Dinosaur, Dimetrodon

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Large Animal

Dimetrodon.gif

Hit Dice: 4d8+15 (33 hp)

Initiative: -2

Speed: 10 ft. (2 squares), swim 10 ft. (2 squares)

AC: 13 (-2 Dex, +5 natural), touch 8, flat-footed 13

Attacks: Bite +7 melee

Damage: Bite (1d8+6)

Face/Reach: 5 ft. /5 ft.

Special Attacks: Burst of speed

Special Qualities: Low-light vision, scent

Saves: Fort +7, Ref +2, Will +1

Abilities: Str 18, Dex 6, Con 17, Int 1, Wis 10, Cha 10

Skills: Listen +2, Spot +6, Swim +15

Feats: Alertness, Toughness

Climate/Terrain: Warm marsh

Organization: Solitary, pair, or pack (3-7)

Challenge Rating: 2

Treasure: None

Alignment: Always neutral

Advancement: 5-6 HD (Medium), 7-12 HD (Large)

Level Adjustment: -

Not technically a dinosaur, the dimetrodon is much more closely related to mammals than reptiles. The dimetrodon spends much of its time sunning on rocks near sources of water. When it grows hungry, it can move with shocking speed for short periods of time. A dimetrodon’s bark is both loud and distinctive, sounding like a truncated cross between an alligator’s roar and a lion’s growl. Dimetrodons are usually about 7 feet long, and can weigh up to 450 pounds.

COMBAT

Although it often remains motionless for long periods of time, a dimetrodon is highly territorial and reacts to intrusions with sudden and terrifying speed.

Burst of Speed (Ex): Up to three times per hour, a dimetrodon can increase its land speed to 60 feet for 1 round as a free action. During this round, it gains a +2 dodge bonus to its Armour Class.