
<br />
If the jammer's range is Typical or<br />
less, however, it is automatically<br />
found within one hour. Such small<br />
jammers are useful for creating<br />
diversions, but little else.<br />
<br />
Because of the sentinels' learning<br />
program, they are hard to fool twice.<br />
After locating a particular type of<br />
jammer, the time needed to locate<br />
any similar jammer is halved. Thus,<br />
character's must redesign their<br />
jammer each time they build one to<br />
get full benefit from it.<br />
<br />
The weight of a jammer equals its<br />
range rank number in pounds. An<br />
Excellent range jammer, for<br />
example, weighs about 20 pounds. It<br />
is easily portable with its antenna<br />
array folded. A Monstrous jammer,<br />
however, weighs 75 pounds and is<br />
significantly less portable.<br />
<br />
=Wild Weasels=<br />
A wild weasel is an electronic<br />
decoy designed to imitate the<br />
organic signature of a mutant. Wild<br />
weasels create a multitude of mutant<br />
readings on the sentinel's scanners,<br />
allowing real mutants to blend into<br />
the general chaos without attracting<br />
special attention.<br />
<br />
Obviously, a wild weasel also<br />
attracts the attention of every<br />
sentinel in the area. It is much harder<br />
to locate than a jammer, but is<br />
correspondingly more difficult to<br />
design and build.<br />
<br />
A wild weasel has three applicable<br />
ranks: range, resolution, and<br />
personality.<br />
<br />
Wild Weasel ranges are identical<br />
to jammer ranges. False readings<br />
will be created within that range.<br />
Resolution is the number of false<br />
images the weasel can create. It<br />
equals the device's resolution rank<br />
number. For example, a wild weasel<br />
with Remarkable resolution can<br />
create up to 30 false mutant<br />
readings.<br />
<br />
Personality is the device's ability to<br />
mimic the organic signature of a<br />
specific mutant. When sorting out<br />
the multitude of targets, a sentinel<br />
zeroes in on recognized signatures<br />
before pursuing unidentified mutants<br />
(unless the unidentified mutants are<br />
much closer}. It is a good idea,<br />
therefore, to program the weasel so<br />
it creates images of famous mutant<br />
fugitives; Wolverine is a favorite<br />
because he tops the sentinels' "Most<br />
Wanted" list. Another trick is<br />
programming the weasel to project<br />
multiple images of the mutants who<br />
will be using it for cover, making it<br />
impossible for sentinels to pick out<br />
the real mutants.<br />
<br />
To determine how much time<br />
sentinels need to locate the wild<br />
weasel, make a FEAT roll using its<br />
range rank.<br />
*White result- 1 to 1 0 hours.<br />
*Green result-1 day.<br />
*Yellow or Red result-1 to 10 days.<br />
When moving under the cover of a <br />
wild weasel, characters still risk<br />
being intercepted by sentinels. Make<br />
a FEAT roll using the weasel's<br />
resolution rank:<br />
*If the weasel's personality rank exceeds its resolution, any colored result means the mutants have not been singled out;<br />
*If the weasel's resolution rank equals its personality rank, a yellow result is needed to avoid interception;<br />
*If its resolution exceeds its personality, only a red result will protect the mutants.<br />
This roll must be made once per<br />
hour that the characters are exposed<br />
to the sentinels.<br />
<br />
A typical wild weasel is the size of<br />
a television set; those with low<br />
resolution ranks are the size of small<br />
portable sets, while powerful models<br />
are the size of a 23-inch console.<br />
=Masking Devices=<br />
A masking device, or simply mask,<br />
is an electronic device which fools<br />
the sentinels' organic analyzers into<br />
concluding that no mutants are<br />
present. It masks the mutants'<br />
presence without tipping off the<br />
sentinels that anything is out of<br />
order.<br />
<br />
A mask is the most powerful of the<br />
three devices described here. Masks<br />
are not terribly difficult to build,<br />
either, but they require some special<br />
components and data which are hard<br />
to come by.<br />
<br />
Most importantly, building an<br />
effective mask requires a thorough<br />
understanding of how a sentinel's<br />
organic analyzer works. This means<br />
the characters need an organic<br />
analyzer to examine (an actual<br />
analyzer isn't needed if the designer<br />
can somehow get the technical<br />
specs, but these are harder to come<br />
by than real analyzers}. All analyzers<br />
work the same way, so the unit from<br />
a mark IV sentinel is just as helpful<br />
as ons from an omega sentinel.<br />
<br />
Also, one of the components of a<br />
mask is a refractive fold generator,<br />
which must be built separately. This device has a single applicable<br />
rank-Remarkable-and requires no<br />
special components.<br />
<br />
The mask itself has two applicable<br />
ranks: range and density.<br />
Range determines both how large<br />
an area the device can conceal and<br />
how many characters it can conceal.<br />
This information is listed on the Mask<br />
Ranges table.<br />
<br />
'''Mask Ranges'''<br />
<br />
Rank Range Characters<br />
<br />
Feeble 2 feet 1<br />
<br />
Poor 4 feet 2<br />
<br />
Typical 6 feet 3<br />
<br />
Good 8 feet 4<br />
<br />
Excellent 10 feet 6<br />
<br />
Remarkable 1 area 8<br />
<br />
Incredible 1 area 10<br />
<br />
Amazing 1 area 15<br />
<br />
Monstrous 2 areas 25<br />
<br />
Unearthly 4 areas 40<br />
<br />
For example, a mask with Remarkable range conceals up to<br />
eight characters in the same area as<br />
the device. A mask with Monstrous<br />
range conceals up to 25 characters<br />
in the same area as the device and<br />
one adjacent area.<br />
<br />
The mask's density rank measures<br />
how difficult it is for an organic<br />
analyzer to penetrate the screen.<br />
<br />
A typical mask is portable, about<br />
the size of a suitcase. It can be made<br />
smaller, of course, for additional<br />
column shifts.<br />
<br />
=Minuteman=<br />
A minuteman is a remote sentinel<br />
ambushing device. It lures sentinels<br />
into range by creating the image of a<br />
mutant and then detonates,<br />
destroying the sentinels along with<br />
itself.<br />
<br />
A minuteman has two ranks: lure<br />
and blast. Once the device is placed<br />
and activated, a FEAT roll is made<br />
once per day against its lure rank. A<br />
green result means that one sentinel<br />
has been lured close to the device. A<br />
yellow result lures two sentinels and<br />
a red result lures a triad of sentinels.<br />
A white result means that no<br />
sentinels found the minuteman, but<br />
another roll can be made the next<br />
day.<br />
<br />
The minuteman's blast rank is the<br />
strength of its attack when it<br />
explodes. It makes one edged attack<br />
against each sentinel in range. Since<br />
most sentinels have Incredible body<br />
armor, a device with less than<br />
Incredible blast has no chance to<br />
damage a sentinel.<br />
<br />
Other sorts of minutemen can be<br />
designed: incendiaries, energy<br />
attacks, electronic brain scramblers,<br />
or anything else the characters can<br />
cobble together.<br />
<br />
[[Category:Marvel_Super_Heroes]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Loot&diff=5259Shadows of Thassilon Loot2019-05-04T08:52:40Z<p>Bill: Reverted edits by Bill (talk) to last revision by PB66</p>
<hr />
<div>This is the loot that PB66 recorded. Much of the best stuff is taken immediately. <br />
<br />
===2018-08-25===<br />
Initial foray to Thistletop<br />
<br />
* Everburning torch<br />
* Tsuto's journal<br />
* Potion CSW<br />
<br />
===2018-09-06===<br />
Tsuto and Bernice Pellcaster<br />
<br />
* Spellbook!<br />
* Scroll Comprehend Languages<br />
* Scroll Mirror Image<br />
* Scroll See Invisibility -> Trajan<br />
* Scroll Sleep<br />
* Scroll Whispering Wind<br />
* Wand of Magic Missile (Was 37)<br />
* Potion CLW -> Trajan<br />
* Cloak of reistance +1 -> Nailo<br />
* Silver comb -> Channelle<br />
* Fine silk gown -> Nailo<br />
* Everburning torch -> Nailo<br />
* Pouch of scry foci (hair, finger nails, handkerchief, pearl earring<br />
* Potion CLW<br />
* Ring of protection +1 -> Chanelle<br />
* Composite short bow -> Nailo<br />
* Thieves tools MV -> Nailo<br />
