Dinosaur, Archaeopteryx

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Tiny Animal

Archaeopteryx.gif

Hit Dice: 1/4 d8 (2 hp)

Initiative: +3

Speed: 30 ft. (6 squares), fly 40 ft. (average)

AC: 15 (+2 size, +3 Dex), touch 15, flat-footed 12

Attacks: Bite +5 melee

Damage: Bite (1d3-1)

Face/Reach: 2-1/2 ft. /0 ft.

Special Attacks: -

Special Qualities: Low-light vision

Saves: Fort +2, Ref +5, Will +2

Abilities: Str 8, Dex 17, Con 10, Int 2, Wis 14, Cha 4

Skills: Listen +12, Move Silently +7, Spot +12

Feats Alertness, Weapon Finesse (B)

Climate/Terrain: Temperate mountains

Organization: Solitary, pair, or flock (4-12)

Challenge Rating: 1/2

Treasure: None

Alignment: Always neutral

Advancement: -

Level Adjustment: -

Archaeopteryxes have a wingspan of about 1.5 feet and are about 1 foot long from beak to tail, weighing from 11 to 18 ounces. Skills: Archaeopteryx have a +8 racial bonus on Spot and Listen checks.

ARCHAEOPTERYX AS FAMILIARS

An Archaeopteryx may be taken as a Familiar or Animal Companion, and the master of an Archaeopteryx familiar grants his master a +3 bonus on Intimidate checks.