Mentalist changeling

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Silent Image (6 skill points) Conjures a visual illusion in an area of 10ft cube +another 10ft/level, at long range. Spell-like ability at will, Concentration DC18, standard action, requires concentration to maintain.

Command (6 skill points) Gives target single command, at short range, that he performs in his next turn to the best of his ability. Only simple commands, like ‘approach’, ‘fall on the ground’, ‘halt’ and such can be used. Target resists with a Will save. Spell-like ability at will, standard action, Concentration DC18.

Distract Assailant (6 skill points) Target becomes distracted and jumping and unseen enemies, rendering him flat-footed until his next turn. Spell-like ability at will, Concentration DC18, swift action.

Cause Fear (6 skill points) Target (up to 5HD creature) in close range becomes frightened, running away from you, if he fails a Will save. If he succeeds, he becomes shaken for 1 round. Spell-like ability at will, Concentration DC18, standard action.