* <strike>Flute MW -> To sell</strike><br />
* Silver earrings<br />
<br />
Total cash: 153gp<br />
<br />
===2018-09-22===<br />
Thistletop lower level<br />
<br />
* Dog slicer MW<br />
* Potion ?<br />
* Cell keys (now 6)<br />
* <strike>Leather armour +1 small -> To sell</strike><br />
* Composite longbow str+4 -> Trajan<br />
* <strike>Heavy flail -> to sell</strike><br />
* <strike>Studded leather -> To sell</strike><br />
* <strike>Sling (small) -> To sell</strike><br />
* <strike>Spear (small) -> To sell</strike><br />
* <strike>Giant gold & bronze helm -> To sell (reputable buyer only)</strike><br />
* Amulet NAC +1 -> Chanelle (then Ragnar?)<br />
* <strike>40 precious stones -> To sell</strike><br />
* Vanya's gear -> Vanya's family, except for: <br />
* Rope 50'<br />
* Belt pouch -> Chanelle<br />
* Oil -> Ragnar<br />
<br />
Total cash: 3500sp, 783gp, 2pp, <br />
<br />
===2018-10-05===<br />
Thassalonian ruins beneath Sandpoint Pt I<br />
<br />
* 2 ranseurs<br />
* A statue's metal and ivory ranseur<br />
<br />
Total cash: unchanged<br />
<br />
===2018-10-20===<br />
Thassalonian ruins beneath Sandpoint Pt II, including Angry White Hair (aka Nualia)<br />
<br />
* Bedrool x2<br />
* Books & notes (Naualia)<br />
* Backpack<br />
* Longbow compositie str +3 -> Ragnar<br />
* Wand Produce Flame (33) -> Carvel<br />
* <strike>Wand Tree shape (4) -> To sell</strike><br />
* Holy symbol of Lamashtu (gold)<br />
* Magic arrows, elf bane (4)<br />
* Breast plate +1 -> Chanelle<br />
* <strike>Bastard sword +1 -> sold</strike><br />
* Sihelion medallion -> Trajan<br />
* Potion CMW -> Ragnar<br />
* <strike>Scale mail x2 -> To sell</strike><br />
* <strike>Dog slicers MW x2 -> To sell</strike><br />
* Potion CMW x2 -> Trajan, Iozif<br />
* <strike>Long sword -> To sell</strike><br />
* <strike>Hand ax MW -> To sell</strike><br />
* Scroll flaming sphere<br />
* Dagger silver -> Chanelle<br />
* Abyssal prayer book<br />
* Scroll: burning hands (CL 3)<br />
* Wand shocking grasp (28)<br />
* Wine, bottle of<br />
<br />
Total cash: 3500sp, 788gp, 9pp,<br />
<br />
===Loot to Sell: close of play, ''Burnt Offerings''===<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
|Masterwork flute||Tsuto Kaijitsu||7 (06/09/2018)||50<br />
|-<br />
|''+1 leather armour'', size Small||Gogmurt's belongings||8 (22/09/2018)||580<br />
|-<br />
|Heavy flail and studded leather||Bruthazmus|| ||20<br />
|-<br />
|Sling and spear, size Small||Gogmurt's belongings|| ||1<br />
|-<br />
|Giant gold and bronze helm||Flooded treasury|| |||3,000<br />
|-<br />
|40 precious stones||Flooded treasury|| ||400 (10 each)<br />
|-<br />
|''Wand of tree shape'', 4 charges||Gogmurt's belongings, ''via'' Nualia||10 (20/10/2018)||180<br />
|-<br />
|Two suits of scale mail||Ragnar and Channelle's original gear|| ||50<br />
|-<br />
|Two masterwork dogslicers||Goblin marine commandos|| ||308<br />
|-<br />
|Long sword||Ragnar's original gear|| ||7.5<br />
|-<br />
|Masterwork hand axe||Mutant goblin|| ||153<br />
|-<br />
|Cash on hand (3500 sp, 788 gp, 9 pp)|| ||to date||1,228<br />
|-<br />
|colspan="3"|'''TOTAL'''||5,977.5<br />
|}<br />
<br />
===2018-11-02===<br />
<br />
* <strike>Surgical tools, MW -> sold </strike><br />
* Everburning candles <strike>x60 -> 50 sold</strike> 10<br />
* Bladed keys -> Nailo<br />
* <strike>Silver coffer -> sold </strike><br />
* Ring of Force Shield -> Nailo<br />
<br />
<br />
===Further sales===<br />
<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 5977.5<br />
|-<br />
| Bastard sword +1 ||Angry white hair|| || 1167.5<br />
|-<br />
| Gold dust (6 pouches @50gp) || || ||300<br />
|-<br />
| Silver dust (8 puches @ 10gp) || || ||80<br />
|-<br />
| Eternal candles || 2018-11-03|| ||1250<br />
|-<br />
| Silver coffer || 2018-11-03 || || 100<br />
|-<br />
| Purchase: Wand cure light wounds || || || -750 <br />
|-<br />
| Purchase: Rapier (MW) || || || -320<br />
|-<br />
| Purchase: Great Axe (MW) || || || -320<br />
|-<br />
| Dividend in lieu of items/ for writing spells -> Iozif || || || -780<br />
|-<br />
| Drinks at Fatman's feedbag and Hagfish || || || -16.2<br />
|-<br />
| Legitimate payment for information || || || -25<br />
|-<br />
| Purchase: Falcata (MW, cold iron) || || || -336<br />
|-<br />
|colspan="3"|'''TOTAL'''||6,327.8<br />
|}<br />
<br />
There are purchases and disbursements missing from this list!!!<br />
<br />
<br />
===2019-01-12===<br />
<br />
* <strike>Painting of Aisha -> destroyed</strike><br />
<br />
===2019-01-26===<br />
<br />
* Painting "Throw down in Swinetown"<br />
* Scroll: lightening bolt -> Iozif<br />
* Scroll: Keen edge -> Iozif<br />
* Copper key<br />
* 2 vails of grimy residue<br />
* Silver dinner set<br />
* Painting of Ragnar (in blood)<br />
* <strike>War razer +1 </strike> -> sold<br />
* <strike> Leather armour +1</strike> -> sold<br />
* Ring of jumping<br />
* Ring of protection +1 -> Trajan<br />
* <strike> Stalker's mask </strike> -> temple bounty<br />
* Chime of opening<br />
* Silver keyring with opal and 3 notched blades<br />
* Hat of disguise -> Chanelle<br />
* Adamantine long sword -> Ragnar<br />
* Ring w pearl<br />
* <strike>Pick, heavy +1</strike> -> sold<br />
* 56gp, 20pp<br />
<br />
Total cash: 6,583.8gp<br />
<br />
===2019-02-09===<br />
<br />
* Iron key to Foxglove Manor<br />
* silver pieces in pouches (34@100sp)<br />
<br />
Total cash: 6,923.8 gp<br />
<br />
<br />
===Further sales 2019-02-23===<br />
<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 6,923.8<br />
|-<br />
| +1 war razor || ||2019-02-09 || 1,154<br />
|-<br />
| +1 heavy pick || ||2019-02-09 || 1,154<br />
|-<br />
| +1 leather armour || ||2019-02-09 || 580<br />
|-<br />
| +1 longsword || Budget Ragnar? || || 1,157.5<br />
|- <br />
| stalker's mask || ||2019-02-09 || 1,750<br />
|-<br />
| colspan="3"|'''TOTAL'''|| 12,719.3<br />
|}<br />
<br />
===2019-02-23: Manufaturing===<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
| Opening balance || || || 12,719.3<br />
|-<br />
| Ragnar's long sword +1 || || || -950<br />
|-<br />
| Channelle's great axe +1 || || || -950<br />
|- <br />
| Nailo's rapier +1 || || || -950<br />
|-<br />
| Nailo's studded leather +1 || || || -475<br />
|-<br />
| Ragnar's shield +1 || || || -475<br />
|-<br />
| Wand: CLW || || || -356.25<br />
|-<br />
| Pretending to be evil money || || || -500<br />
|-<br />
| colspan="3"|'''TOTAL'''|| 8,063.05<br />
|}</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Loot&diff=5258Shadows of Thassilon Loot2019-05-04T08:50:02Z<p>Bill: Reverted edits by PB66 (talk) to last revision by Gavin</p>
<hr />
<div>This is the loot that PB66 recorded. Much of the best stuff is taken immediately. <br />
<br />
===2018-08-25===<br />
Initial foray to Thistletop<br />
<br />
* Everburning torch<br />
* Tsuto's journal<br />
* Potion CSW<br />
<br />
===2018-09-06===<br />
Tsuto and Bernice Pellcaster<br />
<br />
* Spellbook!<br />
* Scroll Comprehend Languages<br />
* Scroll Mirror Image<br />
* Scroll See Invisibility -> Trajan<br />
* Scroll Sleep<br />
* Scroll Whispering Wind<br />
* Wand of Magic Missile (Was 37)<br />
* Potion CLW -> Trajan<br />
* Cloak of reistance +1 -> Nailo<br />
* Silver comb -> Channelle<br />
* Fine silk gown -> Nailo<br />
* Everburning torch -> Nailo<br />
* Pouch of scry foci (hair, finger nails, handkerchief, pearl earring<br />
* Potion CLW<br />
* Ring of protection +1 -> Chanelle<br />
* Composite short bow -> Nailo<br />
* Thieves tools MV -> Nailo<br />
* <strike>Flute MW -> To sell</strike><br />
* Silver earrings<br />
<br />
Total cash: 153gp<br />
<br />
===2018-09-22===<br />
Thistletop lower level<br />
<br />
* Dog slicer MW<br />
* Potion ?<br />
* Cell keys (now 6)<br />
* <strike>Leather armour +1 small -> To sell</strike><br />
* Composite longbow str+4 -> Trajan<br />
* <strike>Heavy flail -> to sell</strike><br />
* <strike>Studded leather -> To sell</strike><br />
* <strike>Sling (small) -> To sell</strike><br />
* <strike>Spear (small) -> To sell</strike><br />
* <strike>Giant gold & bronze helm -> To sell (reputable buyer only)</strike><br />
* Amulet NAC +1 -> Chanelle (then Ragnar?)<br />
* <strike>40 precious stones -> To sell</strike><br />
* Vanya's gear -> Vanya's family, except for: <br />
* Rope 50'<br />
* Belt pouch -> Chanelle<br />
* Oil -> Ragnar<br />
<br />
Total cash: 3500sp, 783gp, 2pp, <br />
<br />
===2018-10-05===<br />
Thassalonian ruins beneath Sandpoint Pt I<br />
