Dinosaur, Meiolania

From ORC Edinburgh RPG Wiki
Jump to navigation Jump to search

Medium Animal

Meiolania.gif

Hit Dice: 6d8+45 (72 hp)

Initiative: +0

Speed: 10 ft. (2 squares), swim 20 ft. (4 squares)

AC: 18 (+8 natural), touch 10, flat-footed 18

Attacks: Slam +10 melee and tail +5 melee

Damage: Slam (1d6 +6) and (1d8 +3)

Face/Reach: 5 ft./5 ft.

Special Attacks: -

Special Qualities: Low-light vision, low-light vision

Saves: Fort +14, Ref +5, Will +2

Abilities: Str 22, Dex 10, Con 25, Int 2, Wis 6, Cha 5

Skills: Hide +5, Listen -2, Spot -2, Survival +2

Feats: Great Fortitude, Iron Will, Toughness

Climate/Terrain: Temperate plains

Organization: Solitary, or Pair

Challenge Rating: 5

Treasure: None

Alignment: Always neutral

Advancement: 7-12 HD (Medium); 13-18 HD (Large)

Level Adjustment: -

Meiolania graze amongst the dry plains. Despite their lesser size compared to some great monstrosities, these turtles have a tough shell for protection. Stubby spines adorn the tail, making it a biological mace.