<br />
* 2 ranseurs<br />
* A statue's metal and ivory ranseur<br />
<br />
Total cash: unchanged<br />
<br />
===2018-10-20===<br />
Thassalonian ruins beneath Sandpoint Pt II, including Angry White Hair (aka Nualia)<br />
<br />
* Bedrool x2<br />
* Books & notes (Naualia)<br />
* Backpack<br />
* Longbow compositie str +3 -> Ragnar<br />
* Wand Produce Flame (33) -> Carvel<br />
* <strike>Wand Tree shape (4) -> To sell</strike><br />
* Holy symbol of Lamashtu (gold)<br />
* Magic arrows ? (4)<br />
* Breast plate +1 -> Chanelle<br />
* Bastard sword ? (magic)<br />
* Sihelion medallion -> Trajan<br />
* Potion CMW -> Ragnar<br />
* <strike>Scale mail x2 -> To sell</strike><br />
* <strike>Dog slicers MW x2 -> To sell</strike><br />
* Potion CMW x2 -> Trajan, Iozif<br />
* <strike>Long sword -> To sell</strike><br />
* <strike>Hand ax MW -> To sell</strike><br />
* Scroll flaming sphere<br />
* Dagger silver -> Chanelle<br />
* Abyssal prayer book<br />
* Scroll: burning hands (CL 3)<br />
* Wand shocking grasp (28)<br />
* Wine, bottle of<br />
<br />
Total cash: 3500sp, 788gp, 9pp,<br />
<br />
==Loot to Sell: close of play, ''Burnt Offerings''==<br />
{| class="wikitable"<br />
|-<br />
|'''Item'''||'''Source'''||'''Session'''||'''Sale Value (gp)'''<br />
|-<br />
|Masterwork flute||Tsuto Kaijitsu||7 (06/09/2018)||50<br />
|-<br />
|''+1 leather armour'', size Small||Gogmurt's belongings||8 (22/09/2018)||580<br />
|-<br />
|Heavy flail and studded leather||Bruthazmus|| ||20<br />
|-<br />
|Sling and spear, size Small||Gogmurt's belongings|| ||1<br />
|-<br />
|Giant gold and bronze helm||Flooded treasury|| |||3,000<br />
|-<br />
|40 precious stones||Flooded treasury|| ||400 (10 each)<br />
|-<br />
|''Wand of tree shape'', 4 charges||Gogmurt's belongings, ''via'' Nualia||10 (20/10/2018)||180<br />
|-<br />
|Two suits of scale mail||Ragnar and Channelle's original gear|| ||50<br />
|-<br />
|Two masterwork dogslicers||Goblin marine commandos|| ||308<br />
|-<br />
|Long sword||Ragnar's original gear|| ||7.5<br />
|-<br />
|Masterwork hand axe||Mutant goblin|| ||153<br />
|-<br />
|Cash on hand (3500 sp, 788 gp, 9 pp)|| ||to date||1,228<br />
|-<br />
|colspan="3"|'''TOTAL'''||5,977.5<br />
|}</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Through_the_Looking_Glass&diff=5257Through the Looking Glass2019-05-04T08:44:53Z<p>Bill: /* Edinburgh in 2085 */</p>
<hr />
<div><metadesc>Bill's Cthulhutech RPG setting, Through the Looking Glass, set in 2085. Welcome to Edinburgh during the Aeon War! Includes a city map and describes Edinburgh and Scotland in 2085 in a world where Lovecraftian horror and emergent technologies blur the line between sorcery and technology.</metadesc><br />
[[File:CthulhutechLogo.png|center]]<br />
''We will not go gently into the night. We're taking back what belongs to us. We're taking back our planet.''<br />
<br />
Bill's Cthulhutech game set in the Edinburgh of 2085. It concentrates upon strong character-driven play, in games that will also feature my Arunstoun setting. Rather than focus on the tager/mecha angle, the game will concentrate more on the hapless mortals that are brought into contact with the World Beyond We Know.<br />
<br />
This is the Strange Aeon. This is the future of Edinburgh. This is Cthulhutech.<br />
<br />
=Edinburgh in 2085=<br />
Edinburgh itself is not a single [http://en.wikipedia.org/wiki/Arcology Arcology], but a group of district arcologies, owing to Edinburgh's unusual geography and geology. The arcologies themselves are closed off with a stringent series of checks in place, normally through single access points. Identities are checked thoroughly by NEG guards and all air traffic through the roof access ports are carefully monitored, and a sophisticated defence grid stands ready to protect the arcologies from attack.<br />
<br />
Although much of Edinburgh has been rebuilt, the building styles remain faithful to their tenement roots - however these blocks are now far bigger, and often have the parks and hanging gardens throughout their structure. A shopping mall and arcade usually comprise the lower levels, often with a parking area. The weather within the arcologies is controlled to a certain degree, and occasional rain is scheduled to fall at specific times. Detached housing is popular among the rich, but few can afford the cost of a private home and garden within an arcology. Such individuals often live in large mansions outside the arcology, protected by a security grid and bodyguards.<br />
<br />
The no-mans land between the arcologies consists of ruined tenements and overgrown structures - a basic subsistence lifestyle is the lot for those choosing this life. A few hardy souls live outside the city in this fashion, either out of choice or necessity. While gangs can be a problem, most communities are usually well-equipped and quite capable of defending themselves this close to the city. Police and NEG patrols regularly sweep the area, but there are plenty of places for people - and other things - to hide. Although local law enforcement does what it can, many of these areas are under control of gangs like the [[Black Banshees]] or [[Itochi]] ([[Nazzadi]] for "razorblades").<br />
<br />
The roads between the arcolgies are carefully monitored, but there are those desperate enough to try to prey on passing traffic. Only a few organised gangs attempt this as the NEG takes a measured but harsh response to those attacking their citizens.<br />
<br />
[[File:EdinburghMap2085.jpg |center]]<br />
<br />
===Granton===<br />
Granton is the oldest arcology in Scotland, and it shows it. Much of it is in in need of repair after the Arcanotech wars, and the whole district is dilapidated, with power outages, poor environmental control, and other mechanical and electrical faults. Living space is cheap if somewhat crowded, and crime and poverty are high here. The NEG are aware of the "lack of facilities" in the area, but have yet to act.<br />
*[[Gallery of Modern Art]] - located in an area of open parkland, the site is now a war memorial.<br />
*[[Hailesland]] - this badland is the site of the former Hailesland arcology south of the Granton arcology.<br />
*[[The McKenzie Scheme]] - a dilapidated development that has somehow resisted demolition.<br />
<br />
===New Town===<br />
Although many of the old Georgian buildings were destroyed in the Arcanotech war, the actual appearance of the New Town has become grander, with the arcology following an "Neo-Georgian" architectural style. This means the buildings look much as they did, although they are far taller, and make better use of the internal space. The New Town district is one of the newer arcologies and remains popular among the wealthy.<br />
<br />
===Old Town===<br />
The Old Town district is believed to be the safest arcology in Scotland. Sentry weapon pods and law enforcement professionals are everywhere. Much of the city's commercial and government offices are here, and they take their safety and security seriously.<br />
<br />
Many of the open areas contain war memorials and heroes of the Arcanotech war, including the [[Nazzadi]] leader, Vreta. A full size replica statue of a Claymore Mecha stands at the foot of where the Mound begins, overlooking the Gardens of Remembrance.<br />
<br />
The District houses a number of NEG Offices (the [[Office Of Internal Security]], and the [[GIA]]) as well as being the seat of local government within the Castle Rock. The branch offices of a number of corporations are nearby including the [[Ashcroft Foundation]] (the Bank of Scotland building on the Mound) and [[Chrysalis Corporation]] (within the old Standard Life building on Lothian Road).<br />
<br />
*[[Ashcroft Foundation Office]]<br />
*[[Edinburgh Castle]]<br />
*[[Princes Street]]<br />
*[[Chrysalis Corporation Office]]<br />
*[[OIS Station]]<br />
*[[GIA Station]]<br />
*Section 13 HQ, known as the "[[The Basement]]".<br />
*[[Waverley Station]]<br />
<br />
===Leith===<br />
The Leith district extends down to Musselburgh. The old tenements that comprise much of the area were lucky to survive much of the bombing, and the developments were upgraded to heritage status. Although the buildings are old, many have been modernised and the area is extremely popular and lively. Most of Edinburgh's Nazzadi live here, and the arcology has a far more positive energy to it than other Districts. The Shore area remains a popular retail centre, with designer stores and improved amenities such as theatres and performance arenas - many of the Edinburgh Festival events take place here.<br />
<br />
The area south of the Leith arcology is where warring gangs, including the [[Itochi]], compete for resources and control of this warren of craters bombed-out buildings. Some of the larger houses are still intact and are often claimed by gang leaders as their headquarters. It remains one of the most dangerous areas in Edinburgh, along with the badlands of the [[Hailesland]].<br />
<br />
A mechanised infantry battalion maintains a presence in Musselburgh, due to the proximity to the [[Port Seton Quarantine Zone]].<br />
<br />
*[[Red Light Club]]<br />
<br />
===Southside===<br />
The biggest Arcology in Edinburgh, and was rebuilt after being bombed heavily in the wars. Some younger Southsiders have never left the Arcology, attending school, then University before taking their first job without ever leaving the area.<br />
<br />
The pace of life in the Southside is frenetic and rarely quiet. All streets have noise dampeners, but there's still a background hubbub at the best of times. Street markets are everywhere, selling university peeks and academic paraphernalia as well as more mundane items such as food and clothing. Many nightclubs, bars and eateries cater to the arcology's population and some are open 24 hours a day.<br />
<br />
*[[Edinburgh University]]<br />
*The [[Fielding Building]]<br />
*[[King's Buildings]]<br />
*[[Renfield Mall]]<br />
<br />
===Outside the City===<br />
*[[Port Seton Quarantine Zone]]<br />
*[[The Toll]]<br />
*[[Holyrood]]<br />
*[[Pentland Hills]]<br />
*[[The Lowlands]]<br />
*[[The Highlands]]<br />
*[[Rosyth]]<br />
*[[Forth Bridges]]<br />
<br />
==Transport in the Strange Aeon==<br />
Transport within the Edinburgh districts is limited to foot and mag-lev trams and trains. The confines and air controls of the arcologies make it near impossible to drive motor vehicles, especially older hybrids and petrol-driven cars. <br />
<br />
Each Edinburgh district has a large parking area located besides their gates. Although the costs are high it is possible to drive from one district to another. A thriving trade in car rentals (both old petrol and d-engine) has sprung up and many Edinburgh natives enjoy "a drive in the countryside" in their spare time, free of the confines of the Edinburgh Arcologies. The roads and transport channels are surrounded on both sides by large embankments - so most Edinburgh residents do not have to look at the bombed-out ruins as they commute between the districts. In heavy rain, these channels have been known to flood.<br />
<br />
Although most avoid travelling too far from the city, some foolhardy individuals have been known to drive to Glasgow, although the roads are in a poor state of repair (a mag-lev train links Glasgow and Edinburgh), with the exception of those that lead to the airports.<br />
<br />
Air travel is the proviso of the wealthy and powerful - most long-haul flights require a military escort, and commercial airlines all route through mainland Europe. The [[Migou]] presence at the Poles, and [[Esoteric Order of Dagon]] activity in the oceans make travel risky at the best of times. In the Far East and Eastern Europe, the [[Rapine Storm]] forces field enough flying horrors to make air travel through there near-impossible.<br />
<br />
==The Arcane Underground in Edinburgh==<br />
With the passing of the Hopkins Act, the Arcane Underground in Edinburgh (and the UK) is effectively fragmented into small cells who distrust outsiders. Obviously this makes things difficult for the [[Eldritch Society]], who have to keep one step ahead of the OIS and GIA who see them as dangerous cultists as well. The Beltane incident legitimised the Eldritch society to Edinburgh law enforcement to a certain degree, but there's no "special relationship".<br />
<br />
Tager packs in the UK are very much "on the road" most of the time. They have to keep moving in case Chrysalis Corp (or the NEG OIS) identifies them from previous operations. Communication amongst society members is very much dead-letter drops and cold-war style espionage.<br />
<br />
The lack of arcane magic users among the society's ranks in the UK has been a cause for concern for sometime among the Eldritch Society leadership.<br />
<br />
=History=<br />
*2024: David Wilkinson, a happily married father of three, and an office worker at the Scottish Parliament with no history of criminality or mental illness calmly walks into the Parliament chamber and detonates a home-made bomb, demolishing the structure, and killing over 400 people in the blast. Forensic scientists are baffled at three unknown elements found in the bomb fragments. The [[NUN]] orders the transfer of Scottish government to Edinburgh Castle.<br />
<br />
*2033: Research into [[D-engine technology]] at Cockenzie Power station goes badly wrong. A attempt to bring the power grid online using D-Engine technology results in a rift that swallows Port Seton and results in the area being quarantined by NEG forces. No one goes there any more.<br />
<br />
*2030-2045: A marked rise in psychosis and criminality in East Lothian residents cause the Seton Quarantine zone to be expanded. A large number of people disappear in the area before the zone is secured.<br />
<br />
*2046: The oil rigs of the North Sea are mothballed. The former Rosyth and Loch Fine naval bases are brought back online as [[NEG]] Naval bases.<br />
<br />
*2048: The Granton [http://en.wikipedia.org/wiki/Arcology Arcology] is the first to be built in Edinburgh.<br />
<br />
*2055: An unknown agency infiltrates the Beltane fire festival society. Only quick thinking by the [[GIA]] and [[Eldritch Society]] members prevent a catastrophe. The [[NEG]] pass the Hopkins Act, which makes any kind of neo-pagan or cult activity illegal without a permit.<br />
<br />
*2056: Protests against the Hopkins Act result in riots as the [[NEG]] deploy violent force to control the streets during the Edinburgh Festival.<br />
<br />
*2057: [[Esoteric Order of Dagon]] forces attempt to establish a foothold in the Western Isles. They fail, and their underwater city of G'llho is believed destroyed by NEG forces, fielding [[Mecha]] for the first time.<br />
<br />
*2060-2063: Edinburgh is plagued by a serial killer. The identity of "the Handyman" is never discovered.<br />
<br />
*2063: [[Nazzadi]] and [[Migou]] bombings during the [[Arcanotech Wars]] destroy much of the city's landmarks, including the Scott Monument and Holyrood house.<br />
<br />
*2079: The famed Nazzadi artist, Tanyla, is killed in reprisal for the Arcanotech wars, during an exhibition of her work at the Edinburgh Festival. Her killer, Julie Milne, is later found to be suffering [[Aeon War Syndrome]].<br />
<br />
*2080: An outbreak of Enhanced Tuberculosis (ETB) causes a part of Leith's Shore district to be quarantined. A fire later sweeps through the tenement blocks concerned and is blamed on a ruptured oxygen tank. No bodies are ever found.<br />
<br />
*2081: The Handyman killings resume.<br />
<br />
*2085: Rosyth Naval base receives their first [[Engels]]; three Hamshalls.<br />
=Player Characters=<br />
Those Races and Professions marked with an (*) mean you should talk to Bill first. See also [[Assets and Drawbacks]].<br />
===Races===<br />
*Human<br />
*[[Nazzadi]]<br />
*[[Amlati]] Xenomix (Human/Nazzadi from Vade Mecum)<br />
*[[Sidoci]] Xenomix (v.rare Human/Nazzadi from Vade Mecum)*<br />
<br />
===Professions===<br />
note that these are ''suggestions'' only - I'd prefer folk to be a bit more adventurous in character generation.<br />
*Arcane Investigator (from Vade Mecum)<br />
*Arcanotechnician<br />
*Ashcroft Foundation Advisor (from Vade Mecum)<br />
*Engel Pilot*<br />
*Federal Agent (from Vade Mecum)<br />
*Intelligence Agent<br />
*Mecha Pilot<br />
*Occult Scholar<br />
*Para-psychic* (from Vade Mecum)<br />
*Soldier<br />
*Special Services Field Agent (from Damnation View)*<br />
*Special Services Investigator (from Damnation View)*<br />
*Special Services Sorceror (from Damnation View)*<br />
*Tager*<br />
*Zoner (from Vade Mecum)*<br />
=Factions=<br />
*[[NEG]]<br />
**[[GIA]]<br />
**[[Section 13]]<br />
**[[FSB]]<br />
**[[OIS]]<br />
*[[Ashcroft Foundation]]<br />
*[[Chrysalis Corporation]]<br />
*Gangs<br />
**[[Black Banshees]]<br />
**[[Itochi]]<br />
*[[Eldritch Society]]<br />
**[[Eldritch Society PCs (Tagers)]]<br />
===NPCs===<br />
*[[Agent Smith]]<br />
*[[Colin Thomson]]<br />
*[[Dave Carmichael]]<br />
*[[David Nichols]]<br />
*[[Donalds]]<br />
*[[Eric Matheson]]<br />
*[[Jerry Wainwright]]<br />
*[[Kanly]]<br />
*Nepoka<br />
*Mudzingwa Undage<br />
<br />
===PCs===<br />
*[[Pierre McFalloch]]<br />
*[[Johansen Bartlette]]<br />
*[[Aya Brea]]<br />
<br />
=Fiction=<br />
*[[Under a heavy rain]]<br />
*[[Corporate Ties]]<br />
*[[Vanguard Vengeance]]<br />
<br />
=Adventure Summaries=<br />
*[[Heavy Metal]]<br />
*[[When the ocean wept]]<br />
*[[The Damascus Road]]<br />
<br />
=Player Character's Story=<br />
*[[First Day At Work]] by [[Pierre McFalloch]]<br />
*[[Second ish Day At Work]] by [[Pierre McFalloch]]<br />
<br />
Disclaimer: The Through the Looking Glass setting is not canonical: in Cthulhutech canon, the [[Migou]] have forced the [[NEG]] forces and population in Britain to retreat to an Arcology in Manchester. Note that some of my games feature themes that some may find disturbing.<br />
<br />
[[Category:Cthulhutech]]<br />
[[Category:Through_the_Looking_Glass]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Shadows_of_Thassilon_Handouts&diff=5256Shadows of Thassilon Handouts2019-05-04T08:43:55Z<p>Bill: </p>
<hr />
<div>A repository for notes, letters, journals, and other documents presented to the PCs as handouts during the course of ''[[Shadows of Thassilon]]''.<br />
<br />
==Chapter 1: Burnt Offerings==<br />
===Handout 1-1: Tsuto's Note to Ameiko===<br />
This note was given to the PCs by Bethana Corwin, a maid at the Rusty Dragon, on Rova 27th (Session 4, 28/07/2018).<br />
<br />
''(The original note is written in a language that Bethana identifies to you as Minkaian; her translation, written on the reverse, is provided below.)''<br />
<br />
Hello, sis!<br />
<br />
I hope this letter finds you well, and with some free time on your hands, because we've got something of a problem. It's to do with Father. Seems that he might have had something to do with Sandpoint's recent troubles with the goblins, and I didn't want to bring the matter to the authorities because we both know he'd just weasel his way out of it. You've got some pull here in town, though. If you can meet me at the Glassworks at midnight tonight, maybe we can figure out how to make sure he faces the punishment he deserves. Knock twice and then three times more and then once more at the delivery entrance and I'll let you in.<br />
<br />
In any case, I don't have to impress upon you the delicate nature of this request. If news got out, you know these local rubes would assume that you and I were in on the whole thing too, don't you? They've got no honour at all around these parts. I still don't understand how you can stand to stay here.<br />
<br />
Anyway, don't tell anyone about this. There are other complications as well, ones I'd rather talk to you in person about tonight. Don't be late.<br />
<br />
Tsuto<br />
<br />
===Handout 1-3: Journal of Lonjiku Kaijitsu===<br />
This journal was discovered during a search of Kaijitsu Manor on Rova 27th (Session 5, 11/08/2018).<br />
<br />
''(Recent entries from the private journal of Lonjiku Kaijitsu, translated from Minkaian.)''<br />
<br />
'''Entry dated Rova 22nd,''' the day before the Swallowtail Festival:<br />
<br />
By all the Gods, I should have had that bastard smothered in his crib, and damn his mother's wailing! He comes here with his insinuations and his threats – what does he know? ''How'' does he know? Does he live for any purpose other than to bedevil me?<br />
<br />
I don't know what game he's playing at, but what he demands of me seems harmless enough. He'd best make good on his promises to slink back into the shadows after all of this is done – if he knows half as much as he claims to, then surely he is aware of just how precarious his position is, should push come to shove...<br />
<br />
'''Entry dated Rova 24th:'''<br />
<br />
"A few simple requests," he said to me – oh, if I had known where this was going to lead! Goblins, of all things! What is the boy mixed up in? What has the boy gone and got ''me'' mixed up in?<br />
<br />
Should the truth come out, I don't trust anyone in this ignorant pit to listen to reason. For safety's sake I ''must'' return to Magnimar before Tsuto's scheming comes to light. I can only hope that Ameiko will listen to reason.<br />
<br />
'''Entry dated Rova 26th,''' the day before your visit to the Glassworks:<br />
<br />
Unbelievable! My fool of a daughter won't abandon that damn flophouse, and now that thrice-accursed bastard boy dares to threaten me again – to expose the part he forced me to play in ''his'' scheme! I will not stand for it. Death will silence his lying tongue more surely than the gold he demands of me.<br />
<br />
===Handout 1-2: Tsuto's Journal===<br />
This journal was discovered in Tsuto's chamber at Thistletop on Rova 29th (Session 6, 25/08/2018).<br />
<br />
''(This small, leather-bound booklet contains two dozen pages, many of which are filled with annotated maps of Sandpoint, scribbled notes, and sketches of a nude woman. Three passages in the latter pages of the journal are of particular interest.)''<br />
<br />
'''First passage,''' accompanied by a map of sandpoint:<br />
<br />
The raid went about as planned. Few Thistletop goblins perished, and we were able to secure Tobyn's casket with ease while the rubes were distracted with the rest. I can't wait until the real raid. This town deserves a burning, that's for sure.<br />
<br />
'''Second passage,''' accompanied by a sketch of a woman's profile:<br />
<br />
Ripnugget seems to favour the overwhelming land approach, but I don't think it's the best plan. We should get the quasit's aid. Send her freaks up from below via the smuggling tunnel in my father's Glassworks, and then invade from the river and from the Glassworks in smaller but more focused strikes. The rest except Bruthazmus agree, and I'm pretty sure the bugbear's just being contrary to annoy me. My love's too distracted with the lower chambers to make a decision. Says that once Malfeshnekor's released and under her command, we won't need to worry about being subtle. I hope she's right.<br />
<br />
'''Third passage,''' accompanied by a sketch of the same woman, with horns, bat-like wings, and a forked tail:<br />
My love seems bent on going through with it – nothing I can say convinces her of her beauty. She remains obsessed with removing what she calls her “celestial taint,” and replacing it with her Mother's grace. Burning her father's remains at the Thistletop shrine seems to have started the transformation, but I can't say her new hand is pleasing to me. Hopefully when we offer Sandpoint to Lamashtu's fires, her new body won't be as hideous. Maybe I'll luck out. Succubi are demons too, aren't they?<br />
<br />
===Handout 1-4: Nualia's Journals===<br />
These notes were recovered from the Catacombs of Wrath beneath Sandpoint on Lamashan 3rd (Session 10, 20/10/2018).<br />
<br />
''(This collection of diaries, journals, and notes describes the life of Nualia Tobyn.)''<br />
<br />
'''In her earliest journals,''' Nualia recounts the story of a lonely childhood. She was a foundling, raised by Ezakien Tobyn, a priest of Desna and Sandpoint's previous religious leader. Her silver hair and violet eyes marked her as an aasimar, though she did not view her celestial heritage as a blessing; on the contrary, her unearthly beauty inspired jealousy in other children, and she was frequently the target of cruel jokes. The adults of Sandpoint were little better; many of the superstitious Varisians viewed Nualia as blessed by Desna, and folklore and rumours that her touch or presence could cure warts or rashes, that locks of her hair brewed into tea could cure ailments, or that her voice could drive out evil spirits, led to a succession of awkward encounters and humiliating requests over the years. Her adoptive father seemed oblivious to this, concerning himself more with preparing her for entry into a prestigious convent.<br />
<br />
'''The middle portions of Nualia's writings''' concern her romance with a Varisian youth named Delek Viskanta. While Nualia's infatuation is quite sincere, as you read between the lines it becomes apparent to you that Delek's courtship was anything but; you have a sense that the youth was preying on Nualia's loneliness and relative innocence. When their trysts eventually led to a predictable result, Delek denounced Nualia as a harlot and fled Sandpoint for parts unknown; Nualia revealed her pregnancy to her adoptive father (from whom she had kept the affair a secret) but received little sympathy. Instead, she was forbidden from leaving the church, subjected to nightly lectures about her “fall from grace,” and made to pray to Desna for forgiveness of her “transgression.” Nualia writes angrily of these betrayals, first by the man she loved and then by the man who raised her.<br />
<br />
'''There is a gap in Nualia's journals''' that corresponds to a period of roughly two months before the fire of 4712, which claimed her father's life and supposedly her own as well. Her subsequent writings are disjointed and sporadic; she reflects on setting the fire in which her father perished, and refers to brief glimpses of her child, stillborn and monstrously deformed. She fled Sandpoint, leaving the townsfolk to assume she had perished along with her father, and eventually made her way to Magnimar, where she fell in with a group she refers to as the “Skinsaw Cult.” It was during this time that she renounced the worship of Desna and instead committed herself to Lamashtu, the Mother of Monsters.<br />
<br />
'''Toward the end of her writings,''' several passages amidst Nualia's notes refer to her return to Sandpoint and her current plans:<br />
<br />
...should have much to be thankful for, but the satisfaction of Delek's death was fleeting, and in its wake, I feel hollow. The mistress of the Skinsaw Cult seems to understand this, somehow. She has gifted unto me a trinket she called a ''Sihedron medallion;'' “Your dreams,” she has said to me, “are a map to your destiny.” Curious. Last night, and the night before, I dreamt of Delek, of our meetings in secret places. The old tunnels...<br />
<br />
...demonstrated how these “sinspawn” might be conjured from the frigid waters of the ''runewell'' with a gift of life's blood. The creature obeys her commands, after a fashion - because she gave her blood to fuel its birth? Or simply because she speaks Thassilonian? The act seems to have diminished the ''runewell,'' and Erylium is loath to demonstrate its powers further; should its energies be exhausted, she isn't sure how - or ''if'' - it might be rekindled.<br />
<br />
...something new in the Mother's whispers. A great beast, caged and chained, locked away beneath the earth. And a name - ''“Malfeshnekor.”'' One of Lamashtu's servants? She would not have shown me this without purpose. Erylium will help me divine the meaning of this. Her tutelage...<br />
<br />
...seems as though the ''runewell'' has replenished its energies somewhat following the raid. Still, Erylium counsels caution in its use; a few dozen dead goblins do not amount to a bottomless font of power. Once the town has been razed and wrathful souls by the hundreds have infused the ''runewell,'' then can we begin to tap its potential. We are close, despite this latest setback, and I won't jeopardise all that we have worked for by squandering our greatest asset in haste. Sandpoint will be the burnt offering to Lamashtu that fuels the cleansing of my celestial stain...<br />
<br />
==Chapter 2: The Skinsaw Murders==<br />
===Handout 2-1E: Lumber Mill Note===<br />
This note was found at the murder site in the Sandpoint Lumber Mill, pinned to Banny Harker's body by a splinter of wood.<br />
<br />
''(The name "Ragnar" is written on the outside of this bloodied scrap of folded parchment.)''<br />
<br />
We have spoken of this before, my master. Now it begins. Join the Pack and it will end.<br />
<br />
Your Lordship<br />
<br />
===Handout 2-2: Bradley's Barn Note===<br />
This note was found on one of the bodies of the three men murdered at Bradley's Barn on Cougar Creek, south of Sandpoint.<br />
<br />
''(This bloodied scrap of parchment was found on a mutilated body.)''<br />
<br />
Messers. Mortwell, Hask, and Tabe -<br />
<br />
A deal has come about that I need capital for. It involves property and gold, and though I am not at liberty to tell you the exact details, it will make us all rich. Come to Bradley's Barn on Cougar Creek tonight. We can meet there to discuss our futures.<br />
<br />
Your Lordship<br />
<br />
===Local Knowledge: Foxglove Manor===<br />
This is what the party knows or has learned about Foxglove Manor, so far.<br />
<br />
Foxglove Manor is over 80 years old, and has been the seat of the Foxglove family the whole time. Some sort of tragedy struck the family a few decades ago, and no one's lived there since. Common rumour holds that the place is haunted.<br />
<br />
Foxglove Manor is known as the "Misgivings" by some locals, particularly by Varisians. It certainly has a bad reputation – sightings of strange lights in the attic windows, muffled sounds of screaming from above and below, and even rumours of a huge bat-winged devil living in the caves below the manor are but a few of the tales told about the place. The Foxglove family lived there as recently as 2 decades ago, but then a fire burned down the servants' building, Cyralie Foxglove was found dead – burnt and dashed on the rocks below the cliffs behind the house – and Traver Foxglove was found in his bedroom, dead by his own hand. The children, including young Aldern Foxglove, were sent away to be raised in Korvosa by distant relations.<br />
<br />
Aldern Foxglove recently returned to live in the manor, but he had a hell of a time hiring locals to aid him in the reconstruction and repair of the old building. Until Aldern moved back in, the place was cared for by a man named Rogors Craesby (a retired innkeeper who lost an ear in a bar fight many years ago) who came in 3 days a week from Sandpoint to air the place out, check for squatters, and make minor repairs.<br />
<br />
===Handout 2-5: Xanesha's Letter to Aldern===<br />
This note was recovered from Aldern Foxglove's lair at the bottom of the caverns beneath Foxglove Manor.<br />
<br />
''(A letter written on fine-quality parchment in a graceful hand, now marred with bloody smears and grubby marks.)''<br />
<br />
Aldern,<br />
<br />
You have served us quite well. The delivery you harvested from the caverns far exceeds what I had hoped for. You may consider your debt to the Brothers paid in full. Yet I still have need of you, and when you awaken from your death, you should find your mind clear and able to understand this task more than in the state you lie in as I write this.<br />
<br />
You shall remember the workings of the Sihedron ritual, I trust. You seemed quite lucid at the time, but if you find after your rebirth that you have forgotten, return to your townhouse in Magnimar. My agents shall contact you there soon – no need for you to bother the Brothers further. I will provide the list of proper victims for the Sihedron ritual in two days' time. Commit that list to memory and then destroy it before you begin your work. The ones I have selected must be marked before they die; otherwise, they do my master no good, and the greed in their souls will go to waste.<br />
<br />
If others get in your way, though, you may do with them as you please. Eat them, savage them, or turn them into pawns – it matters not to me.<br />
<br />
Xanesha, Mistress of the Seven<br />
<br />
''(Above the signature is the now-familiar seven-pointed Sihedron rune.)''<br />
<br />
===Handout 2-3E: Hambley Farmhouse Note===<br />
This note was found on the body of farmer Crade Hambley, whose farm had been overrun by ghouls. Hamblet's body had been marked with the Sihedron rune.<br />
<br />
''(A bloody scrap of parchment, found pinned to the tunic of the decomposing body in the farmhouse.)''<br />
<br />
Ragnar,<br />
<br />
I fear you. I hate you. You must fear and hate me as well. You may unmask me, so I must unmask you first.<br />
<br />
Your Lordship<br />
<br />
===Handout 2-6: Deed to Foxglove Manor===<br />
This document was found in a secure cache on the top floor of Aldern Foxglove's Magnimar townhouse.<br />
<br />
''(A legal document, scribed in a careful but somewhat archaic hand.)''<br />
<br />
Know all men and women present and future that we, the members of the Brothers of the Seven, upon this day the 6th Abadius in the year of 4624, Absalom Reckoning, hereby concede and by this deed confirm upon '''Vorel Foxglove''' provisional ownership of the holding to be known here and henceforth as '''Foxglove Manor,''' located north of Magnimar on the Lost Coast Road due west of Bleaklow Moor upon the promontory, for so long as he, Vorel Foxglove, shall live, or so long as his direct descendants shall live, to a period not to exceed one hundred years.<br />
<br />
'''Construction of Foxglove Manor, having been financed partially on the holdings and coin of Vorel Foxglove to the amount of six and sixty percent, and partially upon the coffers of the Brothers of the Seven to the amount of the remiander, four and thirty percent, backed by collateral in the form of the Seven's Sawmill,''' located itself upon Kyver's Islet of Magnimar, shall ensure only the physical and initial construction of the aforementioned manor, with any subsequent repair and maintenance to be the sole responsibility of Vorel Foxglove or his descendants for the aforementioned period of one hundred years. Upon the passing of this time, on the date of 6th Abadius of 4724, Absalom Reckoning, ownership of Foxglove Manor, to include all lands within a mile around and below, immediately and forevermore reverts to the Brothers of the Seven, with the employment of the manor, its grounds, and all improvements placed upon it by any prior inhabitants to be subject to the Brotherhood's discretion.<br />
<br />
And so that our gift, concession, warranty, acquittance, and defence have the best perpetual strength and security, we have affixed Magnimar's seal to the present charter, which shall serve in lieu of signatures, the names of the Brotherhood to remain apart from this or any other document.<br />
<br />
''(Magnimar's seal depicts an angel soaring above the arch of abridge, encircled by the words "Where Freedom Can Never Be Lost," and "Magnimar – Founded 4608 AR.")''<br />
<br />
===Handout 2-8: Ironbriar's Journal===<br />
This journal, found at the Seven's Sawmill in Magnimar, belonged to the master of the Skinsaw cult, revealed to be Ilthrain Ironbriar, a member of the Justice Court of Magnimar.<br />
<br />
''(A slim volume written in a unique cipher that combines Draconic, Elven, and Infernal characters.)''<br />
<br />
This book seems to serve as both a ledger for the sawmill's operations and a journal for its owner or manager. The details of mundane business transactions sit side-by-side with accounts of stalking and murder in a chillingly matter-of-fact way. It is clear that the journal's writer has been directing the activities of a group of murderous cultists for years, and has been using his position as a Justice in Magnimar's legal system to suppress knowledge of the cult's activities and confound any attempt by the city's authorities to investigate the killings or assemble a clear picture of serial, ritual murder.<br />
<br />
Interspersed with normal ledger and journal entries over the past year are references to “Lovely Xanesha,” with whom the writer appears quite smitten; she has stolen his heart, he writes, and provided him with a new method of murder. Although the precise details of this new method are not laid out anywhere in the journal, there are enough references to ritualistic killings and the carving of a specific mark into the flesh of a still-living victim for you to draw parallels between these murders and those you investigated in and around sandpoint. “Lovely Xanesha,” as well as instructing the journal's writer in this method of murder, has also been providing him with the names of specific victims to be killed in this way.<br />
<br />
The journal is maddeningly imprecise about “Lovely Xanesha,” effusive with admiration and florid declarations of affection, but there are several references within the text to meetings with Xanesha at a place in Underbridge called the Shadow Clock. It was during these trysts that Xanesha would provide to him the names of additional victims.<br />
<br />
===Handout 2-7: Letter to Xanesha===<br />
This letter was found crumpled and discarded in the lair of the lamia matriarch Xanesha.<br />
<br />
''(A crumpled wad of parchment bearing a letter written in an elegant hand.)''<br />
<br />
My sister,<br />
<br />
I trust your little band of murderers is doing well, gathering the souls of the greedy for our Lord's rise? Has Magnimar proven to be as sinful as you had hoped? It may interest you to know that my plan to nurture greed here in this backwater has blossomed – the quality of greed in a soul is ''so'' much more refined when it is given the proper care. Are you still simply carving the Sihedron on them as they expire? How crude! My method of marking is ''so'' much more elegant.<br />
<br />
In any even, I'm sure that your plans for harvesting greed where and when you can find it “in the wild” are progressing well enough – I just hope that your raw, ungroomed, and likely inferior victims don't interact poorly when mixed with the purity of my own subjects. If you tire of your little project there, know that you're always welcome to come to Turtleback Ferry and serve as my assistant, little sister! Fort Rannick should be in our control by the time you receive this letter, in any event, so there'll be plenty of room for you if you wish to take me up on my generous offer.<br />
<br />
Oh! Before I forget! Have you managed to harvest that Lord-Mayor yet? By all accounts, he might just be the cream of the crop in Magnimar – his soul might even rival several from my hand-grown harvest!<br />
<br />
''(The letter is unsigned, but concludes with the seven-pointed Sihedron rune.)''<br />
<br />
[[Category:Pathfinder]]<br />
[[Category:Shadows_of_Thassilon]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=How_to_request_a_namespace_on_the_Wiki&diff=5255How to request a namespace on the Wiki2019-05-04T08:40:06Z<p>Bill: </p>
<hr />
<div>It is very simple to get a page in the wiki: send Bill a Personal Message (a PM), with a brief description of your campaign and the system it uses. Bill will then create the placeholder on the [[Main Page]] after which you can edit and create further pages as necessary for your game.<br />
Note that your password for the wiki and the password for the ORC site are not the same thing.<br />
<br />
[[Category:Website]]</div>Billhttps://orcedinburgh.co.uk/wiki/index.php?title=Main_Page&diff=5254Main Page2019-04-28T09:27:47Z<p>Bill: </p>
<hr />
<div><metadesc>Welcome to the ORC Wiki. This is the ORC wiki for Open Roleplaying Community members, whether they are players or GMs in Edinburgh.GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc. Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc. The site can also be used for other RPG or game-related projects.</metadesc><br />
[[File:ORClogo.png|center]]<br />
<br />
<center><big>'''Welcome to the ORC Wiki'''</big></center><br />
<br />
This is the ORC wiki for ORC members, whether they are players or GMs. It is designed to be of use to all members of ORC and elsewhere. While the wiki itself can be Googled and viewed by the rest of the web, only registered ORC Members can edit the pages (and only administrators, like Bill, can modify this page or other "protected" pages). If you're not an ORC member already, visit the [http://www.orcedinburgh.co.uk/ ORC website] and register.<br />
<br />
"[[New to ORC?]]" details what you can do to participate as a player or GM. Many of our members have never tried RPGs before they came to ORC Edinburgh!<br />
<br />
If you're a visitor to Edinburgh for the first time you may want to check [https://www.themandragora.com/edinburgh-gaming/ Bill's Edinburgh Gaming page]<br />
<br />
*GMs can share their setting information such as background notes, maps, common knowledge, fiction, etc.<br />
*Players can also use it to store their favourite characters, fictional exploits (no IC chat though, please), backgrounds etc.<br />
*The site can also be used for other RPG or game-related projects.<br />
*There's also links to a series of articles that ORC members have written for new GMs, or those preparing for a game.<br />
<br />
If you'd like a section for your own campaign, see [[How to request a namespace on the Wiki]]. Before using the wiki please make sure you read [[How to use the ORC Wiki]]. Consult the MediaWiki [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on how to use the wiki software (this will redirect your browser to a site outside ORC though). If you'd like to run a game at ORC, there's some guidelines here: [[Running a game at ORC]]<br />
<br />
=RPG Campaigns=<br />
Campaigns that are run by ORC members (on Saturday afternoons or otherwise).<br />
<br />
===Black Crusade===<br />
The WH40k RPG where PCs are some of the forces of Chaos.<br />
*[[Pillars of Society]] - Adams game<br />
<br />
===Call of Cthulhu===<br />
*[[eBranch]] - Bill's occasional Call of Cthulhu game based on Brian Lumley's ''Necroscope'' series.<br />
*[[The End of 1920's and Beyond]] - John's (Tolsarose v2) Call of Cthulhu game.<br />
*[[A Scream Cast in Silver]] - killitwithdice's non-mythos game<br />
*[[Auld Reekie]] - Fraser's (fraser30) CoC game set in the Edinburgh University Cryptozoology Dept.<br />
*[[Zero_Point]] - Bill's Achtung! Cthulhu game.<br />
<br />
===Cthulhutech===<br />
Games set in Wildfire's [http://www.cthulhutech.com Cthulhutech] universe.<br />
*[[Through the Looking Glass]] - Bill's game set in Edinburgh in 2085 when the stars are right!<br />
<br />
===D&D===<br />
Games using the popular Dungeons and Dragons game system.<br />
*[[Against the Odds]]. Bills campaign setting for D&D set in the Ashes of Freedom world.<br />
*[[Ashes_of_Freedom]]. Bill's home-brew game set in Volkrania.<br />
*[[Ashes of Freedom: Rebirth]]. Bills's redoing of classic AD&D adventures.<br />
*[[Escape from UnderMountain]] Alex's (Jabbuk) 5th Ed. Forgotten Realms game<br />
*[[Fledgling Empires]]. Adam's D&D game based on and old campaign.<br />
*[[Ind&deed]]. Charkomangus' D&D 5e campaign.<br />
*[[Melestrua's Mystara]]. Melestrua's 5th Edition D&D game.<br />
*[[Mists of Moray]]. Filip Eski's 5e game set in the Forgotten Realms.<br />
*[[RDG's Original Dungeons & Dragons Game]]<br />
*[[The New World setting]] created by Bill and others (the ORC Shared Campaign), and can be used by anyone. The New World is a high fantasy Dungeons & Dragons 3.5 setting, reminiscent of the time of the Conquistadors discovering the Americas. It's a jungle world of lost ruins, dinosaurs, strange civilisations (LizardFolk), and lurking evil. Originally designed to be part of a shared campaign, the New World setting was the work of various GMs: Benn Beaton, Bill Heron, Fraser Ramsay, Robert Stewart, Nick Layden, Alasdair Macleod, David Wright, and Chris Furness.<br />
*[[Scales of War]]. Ernest's (Radonir's) 4e campaign.<br />
*[[Shapes Of Grey]]. Nuno's D&D 3.G campaign setting.<br />
*[[Tyranny of Dragons]]. Bill's D&D 5e campaign set in Forgotten Realms setting.<br />
*[[Viewcraigians]]. Charkomangus' 2nd D&D 5e campaign.<br />
*[[War of the Burning Sky]]. Jill's D&D game.<br />
*[[World of Enea]]. RDG's play-by-post D&D game set in his homebrew world.<br />
<br />
===Dark Heresy===<br />
Games set in the Dark Heresy setting of the Warhammer 40000 (wh40k) universe.<br />
*[[Highest Noon, Lowest Dawn]] - Craig's (Embracraig) campaign.<br />
*[[Shadow on the Warp]] - Bill's game set on a world under attack by a [[Tyranid]] Hive fleet.<br />
*[[The Triplet Cities]] - Gabriel's (Loki) Wednesday night game, focusing on a more gritty sci-fi theme.<br />
<br />
===DC Heroes===<br />
*[[DC Heroes]] - Adam's DC Heroes game set in an alternate future during an alien invasion.<br />
<br />
===Deathwatch===<br />
The Warhammer 40,000 (wh40k) RPG revolving around the Adeptus Astartes (Space Marines) in the grim war-torn 41st Millennium.<br />
*[[The Doom of Jericho]] - The campaign run by Ross (Xarlaxas).<br />
*[[The Emperor Protects]] - Grant's DW campaign.<br />
<br />
===Dungeon Crawl Classics (DCC)===<br />
*[[Peril on the Purple Planet]]<br />
<br />
===GURPS===<br />
The Generic Universal RolePlaying System<br />
*[[Vice_and_Virtue]] - Peter's (Peter the Sane's) Victoriana game.<br />
<br />
===Legend of the Five Rings===<br />
Also known as LOT5R, it is set in Rokugan. "Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Role-Playing Game. Legend of the Five Rings was also the "featured campaign setting" of the Oriental Adventures expansion to the third edition of Dungeons & Dragons, though this book is now out of print."<br />
*[[Blood and Enlightment]] - Dean's (Wild_Cat's) game.<br />
<br />
===Marvel Super Heroes RPG===<br />
RPGs set in the Marvel comic book universe<br />
*[[Vegas, baby!]] - Bill's Marvel Superheroes game in the [[Nightmares of Futures Past]] setting using the FASERIP (MSH) system.<br />
<br />
===Only War===<br />
The new wh40k RPG of brotherhood and honour within the Imperial Guard of the wh40k Universe.<br />
*[[Task Force Adamantium]] Adam's game<br />
*[[Fires of Perdition]] - Bill's Dark Heresy/Only War mashup game of Adeptus Arbites in the Hive city of Perdition.<br />
*[[Operation Brass Harvest]] - Rod's forthcoming Only War game..<br />
<br />
===Other Games===<br />
Games created by ORC members that use their own rule system.<br />
*[[Adam's Games]] - Adam's other games that use his own rule system.<br />
*[[Pantheon]] - Playtest information for Ross Pearson's (Rossatdi) game.<br />
*[[After London]] - Ross (Rossatdi) Pearson's post-apocalyptic game using his own system.<br />
*[[Nihon]] - Vince (VinceF1) Fitzpatrick's ruleset.<br />
===Pathfinder===<br />
Games using Paizo's Pathfinder system based on the OGL.<br />
*[[City of Nodea]] - Evgeni's Pathfinder game.<br />
*[[The Lost Province]] - Gavin's Pathfinder hexcrawl in a homebrew setting.<br />
*[[The Ninth Kingdom]] - Markish's homebrew setting.<br />
*[[Sands of Time]] - Bill's PF game set in Hykaria for beginning Pathfinder players.<br />
*[[Shadows of Thassilon]] - Gavin's Rise of the Runelords: Anniversary Edition game.<br />
<br />
===Pendragon===<br />
An Arthurian role-playing game where you play Knights completing quests and meeting people like Merlin, Uther, and eventually Arthur and the knights of the Round Table.<br />
*[[The Great Pendragon Campaign]] - Ross' (Xarlaxas) game.<br />
<br />
===Rogue Trader===<br />
*[[Conflicts of Interest]] - Stephen's (El Kapitan) Rogue Trader game running on Thursday nights.<br />
*[[Shadow of the Abyss]] - Adam's game of Rogue Trader set in the war-torn Warhammer 40,000 setting.<br />
*[[The Laughing Emperor]] Ross' (Xarlaxas) new Rogue Trader game: a "tapestry of history and intrigue".<br />
<br />
===Savage Worlds===<br />
*[[Champions of Tomorrow]] - Markish's pulp game.<br />
*[[The Four Colours of Azoth]] - Peter's game set in the world of Robert E Howard's Solomon Kane.<br />
<br />
===Scion===<br />
The Scion RPG from White Wolf.<br />
*[[Shadowed Dreams]] - Rafael's (Rafotron) Scion game.<br />
*[[Hammer of the Gods]] - McFaolan's Aesir game.<br />
<br />
===Serenity===<br />
*[[Out in the Black]] - Euan's Serenity mini-campaign running on Tuesday nights.<br />
<br />
<br />
===Star Trek Adventures===<br />
The best-selling 2d20 version of Star Trek (and one Bill did some work on)<br />
*[[USS Resolute]] - Resources for Grant's Star Trek Adventures Campaign.<br />
<br />
===Traveller===<br />
[[Traveller SD2018]] - PB66's Traveller game<br />
<br />
===Vampire===<br />
[http://www.white-wolf.com White Wolf's] Vampire RPG (both old and new) and World of Darkness.<br />
<br />
*[[Vampire Summer]] - Ross (Xarlaxas) MacKenzie's Original World of Darkness game.<br />
<br />
===Warhammer Fantasy RolePlay (WFRP)===<br />
Games set in the Warhammer World of Games Workshop and Fantasy Flight Games.<br />
*[[The Enemy Within]] - Bill's WFRP 1e game.<br />
*[[Kingdom Under Siege]] - Matt's 2nd Edition game set in the Border Princes.<br />
<br />
=The ORC Website=<br />
*[[Personal Messaging]]<br />
*[[ORC Forum]]<br />
*[[Site Maintenance]]<br />
*[[Quotes]]<br />
*[[ORC Edinburgh's History]]<br />
<br />
=Articles=<br />
Articles created by ORC members that may be of use to starting GMs.<br />
*[http://www.themandragora.com/the-world-is-not-enough/ The world is not enough] - how to create a decent setting.<br />
*[http://www.themandragora.com/how-to-gm/ How to GM without going insane] - how to prepare and run games.<br />
*[http://www.themandragora.com/rpging-on-a-budget/ RPGing on a budget] - how to run an RPG if your finances are tight!<br />
*[http://www.themandragora.com/designing-a-fantasy-city/ Building a city] - building a fantasy city.<br />
*[http://www.themandragora.com/pc-groups/ PC groups] - how a group of PCs might get together.<br />
*[http://www.themandragora.com/joining-the-dark-side/ Joining the Dark Side] - how to play bad guys.<br />
*[http://www.themandragora.com/narrative-games/ Narrative Games] - how to make your games run smoothly.<br />
*[http://www.themandragora.com/gm-burnout/ GM Burnout] - what GM burnout is.<br />
*[http://www.themandragora.com/winging-it/ The Art of Winging It] - how to improvise.<br />
<br />
=The Orc Wiki=<br />
*[[How to use the ORC Wiki]]<br />
*[[How to request a namespace on the Wiki]]<br />
*[[Reporting a problem]]<br />
*[[User Pages]]<br />
<br />
[[Category:Website]]</div>Bill